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https://github.com/libretro/scummvm.git
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110 lines
3.4 KiB
C++
110 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/moves/enter_sec_class_state.h"
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#include "titanic/pet_control/pet_control.h"
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#include "titanic/translation.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CEnterSecClassState, CGameObject)
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ON_MESSAGE(MouseButtonDownMsg)
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ON_MESSAGE(StatusChangeMsg)
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ON_MESSAGE(MovieEndMsg)
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END_MESSAGE_MAP()
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void CEnterSecClassState::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_mode, indent);
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file->writeNumberLine(_soundHandle, indent);
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CGameObject::save(file, indent);
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}
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void CEnterSecClassState::load(SimpleFile *file) {
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file->readNumber();
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_mode = file->readNumber();
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_soundHandle = file->readNumber();
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CGameObject::load(file);
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}
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bool CEnterSecClassState::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
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if (getPassengerClass() > 2) {
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playSound(TRANSLATE("b#105.wav", "b#84.wav"));
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petDisplayMessage(1, CLASS_NOT_PERMITTED_IN_AREA);
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} else if (!compareRoomNameTo("SecClassLittleLift") || _mode == 2) {
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CActMsg actMsg(getFullViewName().deleteRight(2) + ".S");
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actMsg.execute("SecClassRoomLeaver");
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changeView("secClassState.Node 01.N");
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}
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return true;
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}
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bool CEnterSecClassState::StatusChangeMsg(CStatusChangeMsg *msg) {
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stopSound(_soundHandle);
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if (msg->_newStatus == _mode || (_mode == 2 && msg->_newStatus == 3)) {
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if (_mode == 2) {
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_soundHandle = queueSound(TRANSLATE("b#36.wav", "b#15.wav"), _soundHandle);
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} else {
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_soundHandle = queueSound(TRANSLATE("b#31.wav", "b#10.wav"), _soundHandle);
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}
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if (msg->_newStatus == 3)
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msg->_newStatus = 2;
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} else {
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changeView("SecClassLittleLift.Node 1.N");
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if (msg->_newStatus == 1) {
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_soundHandle = queueSound(TRANSLATE("b#32.wav", "b#11.wav"), _soundHandle);
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} else if (msg->_newStatus == 2) {
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_soundHandle = queueSound(TRANSLATE("b#25.wav", "b#4.wav"), _soundHandle);
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} else if (msg->_newStatus == 3) {
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_soundHandle = queueSound(TRANSLATE("b#33.wav", "b#12.wav"), _soundHandle);
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msg->_newStatus = 2;
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}
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}
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if (msg->_newStatus != 3) {
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if (msg->_newStatus == 2 && _mode == 1)
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playMovie(0, 10, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
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else if (msg->_newStatus == 1)
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playMovie(11, 21, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
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}
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_cursorId = msg->_newStatus == 2 ? CURSOR_MOVE_FORWARD : CURSOR_INVALID;
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_mode = msg->_newStatus;
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return true;
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}
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bool CEnterSecClassState::MovieEndMsg(CMovieEndMsg *msg) {
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CPetControl *pet = getPetControl();
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if (pet) {
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pet->setRoomsSublevel(_mode);
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pet->resetRoomsHighlight();
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}
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return true;
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}
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} // End of namespace Titanic
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