mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 08:17:40 +00:00
1188 lines
31 KiB
C++
1188 lines
31 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/debug-channels.h"
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#include "common/debug.h"
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#include "common/events.h"
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#include "common/file.h"
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#include "common/random.h"
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#include "common/fs.h"
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#include "common/keyboard.h"
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#include "common/substream.h"
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#include "common/str.h"
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#include "graphics/surface.h"
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#include "graphics/pixelformat.h"
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#include "engines/util.h"
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#include "prince/prince.h"
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#include "prince/graphics.h"
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#include "prince/script.h"
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#include "prince/debugger.h"
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#include "prince/object.h"
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#include "prince/mob.h"
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#include "prince/music.h"
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#include "prince/variatxt.h"
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#include "prince/font.h"
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#include "prince/mhwanh.h"
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#include "prince/cursor.h"
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#include "prince/archive.h"
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#include "prince/hero.h"
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#include "prince/animation.h"
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#include "prince/curve_values.h"
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namespace Prince {
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void PrinceEngine::debugEngine(const char *s, ...) {
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char buf[STRINGBUFLEN];
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va_list va;
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va_start(va, s);
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vsnprintf(buf, STRINGBUFLEN, s, va);
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va_end(va);
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debug("Prince::Engine %s", buf);
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}
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PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) :
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Engine(syst), _gameDescription(gameDesc), _graph(nullptr), _script(nullptr), _interpreter(nullptr), _flags(nullptr),
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_locationNr(0), _debugger(nullptr), _midiPlayer(nullptr), _room(nullptr),
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_cursor1(nullptr), _cursor2(nullptr), _cursor3(nullptr), _font(nullptr),
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_suitcaseBmp(nullptr), _roomBmp(nullptr), _cursorNr(0), _picWindowX(0), _picWindowY(0), _randomSource("prince"),
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_invLineX(134), _invLineY(176), _invLine(5), _invLines(3), _invLineW(70), _invLineH(76), _maxInvW(72), _maxInvH(76),
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_invLineSkipX(2), _invLineSkipY(3), _showInventoryFlag(false), _inventoryBackgroundRemember(false),
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_mst_shadow(0), _mst_shadow2(0), _candleCounter(0), _invX1(53), _invY1(18), _invWidth(536), _invHeight(438),
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_invCurInside(false), _optionsFlag(false), _optionEnabled(0), _invExamY(120), _invMaxCount(2), _invCounter(0),
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_optionsMob(-1), _currentPointerNumber(1), _selectedMob(-1), _selectedItem(0), _selectedMode(0),
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_optionsWidth(210), _optionsHeight(170), _invOptionsWidth(210), _invOptionsHeight(130), _optionsStep(20),
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_invOptionsStep(20), _optionsNumber(7), _invOptionsNumber(5), _optionsColor1(236), _optionsColor2(252),
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_dialogWidth(600), _dialogHeight(0), _dialogLineSpace(10), _dialogColor1(220), _dialogColor2(223),
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_dialogFlag(false), _dialogLines(0), _dialogText(nullptr), _mouseFlag(1),
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_roomPathBitmap(nullptr), _roomPathBitmapTemp(nullptr), _coordsBufEnd(nullptr), _coordsBuf(nullptr), _coords(nullptr),
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_traceLineLen(0), _rembBitmapTemp(nullptr), _rembBitmap(nullptr), _rembMask(0), _rembX(0), _rembY(0), _fpX(0), _fpY(0),
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_checkBitmapTemp(nullptr), _checkBitmap(nullptr), _checkMask(0), _checkX(0), _checkY(0), _traceLineFirstPointFlag(false),
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_tracePointFirstPointFlag(false), _coordsBuf2(nullptr), _coords2(nullptr), _coordsBuf3(nullptr), _coords3(nullptr),
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_shanLen(0), _directionTable(nullptr), _currentMidi(0), _lightX(0), _lightY(0), _curveData(nullptr), _curvPos(0),
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_creditsData(nullptr), _creditsDataSize(0), _currentTime(0), _zoomBitmap(nullptr), _shadowBitmap(nullptr), _transTable(nullptr),
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_flcFrameSurface(nullptr), _shadScaleValue(0), _shadLineLen(0), _scaleValue(0), _dialogImage(nullptr), _mobTranslationData(nullptr),
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_mobTranslationSize(0), _missingVoice(false) {
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DebugMan.enableDebugChannel("script");
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memset(_audioStream, 0, sizeof(_audioStream));
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}
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PrinceEngine::~PrinceEngine() {
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delete _rnd;
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delete _cursor1;
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delete _cursor3;
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delete _midiPlayer;
