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access
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
adl
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ENGINES: Add an engine ID to all the engines
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2019-11-03 11:43:00 +01:00 |
agi
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AGI: Use Advanced Detector LISTEND Macro in Detection Entries
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2019-12-04 04:16:30 +00:00 |
agos
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AGOS: Use Advanced Detector LISTEND Macro in Detection Entries
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2019-12-04 05:49:44 +00:00 |
avalanche
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ENGINES: Add an engine ID to all the engines
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2019-11-03 11:43:00 +01:00 |
bbvs
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
bladerunner
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BLADERUNNER: Use virtual keyboard feature in save screen
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2019-12-23 18:06:50 +01:00 |
cge
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
cge2
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
chewy
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
cine
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CINE: Use Advanced Detector LISTEND Macro in Detection Entries
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2019-12-04 04:56:33 +00:00 |
composer
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COMPOSER: Remove comma from the end of the GameFileTypes enum
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2019-12-07 21:52:56 +00:00 |
cruise
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
cryo
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CRYO: Use byteswap functions from common/endian.h
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2019-11-09 01:08:14 +02:00 |
cryomni3d
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CRYOMNI3D: Don't try to load RENVSBG.HLZ if it doesn't exist
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2019-11-16 20:43:41 +01:00 |
director
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DIRECTOR: Replace palette data with hex numbers
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2019-12-25 01:35:04 +01:00 |
dm
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DM: Fix Missing Default Switch Cases
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2019-11-16 10:10:45 +00:00 |
draci
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
drascula
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DRASCULA: Use Advanced Detector LISTEND Macro in Detection Entries
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2019-12-04 04:30:23 +00:00 |
dreamweb
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GRAPHICS: Add interface for horizontal shake
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2019-11-19 00:20:40 +01:00 |
fullpipe
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FULLPIPE: Remove Unused Private Members from Sound Class
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2019-12-19 14:19:14 +00:00 |
glk
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GLK: ADRIFT: Fix Unused Constant Compiler Warning
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2019-12-19 14:49:07 +00:00 |
gnap
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GNAP: Fix Missing Default Switch Cases
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2019-11-27 00:11:29 +00:00 |
gob
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GOB: Fix Missing Default Switch Cases
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2019-12-12 17:31:01 +00:00 |
griffon
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GRIFFON: Replace use of abs() with ABS()
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2019-11-17 22:32:39 +01:00 |
groovie
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GROOVIE: Use Advanced Detector LISTEND Macro in Detection Entries
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2019-12-04 04:02:35 +00:00 |
hdb
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HDB: Fix Missing Default Switch Cases
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2019-12-03 22:12:24 +00:00 |
hopkins
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ENGINES: Add an engine ID to all the engines
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2019-11-03 11:43:00 +01:00 |
hugo
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ENGINES: Add an engine ID to all the engines
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2019-11-03 11:43:00 +01:00 |
illusions
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ILLUSIONS: Fix Missing Default Switch Cases
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2019-11-16 11:30:12 +00:00 |
kyra
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KYRA: (EOB) - fix possible invalid mem access
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2019-12-22 22:15:42 +01:00 |
lab
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LAB: Fix Missing Default Switch Cases
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2019-11-14 23:48:05 +00:00 |
lastexpress
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LASTEXPRESS: Fix Missing Default Switch Cases
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2019-12-01 13:28:49 +00:00 |
lilliput
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ENGINES: Add an engine ID to all the engines
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2019-11-03 11:43:00 +01:00 |
lure
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LURE: Fix crash in detection code when compiling with TTS enabled
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2019-12-23 23:33:33 +00:00 |
macventure
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
made
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MADE: Fix Missing Default Switch Cases
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2019-11-15 10:20:05 +00:00 |
mads
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MADS: Enable the optional use of TTS to read descriptions as a narrator in Rex Nebular
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2019-12-21 16:45:35 +02:00 |
mohawk
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MOHAWK: Remove Unused Engine Pointer from Riven Options Dialog
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2019-12-14 21:31:44 +00:00 |
mortevielle
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MORTEVIELLE: Fix Missing Default Switch Cases
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2019-11-11 01:17:49 +00:00 |
mutationofjb
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MUTATIONOFJB: Fix Unused Variable Compiler Warning
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2019-12-20 08:06:09 +00:00 |
neverhood
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NEVERHOOD: Fix Missing Default Switch Cases
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2019-12-05 22:37:54 +00:00 |
parallaction
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PARALLACTION: Use Advanced Detector LISTEND Macro in Detection Entries
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2019-12-04 05:03:58 +00:00 |
pegasus
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PEGASUS: Fix Missing Default Switch Cases
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2019-12-01 21:41:21 +00:00 |
pink
