scummvm/engines/sci/sfx/test-iterator.cpp
2009-03-10 02:42:22 +00:00

424 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "iterator.h"
#include "iterator_internal.h"
#include <stdarg.h>
#include <stdio.h>
using namespace Sci;
#define ASSERT_S(x) if (!(x)) { error("Failed assertion in L%d: " #x "\n", __LINE__); return; }
#define ASSERT(x) ASSERT_S(x)
/* Tests the song iterators */
int errors = 0;
void error(char *fmt, ...) {
va_list ap;
fprintf(stderr, "[ERROR] ");
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
++errors;
}
/* The simple iterator will finish after a fixed amount of time. Before that,
** it emits (absolute) cues in ascending order. */
struct simple_iterator : public SongIterator {
int lifetime_remaining;
char *cues;
int cue_counter;
int cue_progress;
int cues_nr;
};
int simple_it_next(SongIterator *_self, unsigned char *buf, int *result) {
simple_iterator *self = (simple_iterator *)_self;
if (self->lifetime_remaining == -1) {
error("Song iterator called post mortem");
return SI_FINISHED;
}
if (self->lifetime_remaining) {
if (self->cue_counter < self->cues_nr) {
int time_to_cue = self->cues[self->cue_counter];
if (self->cue_progress == time_to_cue) {
++self->cue_counter;
self->cue_progress = 0;
*result = self->cue_counter;
return SI_ABSOLUTE_CUE;
} else {
int retval = time_to_cue - self->cue_progress;
self->cue_progress = time_to_cue;
if (retval > self->lifetime_remaining) {
retval = self->lifetime_remaining;
self->lifetime_remaining = 0;
self->cue_progress = retval;
return retval;
}
self->lifetime_remaining -= retval;
return retval;
}
} else {
int retval = self->lifetime_remaining;
self->lifetime_remaining = 0;
return retval;
}
} else {
self->lifetime_remaining = -1;
return SI_FINISHED;
}
}
Audio::AudioStream *simple_it_pcm_feed(SongIterator *_self) {
error("No PCM feed!\n");
return NULL;
}
void simple_it_init(SongIterator *_self) {
}
SongIterator *simple_it_handle_message(SongIterator *_self, SongIterator::Message msg) {
return NULL;
}
void simple_it_cleanup(SongIterator *_self) {
}
/* Initialises the simple iterator.
** Parameters: (int) delay: Number of ticks until the iterator finishes
** (int *) cues: An array of cue delays (cue values are [1,2...])
** (int) cues_nr: Number of cues in ``cues''
** The first cue is emitted after cues[0] ticks, and it is 1. After cues[1] additional ticks
** the next cue is emitted, and so on. */
SongIterator *setup_simple_iterator(int delay, char *cues, int cues_nr) {
simple_iterator.lifetime_remaining = delay;
simple_iterator.cues = cues;
simple_iterator.cue_counter = 0;
simple_iterator.cues_nr = cues_nr;
simple_iterator.cue_progress = 0;
simple_iterator.ID = 42;
simple_iterator.channel_mask = 0x004f;
simple_iterator.flags = 0;
simple_iterator.priority = 1;
simple_iterator.death_listeners_nr = 0;
simple_iterator.cleanup = simple_it_cleanup;
simple_iterator.init = simple_it_init;
simple_iterator.handle_message = simple_it_handle_message;
simple_iterator.get_pcm_feed = simple_it_pcm_feed;
simple_iterator.next = simple_it_next;
return (SongIterator *) &simple_iterator;
}
#define ASSERT_SIT ASSERT(it == simple_it)
#define ASSERT_FFIT ASSERT(it == ff_it)
#define ASSERT_NEXT(n) ASSERT(songit_next(&it, data, &result, IT_READER_MASK_ALL) == n)
#define ASSERT_RESULT(n) ASSERT(result == n)
#define ASSERT_CUE(n) ASSERT_NEXT(SI_ABSOLUTE_CUE); ASSERT_RESULT(n)