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delete _script;
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delete _flags;
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delete _interpreter;
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delete _font;
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delete _roomBmp;
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delete _suitcaseBmp;
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delete _variaTxt;
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free(_talkTxt);
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free(_invTxt);
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free(_dialogDat);
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delete _graph;
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delete _room;
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//_debugger is deleted by Engine
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if (_cursor2 != nullptr) {
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_cursor2->free();
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delete _cursor2;
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}
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for (uint i = 0; i < _objList.size(); i++) {
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delete _objList[i];
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}
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_objList.clear();
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free(_objSlot);
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for (uint32 i = 0; i < _pscrList.size(); i++) {
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delete _pscrList[i];
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}
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_pscrList.clear();
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for (uint i = 0; i < _maskList.size(); i++) {
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free(_maskList[i]._data);
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}
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_maskList.clear();
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_drawNodeList.clear();
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clearBackAnimList();
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_backAnimList.clear();
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freeAllNormAnims();
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_normAnimList.clear();
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for (uint i = 0; i < _allInvList.size(); i++) {
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_allInvList[i]._surface->free();
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delete _allInvList[i]._surface;
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}
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_allInvList.clear();
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_optionsPic->free();
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delete _optionsPic;
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_optionsPicInInventory->free();
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delete _optionsPicInInventory;
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for (uint i = 0; i < _mainHero->_moveSet.size(); i++) {
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delete _mainHero->_moveSet[i];
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}
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for (uint i = 0; i < _secondHero->_moveSet.size(); i++) {
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delete _secondHero->_moveSet[i];
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}
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delete _mainHero;
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delete _secondHero;
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free(_roomPathBitmap);
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free(_roomPathBitmapTemp);
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free(_coordsBuf);
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_mobPriorityList.clear();
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freeAllSamples();
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free(_zoomBitmap);
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free(_shadowBitmap);
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free(_transTable);
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free(_curveData);
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free(_shadowLine);
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free(_creditsData);
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if (_dialogImage != nullptr) {
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_dialogImage->free();
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delete _dialogImage;
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}
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free(_mobTranslationData);
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}
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void PrinceEngine::init() {
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const Common::FSNode gameDataDir(ConfMan.getPath("path"));
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debugEngine("Adding all path: %s", gameDataDir.getPath().toString(Common::Path::kNativeSeparator).c_str());
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if (!(getFeatures() & GF_EXTRACTED)) {
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PtcArchive *all = new PtcArchive();
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if (!all->open("all/databank.ptc"))
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error("Can't open all/databank.ptc");
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PtcArchive *voices = new PtcArchive();
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if (!(getFeatures() & GF_NOVOICES)) {
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if (!voices->open("voices/databank.ptc"))
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error("Can't open voices/databank.ptc");
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}
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PtcArchive *sound = new PtcArchive();
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if (!sound->open("sound/databank.ptc"))
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error("Can't open sound/databank.ptc");
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SearchMan.addSubDirectoryMatching(gameDataDir, "all");
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// Prefix the archive names, so that "all" doesn't conflict with the
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// "all" directory, if that happens to be named in all lower case.
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// It isn't on the CD, but we should try to stay case-insensitive.
