mirror of
https://github.com/libretro/scummvm.git
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0309f36552
- Plugged 2 memory leaks in the SCI0 menu code (the lists of menu and submenu entries) - Got rid of the _listCount variable svn-id: r55254
139 lines
3.8 KiB
C++
139 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCI_GRAPHICS_MENU_H
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#define SCI_GRAPHICS_MENU_H
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namespace Sci {
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enum {
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SCI_MENU_ATTRIBUTE_SAID = 0x6d,
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SCI_MENU_ATTRIBUTE_TEXT = 0x6e,
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SCI_MENU_ATTRIBUTE_KEYPRESS = 0x6f,
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SCI_MENU_ATTRIBUTE_ENABLED = 0x70,
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SCI_MENU_ATTRIBUTE_TAG = 0x71
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};
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enum {
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SCI_MENU_REPLACE_ONCONTROL = 0x03,
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SCI_MENU_REPLACE_ONALT = 0x02,
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SCI_MENU_REPLACE_ONFUNCTION = 'F'
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};
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struct GuiMenuEntry {
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uint16 id;
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Common::String text;
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Common::String textSplit;
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int16 textWidth;
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GuiMenuEntry(uint16 curId)
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: id(curId), textWidth(0) { }
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};
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typedef Common::List<GuiMenuEntry *> GuiMenuList;
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struct GuiMenuItemEntry {
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uint16 menuId;
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uint16 id;
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bool enabled;
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uint16 tag;
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uint16 keyPress;
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uint16 keyModifier;
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bool separatorLine;
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reg_t saidVmPtr;
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Common::String text;
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Common::String textSplit;
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reg_t textVmPtr;
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int16 textWidth;
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Common::String textRightAligned;
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int16 textRightAlignedWidth;
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GuiMenuItemEntry(uint16 curMenuId, uint16 curId)
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: menuId(curMenuId), id(curId),
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enabled(true), tag(0), keyPress(0), keyModifier(0), separatorLine(false), textWidth(0), textRightAlignedWidth(0) {
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saidVmPtr = NULL_REG;
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textVmPtr = NULL_REG;
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}
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};
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typedef Common::List<GuiMenuItemEntry *> GuiMenuItemList;
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/**
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* Menu class, handles game pulldown menu for SCI16 (SCI0-SCI1.1) games
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*/
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class GfxMenu {
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public:
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GfxMenu(EventManager *event, SegManager *segMan, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, GfxCursor *cursor);
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~GfxMenu();
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void reset();
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void kernelAddEntry(Common::String title, Common::String content, reg_t contentVmPtr);
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void kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
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reg_t kernelGetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId);
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void drawBar();
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reg_t kernelSelect(reg_t eventObject, bool pauseSound);
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void kernelDrawStatus(const char *text, int16 colorPen, int16 colorBack);
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void kernelDrawMenuBar(bool clear);
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private:
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GuiMenuItemEntry *findItem(uint16 menuId, uint16 itemId);
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void calculateMenuWidth();
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void calculateMenuAndItemWidth();
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void drawMenu(uint16 oldMenuId, uint16 newMenuId);
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void invertMenuSelection(uint16 itemId);
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void interactiveStart(bool pauseSound);
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void interactiveEnd(bool pauseSound);
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GuiMenuItemEntry *interactiveWithKeyboard();
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GuiMenuItemEntry *interactiveWithMouse();
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uint16 mouseFindMenuSelection(Common::Point mousePosition);
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uint16 mouseFindMenuItemSelection(Common::Point mousePosition, uint16 menuId);
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GuiMenuItemEntry *interactiveGetItem(uint16 menuId, uint16 itemId, bool menuChanged);
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EventManager *_event;
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SegManager *_segMan;
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GfxPorts *_ports;
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GfxPaint16 *_paint16;
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GfxText16 *_text16;
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GfxScreen *_screen;
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GfxCursor *_cursor;
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GuiMenuList _list;
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GuiMenuItemList _itemList;
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uint16 _curMenuId;
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uint16 _curItemId;
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Port *_oldPort;
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reg_t _barSaveHandle;
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reg_t _menuSaveHandle;
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Common::Rect _menuRect;
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bool _mouseOldState;
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};
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} // End of namespace Sci
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#endif
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