mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
6b58973536
svn-id: r39289
424 lines
11 KiB
C++
424 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "iterator.h"
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#include "iterator_internal.h"
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#include <stdarg.h>
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#include <stdio.h>
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using namespace Sci;
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#define ASSERT_S(x) if (!(x)) { error("Failed assertion in L%d: " #x "\n", __LINE__); return; }
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#define ASSERT(x) ASSERT_S(x)
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/* Tests the song iterators */
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int errors = 0;
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void error(char *fmt, ...) {
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va_list ap;
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fprintf(stderr, "[ERROR] ");
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va_start(ap, fmt);
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vfprintf(stderr, fmt, ap);
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va_end(ap);
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++errors;
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}
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/* The simple iterator will finish after a fixed amount of time. Before that,
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** it emits (absolute) cues in ascending order. */
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struct simple_iterator : public SongIterator {
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int lifetime_remaining;
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char *cues;
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int cue_counter;
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int cue_progress;
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int cues_nr;
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};
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int simple_it_next(SongIterator *_self, unsigned char *buf, int *result) {
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simple_iterator *self = (simple_iterator *)_self;
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if (self->lifetime_remaining == -1) {
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error("Song iterator called post mortem");
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return SI_FINISHED;
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}
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if (self->lifetime_remaining) {
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if (self->cue_counter < self->cues_nr) {
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int time_to_cue = self->cues[self->cue_counter];
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if (self->cue_progress == time_to_cue) {
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++self->cue_counter;
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self->cue_progress = 0;
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*result = self->cue_counter;
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return SI_ABSOLUTE_CUE;
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} else {
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int retval = time_to_cue - self->cue_progress;
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self->cue_progress = time_to_cue;
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if (retval > self->lifetime_remaining) {
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retval = self->lifetime_remaining;
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self->lifetime_remaining = 0;
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self->cue_progress = retval;
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return retval;
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}
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self->lifetime_remaining -= retval;
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return retval;
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}
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} else {
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int retval = self->lifetime_remaining;
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self->lifetime_remaining = 0;
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return retval;
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}
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} else {
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self->lifetime_remaining = -1;
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return SI_FINISHED;
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}
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}
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Audio::AudioStream *simple_it_pcm_feed(SongIterator *_self) {
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error("No PCM feed!\n");
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return NULL;
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}
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void simple_it_init(SongIterator *_self) {
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}
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SongIterator *simple_it_handle_message(SongIterator *_self, SongIterator::Message msg) {
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return NULL;
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}
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void simple_it_cleanup(SongIterator *_self) {
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}
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/* Initialises the simple iterator.
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** Parameters: (int) delay: Number of ticks until the iterator finishes
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** (int *) cues: An array of cue delays (cue values are [1,2...])
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** (int) cues_nr: Number of cues in ``cues''
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** The first cue is emitted after cues[0] ticks, and it is 1. After cues[1] additional ticks
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** the next cue is emitted, and so on. */
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SongIterator *setup_simple_iterator(int delay, char *cues, int cues_nr) {
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simple_iterator.lifetime_remaining = delay;
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simple_iterator.cues = cues;
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simple_iterator.cue_counter = 0;
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simple_iterator.cues_nr = cues_nr;
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simple_iterator.cue_progress = 0;
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simple_iterator.ID = 42;
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simple_iterator.channel_mask = 0x004f;
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simple_iterator.flags = 0;
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simple_iterator.priority = 1;
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simple_iterator.death_listeners_nr = 0;
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simple_iterator.cleanup = simple_it_cleanup;
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simple_iterator.init = simple_it_init;
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simple_iterator.handle_message = simple_it_handle_message;
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simple_iterator.get_pcm_feed = simple_it_pcm_feed;
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simple_iterator.next = simple_it_next;
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return (SongIterator *) &simple_iterator;
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}
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#define ASSERT_SIT ASSERT(it == simple_it)
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#define ASSERT_FFIT ASSERT(it == ff_it)
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#define ASSERT_NEXT(n) ASSERT(songit_next(&it, data, &result, IT_READER_MASK_ALL) == n)