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SearchMan.add("_all", all);
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SearchMan.add("_voices", voices);
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SearchMan.add("_sound", sound);
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} else {
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SearchMan.addSubDirectoryMatching(gameDataDir, "all");
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SearchMan.addSubDirectoryMatching(gameDataDir, "voices");
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SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
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}
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if (getFeatures() & GF_TRANSLATED) {
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PtcArchive *translation = new PtcArchive();
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if (getFeatures() & GF_TRANSLATED) {
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if (!translation->openTranslation("prince_translation.dat"))
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error("Can't open prince_translation.dat");
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}
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SearchMan.add("translation", translation);
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}
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_graph = new GraphicsMan(this);
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_rnd = new Common::RandomSource("prince");
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_midiPlayer = new MusicPlayer(this);
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if (getLanguage() == Common::DE_DEU) {
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_font = new Font();
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Resource::loadResource(_font, "font3.raw", true);
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} else {
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_font = new Font();
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Resource::loadResource(_font, "font1.raw", true);
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}
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_suitcaseBmp = new MhwanhDecoder();
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Resource::loadResource(_suitcaseBmp, "walizka", true);
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_script = new Script(this);
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Resource::loadResource(_script, "skrypt.dat", true);
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_flags = new InterpreterFlags();
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_interpreter = new Interpreter(this, _script, _flags);
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_debugger = new Debugger(this, _flags);
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setDebugger(_debugger);
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_variaTxt = new VariaTxt();
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if (getFeatures() & GF_TRANSLATED) {
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Resource::loadResource(_variaTxt, "variatxt_translate.dat", true);
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} else {
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Resource::loadResource(_variaTxt, "variatxt.dat", true);
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}
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_cursor1 = new Cursor();
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Resource::loadResource(_cursor1, "mouse1.cur", true);
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_cursor3 = new Cursor();
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Resource::loadResource(_cursor3, "mouse2.cur", true);
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Common::SeekableReadStream *talkTxtStream;
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if (getFeatures() & GF_TRANSLATED) {
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talkTxtStream = SearchMan.createReadStreamForMember("talktxt_translate.dat");
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} else {
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talkTxtStream = SearchMan.createReadStreamForMember("talktxt.dat");
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}
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if (!talkTxtStream) {
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error("Can't load talkTxtStream");
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return;
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}
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_talkTxtSize = talkTxtStream->size();
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_talkTxt = (byte *)malloc(_talkTxtSize);
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talkTxtStream->read(_talkTxt, _talkTxtSize);
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delete talkTxtStream;
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Common::SeekableReadStream *invTxtStream;
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if (getFeatures() & GF_TRANSLATED) {
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invTxtStream = SearchMan.createReadStreamForMember("invtxt_translate.dat");
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} else {
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invTxtStream = SearchMan.createReadStreamForMember("invtxt.dat");
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}
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if (!invTxtStream) {
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error("Can't load invTxtStream");
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return;
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}
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_invTxtSize = invTxtStream->size();
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_invTxt = (byte *)malloc(_invTxtSize);
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invTxtStream->read(_invTxt, _invTxtSize);
