mirror of
https://github.com/libretro/scummvm.git
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6626a53e65
svn-id: r12809
87 lines
3.8 KiB
TeX
87 lines
3.8 KiB
TeX
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%%% Local Variables:
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%%% mode: latex
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%%% TeX-master: "readme"
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%%% End:
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\section{Credits}
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\begin{itemize}
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\item The ScummVM Team:\\
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\begin{tabular}[h]{p{3.1cm}l}
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James Brown & Lead developer\\
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Max Horn & Lead developer\\
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Torbj\"{o}rn Andersson & Engine: SCUMM, Broken Sword II\\
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David Eriksson & Engine: Flight of the Amazon Queen\\
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Robert Goeffringmann & Engine: Beneath a Steel Sky (maintainer)\\
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& Broken Sword I\\
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Jonathan Gray & Engine: SCUMM, Broken Sword II\\
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Oliver Kiehl & Engine: Beneath a Steel Sky, Simon\\
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Pawel Kolodziejski & Engine: SCUMM (Codecs, iMUSE, Smush, etc.)\\
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Gregory Montoir & Engine: Flight of the Amazon Queen\\
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Joost Peters & Engine: Beneath a Steel Sky,\\
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& Flight of the Amazon Queen\\
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Eugene Sandulenko & Engine: SCUMM (FT INSANE, bugfixes)\\
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Chris Apers & Port: PalmOS\\
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Nicolas Bacca & Port: PocketPC/WinCE port\\
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Marcus Comstedt & Port: Dreamcast\\
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Ruediger Hanke & Port: MorphOS\\
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Travis Howell & Port: Win32, Engine: Simon (maintainer)\\
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Peter Moraliyski & Port: GP32\\
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Lionel Ulmer & Port: X11\\
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Jamieson Christian & iMUSE, MIDI, all things musical.\\
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Jochen Hoenicke & Speaker \& PCjr sound support, Adlib work\\
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Jeremy Newman & Webmaster\\
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\end{tabular}
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\item Retired Team Members:\\
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\begin{tabular}[h]{p{3.1cm}l}
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Ralph Brorsen & Help with GUI implementation\\
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Vincent Hamm & Co-Founder\\
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Felix Jakschitsch & Zak256 reverse engineering\\
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Mutwin Kraus & Original MacOS porter\\
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Ludvig Strigeus & Original ScummVM and SimonVM author\\
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\end{tabular}
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\item Contributors:\\
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\begin{tabular}{p{3.1cm}l}
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Andreas Roever & Broken Sword 1/2 MPEG2 cutscene support\\
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Quietust & Sound support for Amiga SCUMM V2 - V3 games\\
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Stuart Caie & Decoders for Simon 1 Amiga data files\\
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Janne Huttunen & V3 actor mask support, Dig/FT Smush audio\\
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Kovacs Endre Janos & Several fixes for Simon1\\
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Jeroen Janssen & Numerous readability and bugfix patches\\
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Claudio Matsuoka & Daily Linux/BeOS builds \\
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Mikesch Nepomuk & MI1 VGA floppy patches.\\
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Nicolas Noble & Config file and ALSA support\\
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Edward Rudd & Fixes for playing MP3 versions of MI1/Loom audio\\
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Daniel Schepler & Final MI1 CD music support/\\
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& Initial Ogg Vorbis support\\
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Andre Souza & SDL-based OpenGL renderer\\
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Tim 'realmz' & Initial MI1 CD music support\\
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Tore Anderson & Packaging for Debian GNU/Linux\\
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Hannes Niederhausen & Readme Conversion\\
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\end{tabular}
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And to all the contributors, users, and beta testers we've missed.\\
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Thanks!
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\item Special thanks to:\\
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\begin{tabular}{ll}
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Sander Buskens & For his work on the initial reversing of Monkey2\\
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Kevin Carnes & For Scumm16, the basis of ScummVM older gfx codec\\
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Jim Leiterman & Various info on his FM-TOWNS/Marty SCUMM ports\\
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Jimmi Thogersen & For ScummRev, and much obscure code/documentation\\
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\end{tabular}
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Tony Warriner and everyone at Revolution Software Ltd. for sharing
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with us the source of some of their brilliant games, allowing us to
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release Beneath a Steel Sky as freeware... and generally being
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supportive above and beyond the call of duty.
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Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
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LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
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that it is today. Feel free to drop us a line and tell us what you
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think, guys!
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\end{itemize}
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%%% Local Variables:
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%%% TeX-master: "readme"
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%%% End:
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