scummvm/backends/platform/sdl
Bastien Bouclet 8c587b54ab SDL: Make the window size when exiting fullscreen workaround macOS specific
The call to SDL_SetWindowSize works around a macOS specific SDL2 bug.
Fixes the window not restoring to its previous position when exiting
fullscreen on Linux/X11.
2017-07-29 17:25:37 +02:00
..
amigaos JANITORIAL: Indentation fixes 2016-05-13 12:27:11 +02:00
macosx MACOSX: Fix flipped return value of openUrl 2017-05-21 19:37:14 -05:00
posix PSP2: Add Playstation Vita (PSP2) support 2017-03-04 15:42:19 -06:00
ps3 PS3: Remove the SDL2 mixer manager. 2015-12-15 20:10:19 +01:00
psp2 PSP2: remove date from executable name 2017-03-06 17:10:10 -06:00
raspberrypi SDL/DISPMANX: Remove dispmanx graphics output. 2015-12-08 21:41:40 +01:00
win32 WINDOWS: Fix warning under mingw-w64. 2017-04-24 11:22:44 +10:00
module.mk PSP2: Add Playstation Vita (PSP2) support 2017-03-04 15:42:19 -06:00
sdl-sys.h SDL: Do not forbid time.h symbols when FORBIDDEN_SYMBOL_EXCEPTION_time_h is defined 2016-09-04 02:26:27 +01:00
sdl-window.cpp SDL: Make the window size when exiting fullscreen workaround macOS specific 2017-07-29 17:25:37 +02:00
sdl-window.h SDL: Only recreate SDL2 window when necessary 2017-07-06 19:11:54 -05:00
sdl.cpp SDL: Allow specifying the screenshot directory in the config file 2017-04-24 01:07:05 +01:00
sdl.h WINDOWS: Change location where screenshot are saved 2017-04-24 01:06:29 +01:00