scummvm/backends/wince/CEgui/ItemSwitch.h
Eugene Sandulenko 6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00

48 lines
1.3 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef CEGUI_ITEMSWITCH
#define CEGUI_ITEMSWITCH
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/system.h"
#include "Panel.h"
#include "EventsBuffer.h"
using GUI::Key;
namespace CEGUI {
class ItemSwitch : public PanelItem {
public:
ItemSwitch(WORD referenceTrue, WORD referenceFalse, bool *item);
virtual ~ItemSwitch();
virtual bool action(int x, int y, bool pushed);
private:
bool *_item;
SDL_ImageResource *_backgroundTrue;
SDL_ImageResource *_backgroundFalse;
};
}
#endif