2021-12-26 18:48:43 +01:00

58 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "glk/alan2/alan2.h"
#include "glk/alan2/args.h"
#include "glk/alan2/glkio.h"
#include "glk/alan2/main.h"
#include "glk/alan2/sysdep.h"
namespace Glk {
namespace Alan2 {
static void switches(unsigned argc, char *argv[]) {
}
void args(int argc, char *argv[]) {
char *prgnam;
if ((prgnam = strrchr(argv[0], '\\')) == nullptr
&& (prgnam = strrchr(argv[0], '/')) == nullptr
&& (prgnam = strrchr(argv[0], ':')) == nullptr)
prgnam = argv[0];
else
prgnam++;
if (strlen(prgnam) > 4
&& (strcmp(&prgnam[strlen(prgnam) - 4], ".EXE") == 0
|| strcmp(&prgnam[strlen(prgnam) - 4], ".exe") == 0))
prgnam[strlen(prgnam) - 4] = '\0';
/* Now look at the switches and arguments */
switches(argc, argv);
if (advnam[0] == '\0')
/* No game given, try program name */
if (scumm_stricmp(prgnam, PROGNAME) != 0
&& strstr(prgnam, PROGNAME) == nullptr)
advnam = scumm_strdup(argv[0]);
}
} // End of namespace Alan2
} // End of namespace Glk