mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 12:46:56 +00:00
8ae3fe1ffe
svn-id: r16833
235 lines
7.4 KiB
C++
235 lines
7.4 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001 Ludvig Strigeus
|
|
* Copyright (C) 2001-2005 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#include "stdafx.h"
|
|
|
|
#include "scumm/intern.h"
|
|
#include "scumm/resource.h"
|
|
#include "scumm/scumm.h"
|
|
#include "scumm/sprite_he.h"
|
|
#include "scumm/wiz_he.h"
|
|
|
|
namespace Scumm {
|
|
|
|
void ScummEngine_v90he::allocateArrays() {
|
|
ScummEngine::allocateArrays();
|
|
spritesAllocTables(_numSprites, 64, 64);
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_flags_1(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_1: Invalid sprite %d");
|
|
|
|
return ((_spriteTable[spriteNum].flags & kSF15) != 0) ? 1 : 0;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_flags_2(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_2: Invalid sprite %d");
|
|
|
|
return ((_spriteTable[spriteNum].flags & kSF14) != 0) ? 1 : 0;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_flags_3(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_3: Invalid sprite %d");
|
|
|
|
return ((_spriteTable[spriteNum].flags & kSF16) != 0) ? 1 : 0;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_flags_4(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_4: Invalid sprite %d");
|
|
|
|
return ((_spriteTable[spriteNum].flags & kSF13) != 0) ? 1 : 0;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_flags_5(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_5: Invalid sprite %d");
|
|
|
|
return ((_spriteTable[spriteNum].flags & kSF20) != 0) ? 1 : 0;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_flags_6(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_6: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].flags & kSF22;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_flags_7(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_7: Invalid sprite %d");
|
|
|
|
return ((_spriteTable[spriteNum].flags & kSF23) != 0) ? 1 : 0;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_flags_8(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_8: Invalid sprite %d");
|
|
|
|
return ((_spriteTable[spriteNum].flags & kSF31) != 0) ? 1 : 0;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_resId(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_resId: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].res_id;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_resState(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_resState: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].res_state;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_groupNum(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_groupNum: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].group_num;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_field_18(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_18: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].field_18;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_grp_tx(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_grp_tx: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].tx;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_grp_ty(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_grp_ty: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].ty;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_field_44(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_44: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].field_44;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_field_54(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_54: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].field_54;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_wizSize(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_wizSize: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].res_wiz_states;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_zoom(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_zoom: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].zoom;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_field_78(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_78: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].field_78;
|
|
}
|
|
|
|
int ScummEngine_v90he::spriteInfoGet_field_80(int spriteNum) {
|
|
checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_80: Invalid sprite %d");
|
|
|
|
return _spriteTable[spriteNum].field_80;
|
|
}
|
|
|
|
void ScummEngine_v90he::spritesAllocTables(int numSprites, int numGroups, int numImgLists) {
|
|
_varNumSpriteGroups = numGroups;
|
|
_numSpritesToProcess = 0;
|
|
_varNumSprites = numSprites;
|
|
_varNumImgLists = numImgLists;
|
|
_spriteGroups = (SpriteGroup *)malloc((_varNumSpriteGroups + 1) * sizeof(SpriteGroup));
|
|
_spriteTable = (SpriteInfo *)malloc((_varNumSprites + 1) * sizeof(SpriteInfo));
|
|
_activeSpritesTable = (SpriteInfo **)malloc((_varNumSprites + 1) * sizeof(SpriteInfo *));
|
|
_imageListTable = (uint32 *)malloc((_varNumImgLists + 1) * sizeof(uint32)); // XXX
|
|
_imageListStack = (uint16 *)malloc((_varNumImgLists + 1) * sizeof(uint16));
|
|
}
|
|
|
|
void ScummEngine_v90he::spritesResetTables(bool refreshScreen) {
|
|
int i;
|
|
for (i = 0; i < _varNumImgLists; ++i) {
|
|
_imageListStack[i] = i;
|
|
}
|
|
memset(_spriteTable, 0, (_varNumSprites + 1) * sizeof(SpriteInfo));
|
|
memset(_spriteGroups, 0, (_varNumSpriteGroups + 1) * sizeof(SpriteGroup));
|
|
for (int curGrp = 1; curGrp < _varNumSpriteGroups; ++curGrp) {
|
|
SpriteGroup *spg = &_spriteGroups[curGrp];
|
|
checkRange(_varNumSpriteGroups, 1, curGrp, "Invalid sprite group %d");
|
|
if (spg->field_10 != 0) {
|
|
spg->field_10 = 0;
|
|
spriteGroupCheck(curGrp);
|
|
for (i = 0; i < _numSpritesToProcess; ++i) {
|
|
SpriteInfo *spi = _activeSpritesTable[i];
|
|
if (spi->group_num == curGrp) {
|
|
spi->flags |= kSF1 | kSF2;
|
|
}
|
|
}
|
|
}
|
|
if (spg->tx != 0 || spg->ty != 0) {
|
|
spg->tx = spg->ty = 0;
|
|
spriteGroupCheck(curGrp);
|
|
for (i = 0; i < _numSpritesToProcess; ++i) {
|
|
SpriteInfo *spi = _activeSpritesTable[i];
|
|
if (spi->group_num == curGrp) {
|
|
spi->flags |= kSF1 | kSF2;
|
|
}
|
|
}
|
|
}
|
|
spg->flags &= ~kSGF1;
|
|
spriteMarkIfInGroup(curGrp, kSF1 | kSF2);
|
|
if (spg->field_20 != 0) {
|
|
spriteGroupCheck(curGrp);
|
|
for (i = 0; i < _numSpritesToProcess; ++i) {
|
|
SpriteInfo *spi = _activeSpritesTable[i];
|
|
if (spi->group_num == curGrp) {
|
|
spi->flags |= kSF1 | kSF2;
|
|
}
|
|
}
|
|
}
|
|
spriteGroupCheck(curGrp);
|
|
spg->scaling = 0;
|
|
spg->scale_x = 0x3F800000;
|
|
spg->field_30 = 0;
|
|
spg->field_34 = 0;
|
|
spg->scale_y = 0x3F800000;
|
|
spg->field_38 = 0;
|
|
spg->field_3C = 0;
|
|
}
|
|
if (refreshScreen) {
|
|
gdi.copyVirtScreenBuffers(Common::Rect(_screenWidth, _screenHeight));
|
|
}
|
|
_numSpritesToProcess = 0;
|
|
}
|
|
|
|
void ScummEngine_v90he::spriteGroupCheck(int sprGrpId) {
|
|
// XXX
|
|
}
|
|
|
|
void ScummEngine_v90he::spriteMarkIfInGroup(int sprGrpId, uint32 flags) {
|
|
// XXX
|
|
}
|
|
|
|
} // End of namespace Scumm
|