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delete invTxtStream;
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loadAllInv();
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Common::SeekableReadStream *dialogDatStream = SearchMan.createReadStreamForMember("dialog.dat");
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if (!dialogDatStream) {
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error("Can't load dialogDatStream");
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return;
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}
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dialogDatStream = Resource::getDecompressedStream(dialogDatStream);
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_dialogDatSize = dialogDatStream->size();
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_dialogDat = (byte *)malloc(_dialogDatSize);
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dialogDatStream->read(_dialogDat, _dialogDatSize);
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delete dialogDatStream;
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_optionsPic = new Graphics::Surface();
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_optionsPic->create(_optionsWidth, _optionsHeight, Graphics::PixelFormat::createFormatCLUT8());
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Common::Rect picRect(0, 0, _optionsWidth, _optionsHeight);
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_optionsPic->fillRect(picRect, _graph->kShadowColor);
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_optionsPicInInventory = new Graphics::Surface();
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_optionsPicInInventory->create(_invOptionsWidth, _invOptionsHeight, Graphics::PixelFormat::createFormatCLUT8());
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Common::Rect invPicRect(0, 0, _invOptionsWidth, _invOptionsHeight);
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_optionsPicInInventory->fillRect(invPicRect, _graph->kShadowColor);
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_roomBmp = new Image::BitmapDecoder();
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_room = new Room();
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_mainHero = new Hero(this, _graph);
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_secondHero = new Hero(this, _graph);
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_secondHero->_maxBoredom = 140;
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_secondHero->loadAnimSet(3);
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_roomPathBitmap = (byte *)malloc(kPathBitmapLen);
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_roomPathBitmapTemp = (byte *)malloc(kPathBitmapLen);
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_coordsBuf = (byte *)malloc(kTracePts * 4);
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_coords = _coordsBuf;
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_coordsBufEnd = _coordsBuf + kTracePts * 4 - 4;
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BackgroundAnim tempBackAnim;
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tempBackAnim._seq._currRelative = 0;
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for (int i = 0; i < kMaxBackAnims; i++) {
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_backAnimList.push_back(tempBackAnim);
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}
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Anim tempAnim;
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tempAnim._animData = nullptr;
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tempAnim._shadowData = nullptr;
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for (int i = 0; i < kMaxNormAnims; i++) {
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_normAnimList.push_back(tempAnim);
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}
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_objSlot = (uint16 *)malloc(kMaxObjects * sizeof(uint16));
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for (int i = 0; i < kMaxObjects; i++) {
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_objSlot[i] = 0xFF;
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}
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_zoomBitmap = (byte *)malloc(kZoomBitmapLen);
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_shadowBitmap = (byte *)malloc(2 * kShadowBitmapSize);
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_transTable = (byte *)malloc(kTransTableSize);
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_curveData = (int16 *)malloc(2 * kCurveLen * sizeof(int16));
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_shadowLine = (byte *)malloc(kShadowLineArraySize);
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Common::SeekableReadStream *creditsDataStream;
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if (getFeatures() & GF_TRANSLATED) {
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creditsDataStream = SearchMan.createReadStreamForMember("credits_translate.dat");
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} else {
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creditsDataStream = SearchMan.createReadStreamForMember("credits.dat");
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}
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if (!creditsDataStream) {
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error("Can't load creditsDataStream");
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return;
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}
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_creditsDataSize = creditsDataStream->size();
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_creditsData = (byte *)malloc(_creditsDataSize);
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creditsDataStream->read(_creditsData, _creditsDataSize);
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delete creditsDataStream;
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if (getFeatures() & GF_TRANSLATED) {
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loadMobTranslationTexts();
