scummvm/engines/made/graphics.h
2011-10-09 22:58:37 +02:00

53 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MADE_GRAPHICS_H
#define MADE_GRAPHICS_H
#include "common/scummsys.h"
namespace Graphics {
struct Surface;
}
namespace Made {
class ValueReader {
public:
ValueReader(byte *source, bool nibbleMode) : _buffer(source), _nibbleBuf(0), _nibbleMode(nibbleMode), _nibbleSwitch(false) {}
byte readPixel();
uint16 readUint16();
uint32 readUint32();
void resetNibbleSwitch();
protected:
byte _nibbleBuf;
bool _nibbleMode, _nibbleSwitch;
byte *_buffer;
};
void decompressImage(byte *source, Graphics::Surface &surface, uint16 cmdOffs, uint16 pixelOffs, uint16 maskOffs, uint16 lineSize, byte cmdFlags, byte pixelFlags, byte maskFlags, bool deltaFrame = false);
void decompressMovieImage(byte *source, Graphics::Surface &surface, uint16 cmdOffs, uint16 pixelOffs, uint16 maskOffs, uint16 lineSize);
} // End of namespace Made
#endif /* MADE_H */