mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
af945ac788
svn-id: r35196
51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef TINSEL_MOVE_H // prevent multiple includes
|
|
#define TINSEL_MOVE_H
|
|
|
|
#include "tinsel/dw.h" // for SCNHANDLE
|
|
#include "tinsel/rince.h"
|
|
|
|
namespace Tinsel {
|
|
|
|
struct MOVER;
|
|
|
|
typedef enum { YB_X2, YB_X1_5 } YBIAS;
|
|
|
|
int SetActorDest(MOVER *pMover, int x, int y, bool igPath, SCNHANDLE film);
|
|
void SSetActorDest(MOVER *pActor);
|
|
void DoMoveActor(MOVER *pMover);
|
|
|
|
void SetDefaultRefer(int32 defRefer);
|
|
int GetLastLeadXdest(void);
|
|
int GetLastLeadYdest(void);
|
|
|
|
DIRECTION GetDirection(int fromx, int fromy, int tox, int toy, DIRECTION lastreel,
|
|
HPOLYGON hPath, YBIAS yBias = YB_X2);
|
|
} // end of namespace Tinsel
|
|
|
|
#endif /* TINSEL_MOVE_H */
|