.. |
actor.cpp
|
|
|
actor.h
|
|
|
animation.cpp
|
Lots of action related fields added; scroll over default action is now displayed on-screen
|
2010-07-23 09:49:40 +00:00 |
animation.h
|
Lots of action related fields added; scroll over default action is now displayed on-screen
|
2010-07-23 09:49:40 +00:00 |
assets.cpp
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
assets.h
|
Added support for idle character animations
|
2010-07-06 11:33:09 +00:00 |
burger_data.h
|
|
|
compression.cpp
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
compression.h
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
console.cpp
|
GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
|
2010-11-01 16:03:35 +00:00 |
console.h
|
In progress work implementing the animation player
|
2010-05-31 12:10:30 +00:00 |
converse.cpp
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
converse.h
|
M4: Do not use Common::SubReadStream where ReadStream suffices
|
2010-11-18 19:27:01 +00:00 |
detection.cpp
|
AdvancedDetector: Add new parameter directoryGlobs.
|
2010-06-15 10:59:23 +00:00 |
dialogs.cpp
|
M4: Updated for OSystem Palette RGBA->RGB Change.
|
2011-02-20 03:20:06 +00:00 |
dialogs.h
|
|
|
events.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
events.h
|
Further memory leak fixes reported by Valgrind
|
2010-06-14 05:27:54 +00:00 |
font.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
font.h
|
Bugfixes to reading in the animation font name correctly, as well as converted some Common::String usage to char buffers to fix incorrect String usage
|
2010-06-29 10:40:24 +00:00 |
globals.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
globals.h
|
M4: Remove unnecessary reference to file.h
|
2010-11-28 23:39:02 +00:00 |
graphics.cpp
|
M4: Updated for OSystem Palette RGBA->RGB Change.
|
2011-02-20 03:20:06 +00:00 |
graphics.h
|
M4: Updated for OSystem Palette RGBA->RGB Change.
|
2011-02-20 03:20:06 +00:00 |
gui.cpp
|
Changed the font system to allow for multiple fonts to be loaded simultaneously
|
2010-05-25 10:46:56 +00:00 |
gui.h
|
|
|
hotspot.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
hotspot.h
|
M4: Implemented lots of support code for pre-action handling
|
2010-07-24 05:56:06 +00:00 |
m4_menus.cpp
|
|
|
m4_menus.h
|
|
|
m4_scene.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
m4_scene.h
|
Lots of action related fields added; scroll over default action is now displayed on-screen
|
2010-07-23 09:49:40 +00:00 |
m4_views.cpp
|
Fix warning, whitespace
|
2010-05-31 12:38:15 +00:00 |
m4_views.h
|
|
|
m4.cpp
|
M4: Change MidiPlayer to derive from Audio::MidiPlayer
|
2011-03-24 16:46:47 +01:00 |
m4.h
|
M4: Change MidiPlayer to derive from Audio::MidiPlayer
|
2011-03-24 16:46:47 +01:00 |
mads_anim.cpp
|
M4: Converted all printf's to debug
|
2010-11-02 00:51:12 +00:00 |
mads_anim.h
|
Added code to properly detect when an animation sequence is complete
|
2010-06-29 11:51:05 +00:00 |
mads_logic.cpp
|
M4: Added function pointers to the the script engine data map list
|
2010-11-02 00:15:18 +00:00 |
mads_logic.h
|
M4: Implementation of script engine
|
2010-08-25 06:42:54 +00:00 |
mads_menus.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
mads_menus.h
|
M4: Implemented lots of support code for pre-action handling
|
2010-07-24 05:56:06 +00:00 |
mads_player.cpp
|
M4: Further work done on the setup and starting of actions
|
2010-07-29 11:04:54 +00:00 |
mads_player.h
|
Implemented path-finding logic for accurate player movement
|
2010-07-16 13:15:18 +00:00 |
mads_scene.cpp
|
M4: Corrected incorrect case in cheat key handler
|
2011-03-28 20:57:01 +11:00 |
mads_scene.h
|
M4: Added function pointers to the the script engine data map list
|
2010-11-02 00:15:18 +00:00 |
mads_views.cpp
|
M4: NULL terminate after a strncpy
|
2010-09-18 12:08:59 +00:00 |
mads_views.h
|
M4: Further work done on the setup and starting of actions
|
2010-07-29 11:04:54 +00:00 |
midi.cpp
|
AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use it
|
2011-03-28 18:06:36 +02:00 |
midi.h
|
AUDIO: Move more common code to Audio::MidiPlayer
|
2011-03-25 14:15:53 +01:00 |
module.mk
|
Adding the beginnings of a player control class, as well as various changes to the other classes to support it
|
2010-07-03 11:50:42 +00:00 |
rails.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
rails.h
|
Preliminary implementation of lots of code related to player movement
|
2010-07-14 11:55:15 +00:00 |
resource.cpp
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
resource.h
|
|
|
saveload.cpp
|
|
|
saveload.h
|
|
|
scene.cpp
|
M4: Updated for OSystem Palette RGBA->RGB Change.
|
2011-02-20 03:20:06 +00:00 |
scene.h
|
M4: Implementation of script engine
|
2010-08-25 06:42:54 +00:00 |
script.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
script.h
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
scripttab.h
|
|
|
sound.cpp
|
AUDIO: Rename sound/ dir to audio/
|
2011-02-09 01:09:01 +00:00 |
sound.h
|
AUDIO: Rename sound/ dir to audio/
|
2011-02-09 01:09:01 +00:00 |
sprite.cpp
|
Added extra validation for sprite decoding
|
2010-06-26 00:36:43 +00:00 |
sprite.h
|
Implemented explicit transparency index support - the previous hardcoded index of 0 wasn't correct, since some sprites need that index
|
2010-06-20 07:04:58 +00:00 |
staticres.cpp
|
|
|
staticres.h
|
|
|
viewmgr.cpp
|
|
|
viewmgr.h
|
Initial conversion of the AnimviewView class to use the expanded MadsAnimation class, rather than the older AAFile skeleton class
|
2010-06-07 09:19:42 +00:00 |
woodscript.cpp
|
M4: Updated for OSystem Palette RGBA->RGB Change.
|
2011-02-20 03:20:06 +00:00 |
woodscript.h
|
COMMON: Split common/stream.h into several headers
|
2010-11-19 17:03:07 +00:00 |
ws_machine.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |
ws_sequence.cpp
|
M4: Changed debug calls to debugCN since they all have newlines
|
2010-11-03 09:44:03 +00:00 |