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- DETECT_OBJS are present and added inside an engine's modules.mk file.
41 lines
692 B
Makefile
41 lines
692 B
Makefile
MODULE := engines/adl
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MODULE_OBJS := \
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adl.o \
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adl_v2.o \
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adl_v3.o \
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adl_v4.o \
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adl_v5.o \
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console.o \
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disk.o \
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display.o \
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display_a2.o \
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hires1.o \
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hires2.o \
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hires4.o \
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hires5.o \
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hires6.o \
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metaengine.o \
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sound.o
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MODULE_DIRS += \
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engines/adl
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# This module can be built as a plugin
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ifeq ($(ENABLE_ADL), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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# Skip building the following objects if a static
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# module is enabled, because it already has the contents.
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ifneq ($(ENABLE_ADL), STATIC_PLUGIN)
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# External dependencies for detection.
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DETECT_OBJS += $(MODULE)/disk.o
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endif
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