void test_simple_it() {
SongIterator *it;
SongIterator *simple_it = (SongIterator *) & simple_iterator;
unsigned char data[4];
int result;
puts("[TEST] simple iterator (test artifact)");
it = setup_simple_iterator(42, NULL, 0);
ASSERT_SIT;
ASSERT_NEXT(42);
ASSERT_SIT;
ASSERT_NEXT(SI_FINISHED);
ASSERT_SIT;
it = setup_simple_iterator(42, "\003\004", 2);
ASSERT_SIT;
ASSERT_NEXT(3);
ASSERT_CUE(1);
ASSERT_SIT;
ASSERT_NEXT(4);
ASSERT_CUE(2);
ASSERT_SIT;
// fprintf(stderr, "XXX => %d\n", songit_next(&it, data, &result, IT_READER_MASK_ALL));
ASSERT_NEXT(35);
ASSERT_NEXT(SI_FINISHED);
ASSERT_SIT;
puts("[TEST] Test OK.");
}
void test_fastforward() {
SongIterator *it;
SongIterator *simple_it = (SongIterator *) & simple_iterator;
SongIterator *ff_it;
unsigned char data[4];
int result;
puts("[TEST] fast-forward iterator");
it = setup_simple_iterator(42, NULL, 0);
ff_it = it = new_fast_forward_iterator(it, 0);
ASSERT_FFIT;
ASSERT_NEXT(42);
ASSERT_SIT; /* Must have morphed back */
ASSERT_NEXT(SI_FINISHED);
ASSERT_SIT;
it = setup_simple_iterator(42, NULL, 0);
ff_it = it = new_fast_forward_iterator(it, 1);
ASSERT_FFIT;
ASSERT_NEXT(41);
/* May or may not have morphed back here */
ASSERT_NEXT(SI_FINISHED);
ASSERT_SIT;
it = setup_simple_iterator(42, NULL, 0);
ff_it = it = new_fast_forward_iterator(it, 41);
ASSERT_FFIT;
ASSERT_NEXT(1);
/* May or may not have morphed back here */
ASSERT_NEXT(SI_FINISHED);
ASSERT_SIT;
it = setup_simple_iterator(42, NULL, 0);
ff_it = it = new_fast_forward_iterator(it, 42);
ASSERT_NEXT(SI_FINISHED);
/* May or may not have morphed back here */
it = setup_simple_iterator(42, NULL, 0);
ff_it = it = new_fast_forward_iterator(it, 10000);
ASSERT_NEXT(SI_FINISHED);
/* May or may not have morphed back here */
it = setup_simple_iterator(42, "\003\004", 2);
ff_it = it = new_fast_forward_iterator(it, 2);
ASSERT_FFIT;
ASSERT_NEXT(1);
ASSERT_CUE(1);
ASSERT_SIT;
ASSERT_NEXT(4);
ASSERT_CUE(2);
ASSERT_SIT;
ASSERT_NEXT(35);
ASSERT_NEXT(SI_FINISHED);
ASSERT_SIT;
it = setup_simple_iterator(42, "\003\004", 2);
ff_it = it = new_fast_forward_iterator(it, 5);
ASSERT_FFIT;
ASSERT_CUE(1);
ASSERT_FFIT;
ASSERT_NEXT(2);
ASSERT_CUE(2);
ASSERT_SIT;
ASSERT_NEXT(35);
ASSERT_NEXT(SI_FINISHED);
ASSERT_SIT;
it = setup_simple_iterator(42, "\003\004", 2);
ff_it = it = new_fast_forward_iterator(it, 41);
ASSERT_FFIT;
ASSERT_CUE(1);
ASSERT_FFIT;
ASSERT_CUE(2);
ASSERT_FFIT;
ASSERT_NEXT(1);
ASSERT_NEXT(SI_FINISHED);
ASSERT_SIT;
puts("[TEST] Test OK.");
}
#define SIMPLE_SONG_SIZE 50
static unsigned char simple_song[SIMPLE_SONG_SIZE] = {
0x00, /* Regular song */
/* Only use channel 0 for all devices */
0x02, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* Song begins here */
42, 0x90, 60, 0x7f, /* Play C after 42 ticks */
02, 64, 0x42, /* Play E after 2 more ticks, using running status mode */
0xf8, 10, 0x80, 60, 0x02, /* Stop C after 250 ticks */
0, 64, 0x00, /* Stop E immediately */
00, 0xfc /* Stop song */
};
#define ASSERT_MIDI3(cmd, arg0, arg1) \
ASSERT(data[0] == cmd); \
ASSERT(data[1] == arg0); \
ASSERT(data[2] == arg1);
void test_iterator_sci0() {
SongIterator *it = songit_new(simple_song, SIMPLE_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
unsigned char data[4];
int result;
SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
puts("[TEST] SCI0-style song");
