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https://github.com/libretro/scummvm.git
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103 lines
3.3 KiB
C++
103 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#include "FontGlyphCache.h"
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namespace WinterMute {
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#if 0
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//////////////////////////////////////////////////////////////////////////
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FontGlyphCache::FontGlyphCache() {
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}
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//////////////////////////////////////////////////////////////////////////
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FontGlyphCache::~FontGlyphCache() {
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GlyphInfoMap::iterator it;
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for (it = _glyphs.begin(); it != _glyphs.end(); ++it) {
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delete it->_value;
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it->_value = NULL;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool FontGlyphCache::HasGlyph(wchar_t ch) {
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return (_glyphs.find(ch) != _glyphs.end());
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}
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//////////////////////////////////////////////////////////////////////////
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void FontGlyphCache::Initialize() {
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}
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//////////////////////////////////////////////////////////////////////////
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GlyphInfo *FontGlyphCache::GetGlyph(wchar_t ch) {
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GlyphInfoMap::const_iterator it;
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it = _glyphs.find(ch);
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if (it == _glyphs.end()) return NULL;
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return it->_value;
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}
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/*
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//////////////////////////////////////////////////////////////////////////
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void FontGlyphCache::AddGlyph(wchar_t ch, int glyphIndex, FT_GlyphSlot glyphSlot, size_t width, size_t height, byte *pixels, size_t stride) {
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if (stride == 0) stride = width;
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_glyphs[ch] = new GlyphInfo(glyphIndex);
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_glyphs[ch]->SetGlyphInfo(glyphSlot->advance.x / 64.f, glyphSlot->advance.y / 64.f, glyphSlot->bitmap_left, glyphSlot->bitmap_top);
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_glyphs[ch]->SetGlyphImage(width, height, stride, pixels);
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}
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*/
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//////////////////////////////////////////////////////////////////////////
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void GlyphInfo::SetGlyphImage(size_t width, size_t height, size_t stride, byte *pixels) {
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warning("GlyphInfo::SetGlyphImage - Not ported yet");
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#if 0
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if (_image) SDL_FreeSurface(_image);
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_image = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000);
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SDL_LockSurface(_image);
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Uint8 *buf = (Uint8 *)_image->pixels;
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for (int y = 0; y < height; y++) {
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Uint32 *buf32 = (Uint32 *)buf;
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for (int x = 0; x < width; x++) {
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byte alpha = pixels[y * stride + x];
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Uint32 color = SDL_MapRGBA(_image->format, 255, 255, 255, alpha);
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buf32[x] = color;
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}
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buf += _image->pitch;
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}
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SDL_UnlockSurface(_image);
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#endif
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}
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#endif
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} // end of namespace WinterMute
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