mirror of
https://github.com/libretro/scummvm.git
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173 lines
3.8 KiB
C++
173 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// John_Doe's implementation
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#include "prince/decompress.h"
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namespace Prince {
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static const uint16 table1[] = {
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0x8000, 0x0002,
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0x4000, 0x0004,
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0x2000, 0x0008,
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0x1000, 0x0010,
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0x0800, 0x0020,
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0x0400, 0x0040,
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0x0200, 0x0080,
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0x0100, 0x0100,
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0x0080, 0x0200,
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0x0040, 0x0400
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};
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static const uint32 table2[] = {
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0x0000F000,
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0x0020FC00,
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0x00A0FF00,
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0x02A0FF80,
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0x06A0FFC0,
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0x0EA0FFE0,
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0x1EA0FFF0,
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0x3EA0FFF8
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};
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static const uint16 table3[] = {
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0x8000, 0x0000,
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0x4000, 0x0002,
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0x2000, 0x0006,
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0x1000, 0x000E,
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0x0800, 0x001E,
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0x0400, 0x003E,
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0x0200, 0x007E,
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0x0100, 0x00FE,
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0x0080, 0x01FE,
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0x0040, 0x03FE,
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0x0020, 0x07FE,
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0x0010, 0x0FFE,
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0x0008, 0x1FFE,
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0x0004, 0x3FFE,
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0x0002, 0x7FFE,
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0x0001, 0xFFFE
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};
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void Decompressor::decompress(byte *source, byte *dest, uint32 destSize) {
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byte *destEnd = dest + destSize;
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int more;
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_src = source;
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_dst = dest;
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_bitBuffer = 0x80;
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while (_dst < destEnd) {
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uint32 ebp;
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uint16 offset, length;
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if (getBit()) {
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if (getBit()) {
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if (getBit()) {
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if (getBit()) {
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if (getBit()) {
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if (getBit()) {
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uint32 tableIndex = 0;
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while (getBit())
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tableIndex++;
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length = table3[tableIndex * 2 + 0];
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do {
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more = !(length & 0x8000);
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length = (length << 1) | getBit();
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} while (more);
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length += table3[tableIndex * 2 + 1];
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length++;
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memcpy(_dst, _src, length);
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_src += length;
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_dst += length;
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}
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*_dst++ = *_src++;
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}
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*_dst++ = *_src++;
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}
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*_dst++ = *_src++;
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}
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*_dst++ = *_src++;
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}
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*_dst++ = *_src++;
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}
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if (!getBit()) {
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if (getBit()) {
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uint32 tableIndex = getBit();
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tableIndex = (tableIndex << 1) | getBit();
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tableIndex = (tableIndex << 1) | getBit();
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ebp = table2[tableIndex];
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length = 1;
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} else {
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ebp = 0x0000FF00;
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length = 0;
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}
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} else {
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uint32 tableIndex = 0;
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while (getBit())
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tableIndex++;
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length = table1[tableIndex * 2 + 0];
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do {
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more = !(length & 0x8000);
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length = (length << 1) | getBit();
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} while (more);
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length += table1[tableIndex * 2 + 1];
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tableIndex = getBit();
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tableIndex = (tableIndex << 1) | getBit();
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tableIndex = (tableIndex << 1) | getBit();
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ebp = table2[tableIndex];
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}
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offset = ebp & 0xFFFF;
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do {
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if (_bitBuffer == 0x80) {
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if (offset >= 0xFF00) {
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offset = (offset << 8) | *_src++;
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}
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}
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more = offset & 0x8000;
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offset = (offset << 1) | getBit();
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} while (more);
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offset += (ebp >> 16);
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length += 2;
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while (length--) {
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if (_dst >= destEnd) {
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return;
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}
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if (_dst - offset >= dest)
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*_dst = *(_dst - offset);
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_dst++;
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}
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}
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}
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int Decompressor::getBit() {
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int bit = (_bitBuffer & 0x80) >> 7;
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_bitBuffer <<= 1;
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if (_bitBuffer == 0) {
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_bitBuffer = *_src++;
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bit = (_bitBuffer & 0x80) >> 7;
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_bitBuffer <<= 1;
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_bitBuffer |= 1;
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}
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return bit;
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}
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} // End of namespace Prince
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