mirror of
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.. | ||
application.cpp | ||
application.h | ||
audio.cpp | ||
audio.h | ||
form.cpp | ||
form.h | ||
fs.cpp | ||
fs.h | ||
graphics.cpp | ||
graphics.h | ||
main.cpp | ||
missing.cpp | ||
portdefs.h | ||
README.TXT | ||
sscanf.cpp | ||
system.cpp | ||
system.h | ||
tizen.mk |
Build instructions (using linux) 1. Install the Tizen SDK http://www.tizen.org To use an alternative Java SDK to run the Tizen IDE (eclipse), edit ~/.profile export JAVA_HOME=/opt/jdk1.6.0_45 export PATH=${PATH}:${JAVA_HOME}/bin 2. Add the following to your ~/.bashrc file export TIZEN_SDK=${HOME}/tizen-sdk export TIZEN_ROOTSTRAP=${TIZEN_SDK}/platforms/tizen2.1/rootstraps/tizen-device-2.1.native export TIZEN_BIN=${TIZEN_SDK}/tools/arm-linux-gnueabi-gcc-4.5/bin export TIZEN_LIBS=${HOME}/tizen-lib export PATH=${PATH}:${TIZEN_BIN}:~/bin export CHOST=arm-linux-gnueabi export LDFLAGS="--sysroot=${TIZEN_ROOTSTRAP} -L${TIZEN_LIBS}/lib" export CPPFLAGS="--sysroot=${TIZEN_ROOTSTRAP} -fmessage-length=0 -fPIC\ -I${TIZEN_ROOTSTRAP}/usr/include -I${TIZEN_LIBS}/include" export CFLAGS=${CPPFLAGS} 3. Build dependencies See: "Building the libraries" under: https://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW#Building_the_libraries for instructions on how to obtain these modules 3.1 zlib $ ./configure --static --prefix=${TIZEN_LIBS} $ make && make install 3.2 freetype, libtheora, libogg, libvorbis, libmad, FLAC $ ./configure --host=arm-linux-gnueabi --prefix=${TIZEN_LIBS} --disable-shared $ make && make install Note: you can ignore the ranlib errors when doing make install. Modify the resulting ~/tizen-lib/bin/freetype-config file to include -lz when printing libs 3.3 Linker ordering: scummvm, freetype, theoradec, vorbis, vorbisfile, mad, FLAC, ogg, z 4. Build the ScummVM base library: ./configure --host=tizen --enable-release --with-freetype2-prefix=${TIZEN_LIBS}/bin For development: ./configure --host=tizen --enable-verbose-build --enable-debug 5. Build the front end application using Tizen IDE Copy the scummvm/dists/bada folder into a clean directory outside of the scummvm package. Start the BADA IDE then choose this folder as the eclipse workspace. Click Project / Build. Links: A short turorial on implementing OpenGL ES 1.1 in BADA: http://forums.badadev.com/viewtopic.php?f=7&t=208 HelvB14 font files: http://www.cl.cam.ac.uk/~mgk25/ucs-fonts.html http://www.cl.cam.ac.uk/~mgk25/download/ucs-fonts-75dpi100dpi.tar.gz Then run the following command: $ ./ucs2any.pl 100dpi/helvB14.bdf MAPPINGS/8859-1.TXT iso8859-1 \ MAPPINGS/8859-2.TXT iso8859-2 MAPPINGS/8859-3.TXT iso8859-3 ===================================================================== Archived build instruction for BADA/cygwin 1. Install BADA SDK (requires free registration): http://developer.bada.com/apis/index.do 2. Install Cygwin: http://www.cygwin.com/ Add the following to your cygwin .bash_profile: alias mmake=/cygdrive/c/MinGW/bin/mingw32-make.exe export BADA_SDK=/cygdrive/c/bada/1.2.1 export ARM_BIN=c:/bada/1.2.1/Tools/Toolchains/ARM/bin export CPPFLAGS="-fpic -fshort-wchar -mcpu=cortex-a8 -mfpu=vfpv3 \ -mfloat-abi=hard -mlittle-endian -mthumb-interwork -Wno-psabi \ -fno-strict-aliasing -fno-short-enums" export LDFLAGS="-nostdlib -lc-newlib -lm-newlib -LC:/bada/1.2.1/Model/Wave_LP1/Target" #export PATH=${BADA_SDK}/Tools/Toolchains/Win32/bin:${PATH} export PATH=${BADA_SDK}/Tools/Toolchains/ARM/bin:~/utils:${PATH} alias gcc=${ARM_BIN}/arm-samsung-nucleuseabi-gcc.exe alias ar=${ARM_BIN}/arm-samsung-nucleuseabi-ar.exe The following were added to ~/utils for zlib: ar: #!/bin/sh ${ARM_BIN}/arm-samsung-nucleuseabi-ar.exe $* gcc: #!/bin/sh ${ARM_BIN}/arm-samsung-nucleuseabi-gcc.exe $*