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}
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}
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void PrinceEngine::showLogo() {
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MhwanhDecoder logo;
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if (Resource::loadResource(&logo, "logo.raw", true)) {
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loadSample(0, "LOGO.WAV");
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playSample(0, 0);
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_graph->draw(_graph->_frontScreen, logo.getSurface());
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_graph->change();
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_graph->update(_graph->_frontScreen);
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setPalette(logo.getPalette());
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uint32 logoStart = _system->getMillis();
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while (_system->getMillis() < logoStart + 5000) {
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Common::Event event;
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Common::EventManager *eventMan = _system->getEventManager();
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while (eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
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stopSample(0);
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return;
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}
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break;
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case Common::EVENT_LBUTTONDOWN:
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stopSample(0);
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return;
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default:
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break;
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}
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}
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if (shouldQuit()) {
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return;
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}
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}
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}
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}
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Common::Error PrinceEngine::run() {
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syncSoundSettings();
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int startGameSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1;
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init();
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if (startGameSlot == -1) {
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playVideo("topware.avi");
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showLogo();
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} else {
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loadLocation(59); // load intro location - easiest way to set everything up
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loadGame(startGameSlot);
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}
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mainLoop();
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return Common::kNoError;
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}
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void PrinceEngine::pauseEngineIntern(bool pause) {
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Engine::pauseEngineIntern(pause);
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if (pause) {
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_midiPlayer->pause();
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} else {
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_midiPlayer->resume();
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}
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}
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void PrinceEngine::setShadowScale(int32 shadowScale) {
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shadowScale = 100 - shadowScale;
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if (!shadowScale) {
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_shadScaleValue = 10000;
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} else {
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_shadScaleValue = 10000 / shadowScale;
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}
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}
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void PrinceEngine::plotShadowLinePoint(int x, int y, int color, void *data) {
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PrinceEngine *vm = (PrinceEngine *)data;
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WRITE_LE_UINT16(&vm->_shadowLine[vm->_shadLineLen * 4], x);
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WRITE_LE_UINT16(&vm->_shadowLine[vm->_shadLineLen * 4 + 2], y);
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vm->_shadLineLen++;
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}
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bool PrinceEngine::playNextFLCFrame() {
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if (!_flicPlayer.isVideoLoaded())
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return false;
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const Graphics::Surface *s = _flicPlayer.decodeNextFrame();
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if (s) {
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_graph->drawTransparentSurface(_graph->_frontScreen, 0, 0, s, 255);
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_graph->change();
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_flcFrameSurface = s;
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} else if (_flicLooped) {
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_flicPlayer.rewind();
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playNextFLCFrame();