ASSERT_NEXT(42);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 60, 0x7f);
ASSERT_NEXT(2);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 64, 0x42);
ASSERT_NEXT(250);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 60, 0x02);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 64, 0x00);
ASSERT_NEXT(SI_FINISHED);
puts("[TEST] Test OK.");
}
void test_iterator_sci0_loop() {
SongIterator *it = songit_new(simple_song, SIMPLE_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
unsigned char data[4];
int result;
SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
SIMSG_SEND(it, SIMSG_SET_LOOPS(2)); /* Loop one additional time */
puts("[TEST] SCI0-style song with looping");
ASSERT_NEXT(42);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 60, 0x7f);
ASSERT_NEXT(2);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 64, 0x42);
ASSERT_NEXT(250);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 60, 0x02);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 64, 0x00);
ASSERT_NEXT(SI_LOOP);
ASSERT_NEXT(42);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 60, 0x7f);
ASSERT_NEXT(2);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 64, 0x42);
ASSERT_NEXT(250);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 60, 0x02);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 64, 0x00);
ASSERT_NEXT(SI_FINISHED);
puts("[TEST] Test OK.");
}
#define LOOP_SONG_SIZE 54
unsigned char loop_song[LOOP_SONG_SIZE] = {
0x00, /* Regular song song */
/* Only use channel 0 for all devices */
0x02, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* Song begins here */
42, 0x90, 60, 0x7f, /* Play C after 42 ticks */
13, 0x80, 60, 0x00, /* Stop C after 13 ticks */
00, 0xCF, 0x7f, /* Set loop point */
02, 0x90, 64, 0x42, /* Play E after 2 more ticks, using running status mode */
03, 0x80, 64, 0x00, /* Stop E after 3 ticks */
00, 0xfc /* Stop song/loop */
};
void test_iterator_sci0_mark_loop() {
SongIterator *it = songit_new(loop_song, LOOP_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
unsigned char data[4];
int result;
SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
SIMSG_SEND(it, SIMSG_SET_LOOPS(3)); /* Loop once more */
puts("[TEST] SCI0-style song with loop mark, looping");
ASSERT_NEXT(42);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 60, 0x7f);
ASSERT_NEXT(13);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 60, 0x00);
/* Loop point here: we don't observe that in the iterator interface yet, though */
ASSERT_NEXT(2);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 64, 0x42);
ASSERT_NEXT(3);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 64, 0x00);
/* Now we loop back to the loop pont */
ASSERT_NEXT(SI_LOOP);
ASSERT_NEXT(2);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 64, 0x42);
ASSERT_NEXT(3);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 64, 0x00);
/* ...and one final time */
ASSERT_NEXT(SI_LOOP);
ASSERT_NEXT(2);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x90, 64, 0x42);
ASSERT_NEXT(3);
ASSERT_NEXT(0);
ASSERT_MIDI3(0x80, 64, 0x00);
ASSERT_NEXT(SI_FINISHED);
puts("[TEST] Test OK.");
}
int main(int argc, char **argv) {
test_simple_it();
test_fastforward();
test_iterator_sci0();
test_iterator_sci0_loop();
test_iterator_sci0_mark_loop();
if (errors != 0)
fprintf(stderr, "[ERROR] %d errors total.\n", errors);
return (errors != 0);
}