scummvm/engines/lure
Paul Gilbert ec1803f838 Removed unused fields
svn-id: r28458
2007-08-05 03:26:00 +00:00
..
animseq.cpp Converted LURE code to use KEYCODEs 2007-06-23 14:59:58 +00:00
animseq.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
debugger.cpp Added extra information to some methods, and a new method to show an animation sequence 2007-06-22 12:26:10 +00:00
debugger.h Added extra information to some methods, and a new method to show an animation sequence 2007-06-22 12:26:10 +00:00
decode.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
decode.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
detection.cpp Simplified LURE detection code a little bit 2007-06-16 16:44:33 +00:00
disk.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
disk.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
events.cpp Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
events.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
fights.cpp Converted LURE code to use KEYCODEs 2007-06-23 14:59:58 +00:00
fights.h Initial commit 2007-06-22 12:30:18 +00:00
game.cpp Added proper room change fading effect 2007-07-26 10:11:31 +00:00
game.h Added proper room change fading effect 2007-07-26 10:11:31 +00:00
hotspots.cpp Removed unused fields 2007-08-05 03:26:00 +00:00
hotspots.h Added code for hotspot fields I didn't originally understand 2007-08-05 02:56:51 +00:00
intro.cpp Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
intro.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
lure.cpp Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
lure.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
luredefs.h Added proper room change fading effect 2007-07-26 10:11:31 +00:00
memory.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
memory.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
menu.cpp Converted LURE code to use KEYCODEs 2007-06-23 14:59:58 +00:00
menu.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
module.mk Added entries for fights.cpp and sound.cpp 2007-06-22 12:36:49 +00:00
palette.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
palette.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
res_struct.cpp Added code for hotspot fields I didn't originally understand 2007-08-05 02:56:51 +00:00
res_struct.h Added code for hotspot fields I didn't originally understand 2007-08-05 02:56:51 +00:00
res.cpp Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
res.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
room.cpp Added proper room change fading effect 2007-07-26 10:11:31 +00:00
room.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
screen.cpp Added proper room change fading effect 2007-07-26 10:11:31 +00:00
screen.h Added proper room change fading effect 2007-07-26 10:11:31 +00:00
scripts.cpp Implemented remaining script methods 2007-06-22 12:31:27 +00:00
scripts.h Implemented remaining script methods 2007-06-22 12:31:27 +00:00
sound.cpp Initial commit 2007-06-22 12:30:18 +00:00
sound.h Initial commit 2007-06-22 12:30:18 +00:00
strings.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
strings.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
surface.cpp Converted LURE code to use KEYCODEs 2007-06-23 14:59:58 +00:00
surface.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00