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#define ASSERT_RESULT(n) ASSERT(result == n)
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#define ASSERT_CUE(n) ASSERT_NEXT(SI_ABSOLUTE_CUE); ASSERT_RESULT(n)
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void test_simple_it() {
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SongIterator *it;
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SongIterator *simple_it = (SongIterator *) & simple_iterator;
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unsigned char data[4];
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int result;
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puts("[TEST] simple iterator (test artifact)");
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it = setup_simple_iterator(42, NULL, 0);
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ASSERT_SIT;
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ASSERT_NEXT(42);
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ASSERT_SIT;
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ASSERT_NEXT(SI_FINISHED);
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ASSERT_SIT;
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it = setup_simple_iterator(42, "\003\004", 2);
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ASSERT_SIT;
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ASSERT_NEXT(3);
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ASSERT_CUE(1);
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ASSERT_SIT;
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ASSERT_NEXT(4);
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ASSERT_CUE(2);
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ASSERT_SIT;
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// fprintf(stderr, "XXX => %d\n", songit_next(&it, data, &result, IT_READER_MASK_ALL));
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ASSERT_NEXT(35);
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ASSERT_NEXT(SI_FINISHED);
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ASSERT_SIT;
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puts("[TEST] Test OK.");
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}
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void test_fastforward() {
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SongIterator *it;
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SongIterator *simple_it = (SongIterator *) & simple_iterator;
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SongIterator *ff_it;
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unsigned char data[4];
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int result;
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puts("[TEST] fast-forward iterator");
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it = setup_simple_iterator(42, NULL, 0);
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ff_it = it = new_fast_forward_iterator(it, 0);
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ASSERT_FFIT;
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ASSERT_NEXT(42);
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ASSERT_SIT; /* Must have morphed back */
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ASSERT_NEXT(SI_FINISHED);
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ASSERT_SIT;
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it = setup_simple_iterator(42, NULL, 0);
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ff_it = it = new_fast_forward_iterator(it, 1);
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ASSERT_FFIT;
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ASSERT_NEXT(41);
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/* May or may not have morphed back here */
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ASSERT_NEXT(SI_FINISHED);
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ASSERT_SIT;
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it = setup_simple_iterator(42, NULL, 0);
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ff_it = it = new_fast_forward_iterator(it, 41);
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ASSERT_FFIT;
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ASSERT_NEXT(1);
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/* May or may not have morphed back here */
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ASSERT_NEXT(SI_FINISHED);
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ASSERT_SIT;
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it = setup_simple_iterator(42, NULL, 0);
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ff_it = it = new_fast_forward_iterator(it, 42);
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ASSERT_NEXT(SI_FINISHED);
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/* May or may not have morphed back here */
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it = setup_simple_iterator(42, NULL, 0);
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ff_it = it = new_fast_forward_iterator(it, 10000);
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ASSERT_NEXT(SI_FINISHED);
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/* May or may not have morphed back here */
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it = setup_simple_iterator(42, "\003\004", 2);
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ff_it = it = new_fast_forward_iterator(it, 2);
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ASSERT_FFIT;
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ASSERT_NEXT(1);
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ASSERT_CUE(1);
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ASSERT_SIT;
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ASSERT_NEXT(4);
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ASSERT_CUE(2);
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ASSERT_SIT;
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ASSERT_NEXT(35);
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ASSERT_NEXT(SI_FINISHED);
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ASSERT_SIT;
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it = setup_simple_iterator(42, "\003\004", 2);
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ff_it = it = new_fast_forward_iterator(it, 5);
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ASSERT_FFIT;
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ASSERT_CUE(1);
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ASSERT_FFIT;
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ASSERT_NEXT(2);
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ASSERT_CUE(2);
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ASSERT_SIT;
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ASSERT_NEXT(35);
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ASSERT_NEXT(SI_FINISHED);
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ASSERT_SIT;
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it = setup_simple_iterator(42, "\003\004", 2);
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ff_it = it = new_fast_forward_iterator(it, 41);
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ASSERT_FFIT;
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ASSERT_CUE(1);
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ASSERT_FFIT;
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ASSERT_CUE(2);
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ASSERT_FFIT;
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ASSERT_NEXT(1);
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ASSERT_NEXT(SI_FINISHED);
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ASSERT_SIT;
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puts("[TEST] Test OK.");
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}
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#define SIMPLE_SONG_SIZE 50
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static unsigned char simple_song[SIMPLE_SONG_SIZE] = {
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0x00, /* Regular song */
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/* Only use channel 0 for all devices */
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0x02, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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/* Song begins here */
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42, 0x90, 60, 0x7f, /* Play C after 42 ticks */
