mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef GLK_GLULXE_DETECTION
|
|
#define GLK_GLULXE_DETECTION
|
|
|
|
#include "common/fs.h"
|
|
#include "common/hash-str.h"
|
|
#include "engines/game.h"
|
|
#include "glk/detection.h"
|
|
|
|
namespace Glk {
|
|
namespace Glulx {
|
|
|
|
/**
|
|
* Meta engine for Glulx interpreter
|
|
*/
|
|
class GlulxMetaEngine {
|
|
public:
|
|
/**
|
|
* Get a list of supported games
|
|
*/
|
|
static void getSupportedGames(PlainGameList &games);
|
|
|
|
/**
|
|
* Returns a game description for the given game Id, if it's supported
|
|
*/
|
|
static GameDescriptor findGame(const char *gameId);
|
|
|
|
/**
|
|
* Detect supported games
|
|
*/
|
|
static bool detectGames(const Common::FSList &fslist, DetectedGames &gameList);
|
|
|
|
/**
|
|
* Check for game Id clashes with other sub-engines
|
|
*/
|
|
static void detectClashes(Common::StringMap &map);
|
|
};
|
|
|
|
} // End of namespace Glulx
|
|
} // End of namespace Glk
|
|
|
|
#endif
|