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PINK: Fix Missing Default Switch Cases
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2019-11-27 01:16:26 +00:00 |
plumbers
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PLUMBERS: Fix Missing Default Switch Cases
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2019-11-27 01:15:38 +00:00 |
prince
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PRINCE: Fix Missing Default Switch Cases
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2019-11-27 02:34:35 +00:00 |
queen
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QUEEN: fix bellboy dialogue - bug #11272
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2019-12-08 23:33:06 +02:00 |
saga
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SAGA: Fix Memset on Non Trivial Structure Compiler Warnings
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2019-12-24 09:03:14 +00:00 |
sci
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SCI32: Add GK2 Italian detection entry
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2019-12-24 11:00:54 -08:00 |
scumm
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
sherlock
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SHERLOCK: Enable the use of TTS to read descriptions as a "narrator" for The Case of Serrated Scalpel
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2019-12-21 16:49:13 +02:00 |
sky
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BACKENDS: Remove the Windows CE port
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2019-11-17 22:33:56 +01:00 |
sludge
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SLUDGE: Fix Missing Default Switch Cases
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2019-12-01 01:08:45 +00:00 |
startrek
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STARTREK: Fix Missing Default Switch Cases
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2019-12-01 00:59:20 +00:00 |
supernova
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SUPERNOVA: Fix Missing Default Switch Cases
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2019-12-01 00:31:33 +00:00 |
sword1
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
sword2
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
sword25
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SWORD25: Fix Missing Default Switch Cases
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2019-11-30 23:57:47 +00:00 |
teenagent
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TEENAGENT: Fix GCC-9 -Wclass-memaccess Warning
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2019-12-10 03:52:20 +00:00 |
testbed
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TESTBED: Add horizontal/diagonal shake tests
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2019-11-19 00:20:40 +01:00 |
tinsel
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TINSEL: Fix Missing List End Markers in Detection Entries
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2019-12-04 04:49:01 +00:00 |
titanic
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TITANIC: Fix Missing Default Switch Cases
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2019-11-30 23:50:44 +00:00 |
toltecs
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GRAPHICS: Add interface for horizontal shake
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2019-11-19 00:20:40 +01:00 |
tony
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TONY: Fix Missing Default Switch Cases
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2019-11-30 19:45:43 +00:00 |
toon
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TOON: formatting
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2019-11-18 02:02:14 +01:00 |
touche
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TOUCHE: Fix Missing Default Switch Cases
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2019-11-09 05:42:33 +00:00 |
tsage
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TSAGE: Fix Missing Default Switch Cases
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2019-11-28 02:10:52 +00:00 |
tucker
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TUCKER: Fix Missing Default Switch Cases
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2019-11-09 17:54:34 +00:00 |
voyeur
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ENGINES: Add an engine ID to all the engines
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2019-11-03 11:43:00 +01:00 |
wage
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
wintermute
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WINTERMUTE: Refactor UIEdit::handleKeypress()
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2019-12-19 15:50:25 +02:00 |
xeen
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XEEN: Fix Missing Default Switch Cases
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2019-11-09 01:03:55 +00:00 |
zvision
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ENGINES: Stop using 'single id'
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2019-11-03 11:43:00 +01:00 |
advancedDetector.cpp
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
advancedDetector.h
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
dialogs.cpp
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dialogs.h
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engine.cpp
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ENGINES: Added clarifying comment
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2019-12-17 23:59:51 +01:00 |
engine.h
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SDL: Initial implementation of joystick events
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2019-07-08 01:24:55 +03:00 |
game.cpp
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BASE: Change the command line interface to use engine-qualified game names
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2019-11-03 11:43:00 +01:00 |
game.h
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BASE: Change the command line interface to use engine-qualified game names
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2019-11-03 11:43:00 +01:00 |
logo_data.h
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ENGINES: Use new logo for splash screen
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2019-03-30 23:25:01 +00:00 |
metaengine.cpp
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ENGINES: Extend MetaEngine class with ExtendedSaves support
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2019-11-13 22:07:08 +01:00 |
metaengine.h
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ENGINES: Extend MetaEngine class with ExtendedSaves support
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2019-11-13 22:07:08 +01:00 |
module.mk
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ENGINES: Extend MetaEngine class with ExtendedSaves support
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2019-11-13 22:07:08 +01:00 |
obsolete.cpp
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
obsolete.h
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
savestate.cpp
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GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor
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2018-07-21 13:15:14 +02:00 |
savestate.h
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GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor
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2018-07-21 13:15:14 +02:00 |
util.h
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