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02, 64, 0x42, /* Play E after 2 more ticks, using running status mode */
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0xf8, 10, 0x80, 60, 0x02, /* Stop C after 250 ticks */
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0, 64, 0x00, /* Stop E immediately */
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00, 0xfc /* Stop song */
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};
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#define ASSERT_MIDI3(cmd, arg0, arg1) \
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ASSERT(data[0] == cmd); \
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ASSERT(data[1] == arg0); \
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ASSERT(data[2] == arg1);
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void test_iterator_sci0() {
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SongIterator *it = songit_new(simple_song, SIMPLE_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
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unsigned char data[4];
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int result;
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SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
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puts("[TEST] SCI0-style song");
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ASSERT_NEXT(42);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 60, 0x7f);
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ASSERT_NEXT(2);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 64, 0x42);
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ASSERT_NEXT(250);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 60, 0x02);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 64, 0x00);
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ASSERT_NEXT(SI_FINISHED);
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puts("[TEST] Test OK.");
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}
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void test_iterator_sci0_loop() {
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SongIterator *it = songit_new(simple_song, SIMPLE_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
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unsigned char data[4];
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int result;
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SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
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SIMSG_SEND(it, SIMSG_SET_LOOPS(2)); /* Loop one additional time */
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puts("[TEST] SCI0-style song with looping");
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ASSERT_NEXT(42);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 60, 0x7f);
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ASSERT_NEXT(2);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 64, 0x42);
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ASSERT_NEXT(250);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 60, 0x02);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 64, 0x00);
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ASSERT_NEXT(SI_LOOP);
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ASSERT_NEXT(42);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 60, 0x7f);
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ASSERT_NEXT(2);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 64, 0x42);
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ASSERT_NEXT(250);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 60, 0x02);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 64, 0x00);
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ASSERT_NEXT(SI_FINISHED);
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puts("[TEST] Test OK.");
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}
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#define LOOP_SONG_SIZE 54
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unsigned char loop_song[LOOP_SONG_SIZE] = {
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0x00, /* Regular song song */
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/* Only use channel 0 for all devices */
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0x02, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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/* Song begins here */
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42, 0x90, 60, 0x7f, /* Play C after 42 ticks */
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13, 0x80, 60, 0x00, /* Stop C after 13 ticks */
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00, 0xCF, 0x7f, /* Set loop point */
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02, 0x90, 64, 0x42, /* Play E after 2 more ticks, using running status mode */
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03, 0x80, 64, 0x00, /* Stop E after 3 ticks */
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00, 0xfc /* Stop song/loop */
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};
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void test_iterator_sci0_mark_loop() {
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SongIterator *it = songit_new(loop_song, LOOP_SONG_SIZE, SCI_SONG_ITERATOR_TYPE_SCI0, 0l);
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unsigned char data[4];
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int result;
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SIMSG_SEND(it, SIMSG_SET_PLAYMASK(0x0001)); /* Initialise song, enabling channel 0 */
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SIMSG_SEND(it, SIMSG_SET_LOOPS(3)); /* Loop once more */
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puts("[TEST] SCI0-style song with loop mark, looping");
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ASSERT_NEXT(42);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 60, 0x7f);
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ASSERT_NEXT(13);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 60, 0x00);
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/* Loop point here: we don't observe that in the iterator interface yet, though */
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ASSERT_NEXT(2);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 64, 0x42);
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ASSERT_NEXT(3);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 64, 0x00);
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/* Now we loop back to the loop pont */
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ASSERT_NEXT(SI_LOOP);
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ASSERT_NEXT(2);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 64, 0x42);
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ASSERT_NEXT(3);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 64, 0x00);
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/* ...and one final time */
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ASSERT_NEXT(SI_LOOP);
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ASSERT_NEXT(2);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x90, 64, 0x42);
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ASSERT_NEXT(3);
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ASSERT_NEXT(0);
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ASSERT_MIDI3(0x80, 64, 0x00);
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ASSERT_NEXT(SI_FINISHED);
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puts("[TEST] Test OK.");
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}
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int main(int argc, char **argv) {
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test_simple_it();
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test_fastforward();
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test_iterator_sci0();
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test_iterator_sci0_loop();
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test_iterator_sci0_mark_loop();
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if (errors != 0)
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fprintf(stderr, "[ERROR] %d errors total.\n", errors);
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return (errors != 0);
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}
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