scummvm/common/util.h
2008-07-20 13:16:56 +00:00

60 lines
1.8 KiB
C++

/* Residual - Virtual machine to run LucasArts' 3D adventure games
*
* Residual is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef COMMON_UTIL_H
#define COMMON_UTIL_H
#include "common/sys.h"
#ifdef MIN
#undef MIN
#endif
#ifdef MAX
#undef MAX
#endif
template<typename T> inline T ABS (T x) { return (x>=0) ? x : -x; }
template<typename T> inline T MIN (T a, T b) { return (a<b) ? a : b; }
template<typename T> inline T MAX (T a, T b) { return (a>b) ? a : b; }
template<typename T> inline T CLIP (T v, T amin, T amax)
{ if (v < amin) return amin; else if (v > amax) return amax; else return v; }
/**
* Template method which swaps the vaulues of its two parameters.
*/
template<typename T> inline void SWAP(T &a, T &b) { T tmp = a; a = b; b = tmp; }
#if defined(ARRAYSIZE)
// VS2005beta2 introduces new stuff in winnt.h
#undef ARRAYSIZE
#endif
#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
#ifndef round
#define round(x) ((x > 0.0) ? floor((x) + 0.5) : ceil((x) - 0.5))
#endif
#endif