scummvm/engines/mortevielle/metaengine.cpp
2021-12-26 18:48:43 +01:00

99 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "mortevielle/mortevielle.h"
#include "mortevielle/saveload.h"
#include "mortevielle/detection.h"
namespace Mortevielle {
uint32 MortevielleEngine::getGameFlags() const { return _gameDescription->desc.flags; }
Common::Language MortevielleEngine::getLanguage() const { return _gameDescription->desc.language; }
Common::Language MortevielleEngine::getOriginalLanguage() const { return _gameDescription->originalLanguage; }
bool MortevielleEngine::useOriginalData() const { return _gameDescription->dataFeature == kUseOriginalData; }
} // End of namespace Mortevielle
class MortevielleMetaEngine : public AdvancedMetaEngine {
public:
const char *getName() const override {
return "mortevielle";
}
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
bool hasFeature(MetaEngineFeature f) const override;
int getMaximumSaveSlot() const override;
SaveStateList listSaves(const char *target) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
Common::String getSavegameFile(int saveGameIdx, const char *target) const override {
if (!target)
target = getEngineId();
if (saveGameIdx == kSavegameFilePattern)
return Common::String::format("%s.###", target); // There is also sav0.mor for slot 0
else
return Mortevielle::MortevielleEngine::generateSaveFilename(target, saveGameIdx);
}
};
Common::Error MortevielleMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
*engine = new Mortevielle::MortevielleEngine(syst, (const Mortevielle::MortevielleGameDescription *)desc);
return Common::kNoError;
}
bool MortevielleMetaEngine::hasFeature(MetaEngineFeature f) const {
switch (f) {
case kSupportsListSaves:
case kSupportsDeleteSave:
case kSupportsLoadingDuringStartup:
case kSavesSupportMetaInfo:
case kSavesSupportThumbnail:
case kSavesSupportCreationDate:
case kSimpleSavesNames:
return true;
default:
return false;
}
}
int MortevielleMetaEngine::getMaximumSaveSlot() const { return 99; }
SaveStateList MortevielleMetaEngine::listSaves(const char *target) const {
return Mortevielle::SavegameManager::listSaves(this, target);
}
SaveStateDescriptor MortevielleMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Mortevielle::MortevielleEngine::generateSaveFilename(target, slot);
return Mortevielle::SavegameManager::querySaveMetaInfos(this, filename);
}
#if PLUGIN_ENABLED_DYNAMIC(MORTEVIELLE)
REGISTER_PLUGIN_DYNAMIC(MORTEVIELLE, PLUGIN_TYPE_ENGINE, MortevielleMetaEngine);
#else
REGISTER_PLUGIN_STATIC(MORTEVIELLE, PLUGIN_TYPE_ENGINE, MortevielleMetaEngine);
#endif