.. |
animseq.cpp
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Converted LURE code to use KEYCODEs
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2007-06-23 14:59:58 +00:00 |
animseq.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
debugger.cpp
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Added extra information to some methods, and a new method to show an animation sequence
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2007-06-22 12:26:10 +00:00 |
debugger.h
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Added extra information to some methods, and a new method to show an animation sequence
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2007-06-22 12:26:10 +00:00 |
decode.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
decode.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
detection.cpp
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Simplified LURE detection code a little bit
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2007-06-16 16:44:33 +00:00 |
disk.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
disk.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
events.cpp
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
events.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
fights.cpp
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Converted LURE code to use KEYCODEs
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2007-06-23 14:59:58 +00:00 |
fights.h
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Initial commit
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2007-06-22 12:30:18 +00:00 |
game.cpp
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Added proper room change fading effect
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2007-07-26 10:11:31 +00:00 |
game.h
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Added proper room change fading effect
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2007-07-26 10:11:31 +00:00 |
hotspots.cpp
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Removed unused fields
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2007-08-05 03:26:00 +00:00 |
hotspots.h
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Added code for hotspot fields I didn't originally understand
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2007-08-05 02:56:51 +00:00 |
intro.cpp
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
intro.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
lure.cpp
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
lure.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
luredefs.h
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Added proper room change fading effect
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2007-07-26 10:11:31 +00:00 |
memory.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
memory.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
menu.cpp
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Converted LURE code to use KEYCODEs
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2007-06-23 14:59:58 +00:00 |
menu.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
module.mk
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Added entries for fights.cpp and sound.cpp
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2007-06-22 12:36:49 +00:00 |
palette.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
palette.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
res_struct.cpp
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Added code for hotspot fields I didn't originally understand
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2007-08-05 02:56:51 +00:00 |
res_struct.h
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Added code for hotspot fields I didn't originally understand
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2007-08-05 02:56:51 +00:00 |
res.cpp
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
res.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
room.cpp
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Added proper room change fading effect
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2007-07-26 10:11:31 +00:00 |
room.h
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Lots of bugfixes - game is now completable
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2007-06-22 12:36:04 +00:00 |
screen.cpp
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Added proper room change fading effect
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2007-07-26 10:11:31 +00:00 |
screen.h
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Added proper room change fading effect
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2007-07-26 10:11:31 +00:00 |
scripts.cpp
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Implemented remaining script methods
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2007-06-22 12:31:27 +00:00 |
scripts.h
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Implemented remaining script methods
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2007-06-22 12:31:27 +00:00 |
sound.cpp
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Initial commit
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2007-06-22 12:30:18 +00:00 |
sound.h
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Initial commit
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2007-06-22 12:30:18 +00:00 |
strings.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
strings.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
surface.cpp
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Converted LURE code to use KEYCODEs
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2007-06-23 14:59:58 +00:00 |
surface.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |