mirror of
https://github.com/libretro/scummvm.git
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466 lines
11 KiB
C++
466 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef COMMON_ALGORITHM_H
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#define COMMON_ALGORITHM_H
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#include "common/scummsys.h"
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#include "common/func.h"
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#include "common/util.h"
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namespace Common {
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/**
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* @defgroup common_alg Algorithms
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* @ingroup common
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*
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* @brief Templates for algorithms used to manipulate data.
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*
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* @{
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*/
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/**
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* @name Copy templates
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* @{
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*/
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/**
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* Copy data from the range [first, last) to [dst, dst + (last - first)).
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*
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* The function requires the range [dst, dst + (last - first)) to be valid.
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* It also requires dst not to be in the range [first, last).
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*/
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template<class In, class Out>
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Out copy(In first, In last, Out dst) {
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while (first != last)
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*dst++ = *first++;
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return dst;
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}
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/**
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* Copy data from the range [first, last) to [dst - (last - first), dst).
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*
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* The function requires the range [dst - (last - first), dst) to be valid.
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* It also requires dst not to be in the range [first, last).
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*
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* Unlike copy, copy_backward copies the data from the end to the beginning.
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*/
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template<class In, class Out>
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Out copy_backward(In first, In last, Out dst) {
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while (first != last)
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*--dst = *--last;
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return dst;
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}
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/**
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* Copy data from the range [first, last) to [dst, dst + (last - first)).
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*
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* The function requires the range [dst, dst + (last - first)) to be valid.
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* It also requires dst not to be in the range [first, last).
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*
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* Unlike copy or copy_backward, it does not copy all data. It only copies
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* a data element when operator() of the op parameter returns true for the
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* passed data element.
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*/
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template<class In, class Out, class Op>
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Out copy_if(In first, In last, Out dst, Op op) {
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while (first != last) {
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if (op(*first))
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*dst++ = *first;
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++first;
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}
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return dst;
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}
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/**
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* @}
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*/
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/**
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* @name Fill templates
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* @{
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*/
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/**
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* A 'fill' template for signed char arrays.
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*
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* Since C++ does not currently support partial specialized template functions,
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* this solution is implemented.
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* With this template, the usage of memset is assured, which is
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* faster than a simple loop like for the generic 'fill'.
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*/
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template<class Value>
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signed char *fill(signed char *first, signed char *last, Value val) {
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memset(first, (val & 0xFF), last - first);
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return last;
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}
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/**
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* A 'fill' template for unsigned char arrays.
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*
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* Since C++ does not currently support partial specialized template functions,
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* this solution is implemented.
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* With this template, the usage of memset is assured, which is
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* faster than a simple loop like for the generic 'fill'.
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*/
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template<class Value>
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unsigned char *fill(unsigned char *first, unsigned char *last, Value val) {
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memset(first, (val & 0xFF), last - first);
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return last;
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}
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/**
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* A 'fill' template for char arrays.
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*
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* Since C++ does not currently support partial specialized template functions,
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* this solution is implemented.
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* With this template, the usage of memset is assured, which is
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* faster than a simple loop like for the generic 'fill'.
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*/
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template<class Value>
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char *fill(char *first, char *last, Value val) {
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memset(first, (val & 0xFF), last - first);
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return last;
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}
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/**
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* @}
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*/
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/**
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* @name Range templates
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* @{
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*/
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/**
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* Set all elements in the range [first, last) to val.
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*/
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template<class In, class Value>
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In fill(In first, In last, const Value &val) {
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while (first != last)
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*first++ = val;
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return first;
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}
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/**
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* Find the first data value in the range [first, last) matching v.
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* For data comparison, it uses operator == of the data elements.
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*/
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template<class In, class T>
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In find(In first, In last, const T &v) {
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while (first != last) {
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if (*first == v)
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return first;
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++first;
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}
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return last;
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}
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/**
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* Find the first data value in the range [first, last), for which
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* the specified predicate p returns true.
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*/
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template<class In, class Pred>
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In find_if(In first, In last, Pred p) {
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while (first != last) {
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if (p(*first))
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return first;
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++first;
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}
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return last;
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}
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/**
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* Apply the function f on all elements from the range [first, last).
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* The processing order is from beginning to end.
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*/
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template<class In, class Op>
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Op for_each(In first, In last, Op f) {
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while (first != last)
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f(*first++);
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return f;
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}
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/**
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* @}
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*/
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template<typename T>
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unsigned int distance(T *first, T *last) {
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return last - first;
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}
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template<typename T>
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unsigned int distance(T first, T last) {
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unsigned int n = 0;
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while (first != last) {
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++n;
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++first;
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}
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return n;
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}
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template<typename T>
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T *sortChoosePivot(T *first, T *last) {
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return first + distance(first, last) / 2;
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}
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template<typename T>
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T sortChoosePivot(T first, T last) {
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unsigned int n = distance(first, last);
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n /= 2;
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while (n--)
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++first;
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return first;
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}
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template<typename T, class StrictWeakOrdering>
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T sortPartition(T first, T last, T pivot, StrictWeakOrdering &comp) {
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--last;
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if (pivot != last)
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SWAP(*pivot, *last);
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T sorted;
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for (sorted = first; first != last; ++first) {
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if (!comp(*last, *first)) {
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if (first != sorted)
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SWAP(*first, *sorted);
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++sorted;
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}
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}
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if (last != sorted)
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SWAP(*last, *sorted);
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return sorted;
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}
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/**
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* @name Sorting templates
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* @{
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*/
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/**
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* Simple sorting function, modeled after std::sort.
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*
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* This function compares data with the given comparator object comp.
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*
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* Like std::sort, this is not guaranteed to be stable.
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*
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* Two quotes from Wikipedia about stability:
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*
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* Stable sorting algorithms maintain the relative order of records with
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* equal keys.
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*
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* Unstable sorting algorithms may change the relative order of records with
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* equal keys, but stable sorting algorithms never do so.
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*
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* For more information, see:
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* http://en.wikipedia.org/wiki/Sorting_algorithm#Stability
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*
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* @note Currently, this implementation is unstable.
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*
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* @param[in] first First element to sort.
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* @param[in] last Last element to sort.
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* @param[in] comp Comparator object.
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*/
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template<typename T, class StrictWeakOrdering>
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void sort(T first, T last, StrictWeakOrdering comp) {
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if (first == last)
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return;
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T pivot = sortChoosePivot(first, last);
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pivot = sortPartition(first, last, pivot, comp);
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sort<T, StrictWeakOrdering>(first, pivot, comp);
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sort<T, StrictWeakOrdering>(++pivot, last, comp);
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}
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/**
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* Simple sorting function, modeled after std::sort.
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*
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* @param[in] first First element to sort.
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* @param[in] last Last element to sort.
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*/
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template<typename T>
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void sort(T *first, T *last) {
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sort(first, last, Less<T>());
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}
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/**
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* Simple sorting function, modeled after std::sort.
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*
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* @param[in] first First element to sort.
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* @param[in] last Last element to sort.
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*/
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template<class T>
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void sort(T first, T last) {
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sort(first, last, Less<typename T::ValueType>());
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}
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/**
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* @}
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*/
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// MSVC is complaining about the minus operator being applied to an unsigned type
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// We disable this warning for the affected section of code
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#if defined(_MSC_VER)
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#pragma warning(push)
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#pragma warning(disable: 4146)
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#endif
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/**
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* Euclidean algorithm to compute the greatest common divisor.
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*/
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template<class T>
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T gcd(T a, T b) {
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// Note: We check for <= instead of < to avoid spurious compiler
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// warnings if T is an unsigned type, i.e. warnings like "comparison
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// of unsigned expression < 0 is always false".
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if (a <= 0)
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a = -a;
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if (b <= 0)
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b = -b;
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while (a > 0) {
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T tmp = a;
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a = b % a;
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b = tmp;
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}
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return b;
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}
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#if defined(_MSC_VER)
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#pragma warning(pop)
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#endif
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/**
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* Get the next highest power of 2.
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*/
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template<class T>
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T nextHigher2(T v) {
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if (v == 0)
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return 1;
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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return ++v;
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}
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/**
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* Replacement algorithm for iterables.
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*
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* Replaces all occurrences of "original" in [begin, end) with occurrences of "replaced".
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*
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* @param[in,out] begin First element to be examined.
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* @param[in] end Last element in the subsection. Not examined.
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* @param[in] original Elements to be replaced.
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* @param[in] replaced Element to replace occurrences of @p original.
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*
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* @note Usage examples and unit tests may be found in "test/common/algorithm.h"
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*/
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template<class It, class Dat>
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void replace(It begin, It end, const Dat &original, const Dat &replaced) {
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for (; begin != end; ++begin) {
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if (*begin == original) {
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*begin = replaced;
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}
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}
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}
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/**
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* Removes all elements that are equal to value from the range [first, last).
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* This function is the equivalent of std::remove.
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*
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* @param[in] first Iterator to the first position to be examined.
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* @param[in] last Iterator to the last position.
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* @param[in] val Value to be removed.
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* @return An iterator to the new end of the range.
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*/
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template<class It, class T>
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It remove(It first, It last, const T& val) {
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first = find(first, last, val);
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if (first != last) {
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It i = first;
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while (++i != last) {
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if (!(*i == val)) {
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*first = move(*i);
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first++;
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}
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}
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}
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return first;
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}
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/**
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* Returns an iterator to the first item in the range [first, last) for which comp(item, val)
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* (item < val by default) is false, or last if no such item is found.
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* Items in the range [first, last) need to be partitioned by comp(item, val), that is,
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* all items for which comp(item, val) is true (items that are less than val)
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* come before all items for which the expression is false (items that are bigger than or
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* equal to val). A sorted range conforms to the requirement.
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*
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* This function is the equivalent of std::lower_bound for random access iterators.
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*/
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template<typename RandomIt, typename V, typename Comp = Less<V> >
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RandomIt lowerBound(RandomIt first, RandomIt last, const V &val, Comp comp = {}) {
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while (first < last) {
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const RandomIt mid = first + distance(first, last) / 2;
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if (comp(*mid, val))
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first = mid + 1;
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else
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last = mid;
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}
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return first;
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}
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/**
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* Returns an iterator to the first item in the range [first, last) for which comp(val, item)
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* (val < item by default) is true, or last if no such item is found.
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* Items in the range [first, last) need to be partitioned by !comp(val, item), that is,
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* all items for which !comp(val, item) is true (items that are less than or equal to val),
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* come before all items for which the expression is false (items that are greater than val).
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* A sorted range conforms to the requirement.
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*
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* This function is the equivalent of std::upper_bound for random access iterators.
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*/
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template<typename RandomIt, typename V, typename Comp = Less<V> >
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RandomIt upperBound(RandomIt first, RandomIt last, const V &val, Comp comp = {}) {
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while (first < last) {
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const RandomIt mid = first + distance(first, last) / 2;
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if (!comp(val, *mid))
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first = mid + 1;
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else
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last = mid;
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}
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return first;
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}
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/** @} */
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} // End of namespace Common
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#endif
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