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} else if (_flcFrameSurface) {
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_graph->drawTransparentSurface(_graph->_frontScreen, 0, 0, _flcFrameSurface, 255);
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_graph->change();
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|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void PrinceEngine::loadMobTranslationTexts() {
|
|
Common::SeekableReadStream *mobTranslationStream = SearchMan.createReadStreamForMember("mob_translate.dat");
|
|
if (!mobTranslationStream) {
|
|
error("Can't load mob_translate.dat");
|
|
}
|
|
_mobTranslationSize = mobTranslationStream->size();
|
|
_mobTranslationData = (byte *)malloc(_mobTranslationSize);
|
|
mobTranslationStream->read(_mobTranslationData, _mobTranslationSize);
|
|
delete mobTranslationStream;
|
|
}
|
|
|
|
void PrinceEngine::setMobTranslationTexts() {
|
|
int locationOffset = READ_LE_UINT16(_mobTranslationData + (_locationNr - 1) * 2);
|
|
if (locationOffset) {
|
|
byte *locationText = _mobTranslationData + locationOffset;
|
|
for (uint i = 0; i < _mobList.size(); i++) {
|
|
byte c;
|
|
locationText++;
|
|
_mobList[i]._name.clear();
|
|
while ((c = *locationText)) {
|
|
_mobList[i]._name += c;
|
|
locationText++;
|
|
}
|
|
locationText++;
|
|
_mobList[i]._examText.clear();
|
|
c = *locationText;
|
|
locationText++;
|
|
if (c) {
|
|
_mobList[i]._examText += c;
|
|
do {
|
|
c = *locationText;
|
|
_mobList[i]._examText += c;
|
|
locationText++;
|
|
} while (c != 255);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::keyHandler(Common::Event event) {
|
|
uint16 nChar = event.kbd.keycode;
|
|
switch (nChar) {
|
|
case Common::KEYCODE_F1:
|
|
if (canLoadGameStateCurrently())
|
|
scummVMSaveLoadDialog(false);
|
|
break;
|
|
case Common::KEYCODE_F2:
|
|
if (canSaveGameStateCurrently())
|
|
scummVMSaveLoadDialog(true);
|
|
break;
|
|
case Common::KEYCODE_z:
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
_flags->setFlagValue(Flags::MBFLAG, 1);
|
|
}
|
|
break;
|
|
case Common::KEYCODE_x:
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
_flags->setFlagValue(Flags::MBFLAG, 2);
|
|
}
|
|
break;
|
|
case Common::KEYCODE_ESCAPE:
|
|
_flags->setFlagValue(Flags::ESCAPED2, 1);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::printAt(uint32 slot, uint8 color, char *s, uint16 x, uint16 y) {
|
|
debugC(1, DebugChannel::kEngine, "PrinceEngine::printAt slot %d, color %d, x %02d, y %02d, str %s", slot, color, x, y, s);
|
|
|
|
if (getLanguage() == Common::DE_DEU)
|
|
correctStringDEU(s);
|
|
|
|
Text &text = _textSlots[slot];
|
|
text._str = s;
|
|
text._x = x;
|
|
text._y = y;
|
|
text._color = color;
|
|
int lines = calcTextLines(s);
|
|
text._time = calcTextTime(lines);
|
|
}
|
|
|
|
int PrinceEngine::calcTextLines(const char *s) {
|
|
int lines = 1;
|
|
while (*s) {
|
|
if (*s == '\n') {
|
|
lines++;
|
|
}
|
|
s++;
|
|
}
|
|
return lines;
|
|
}
|
|
|
|
int PrinceEngine::calcTextTime(int numberOfLines) {
|
|
return numberOfLines * 30;
|
|
}
|
|
|
|
void PrinceEngine::correctStringDEU(char *s) {
|
|
while (*s) {
|
|
switch (*s) {
|
|
case '\xc4':
|
|
*s = '\x83';
|
|
break;
|
|
case '\xd6':
|
|
*s = '\x84';
|
|
break;
|
|
case '\xdc':
|
|
*s = '\x85';
|
|
break;
|
|
case '\xdf':
|
|
*s = '\x7f';
|
|
break;
|
|
case '\xe4':
|
|
*s = '\x80';
|
|
break;
|
|
case '\xf6':
|
|
*s = '\x81';
|
|
break;
|
|
case '\xfc':
|
|
*s = '\x82';
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
s++;
|
|
}
|
|
}
|
|
|
|
uint32 PrinceEngine::getTextWidth(const char *s) {
|
|
uint16 textW = 0;
|
|
while (*s) {
|
|
textW += _font->getCharWidth(*s) + _font->getKerningOffset(0, 0);
|
|
s++;
|
|
}
|
|
return textW;
|
|
}
|
|
|
|
void PrinceEngine::showTexts(Graphics::Surface *screen) {
|
|
for (uint32 slot = 0; slot < kMaxTexts; slot++) {
|
|
|
|
if (_showInventoryFlag && slot) {
|
|
// only slot 0 for inventory
|
|
break;
|
|
}
|
|
|
|
Text& text = _textSlots[slot];
|
|
if (!text._str && !text._time) {
|
|
continue;
|
|
}
|
|
|
|
int x = text._x;
|
|
int y = text._y;
|
|
|
|
if (!_showInventoryFlag) {
|
|
x -= _picWindowX;
|
|
y -= _picWindowY;
|
|
}
|
|
|
|
Common::Array<Common::String> lines;
|
|
_font->wordWrapText(text._str, _graph->_frontScreen->w, lines);
|
|
|
|
int wideLine = 0;
|
|
for (uint i = 0; i < lines.size(); i++) {
|
|
int textLen = getTextWidth(lines[i].c_str());
|
|
if (textLen > wideLine) {
|
|
wideLine = textLen;
|
|
}
|
|
}
|
|
|
|
int leftBorderText = 6;
|
|
if (x + wideLine / 2 > kNormalWidth - leftBorderText) {
|
|
x = kNormalWidth - leftBorderText - wideLine / 2;
|
|
}
|
|
|
|
if (x - wideLine / 2 < leftBorderText) {
|
|
x = leftBorderText + wideLine / 2;
|
|
}
|
|
|
|
int textSkip = 2;
|
|
for (uint i = 0; i < lines.size(); i++) {
|
|
int drawX = x - getTextWidth(lines[i].c_str()) / 2;
|
|
int drawY = y - 10 - (lines.size() - i) * (_font->getFontHeight() - textSkip);
|
|
if (drawX < 0) {
|
|
drawX = 0;
|
|
}
|
|
if (drawY < 0) {
|
|
drawY = 0;
|
|
}
|
|
_font->drawString(screen, lines[i], drawX, drawY, screen->w, text._color);
|
|
}
|
|
|
|
text._time--;
|
|
if (!text._time) {
|
|
text._str = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::pausePrinceEngine(int fps) {
|
|
int delay = 1000 / fps - int32(_system->getMillis() - _currentTime);
|
|
delay = delay < 0 ? 0 : delay;
|
|
_system->delayMillis(delay);
|
|
_currentTime = _system->getMillis();
|
|
}
|
|
|
|
void PrinceEngine::leftMouseButton() {
|
|
_flags->setFlagValue(Flags::ESCAPED2, 1); // skip intro animation
|
|
_flags->setFlagValue(Flags::LMOUSE, 1);
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
_flags->setFlagValue(Flags::MBFLAG, 1);
|
|
}
|
|
if (_mouseFlag) {
|
|
int option = 0;
|
|
int optionEvent = -1;
|
|
|
|
if (_optionsFlag) {
|
|
if (_optionEnabled < _optionsNumber && _optionEnabled != -1) {
|
|
option = _optionEnabled;
|
|
_optionsFlag = 0;
|
|
} else {
|
|
return;
|
|
}
|
|
} else {
|
|
_optionsMob = _selectedMob;
|
|
if (_optionsMob == -1) {
|
|
walkTo();
|
|
return;
|
|
}
|
|
option = 0;
|
|
}
|
|
//do_option
|
|
if (_currentPointerNumber != 2) {
|
|
//skip_use_code
|
|
int optionScriptOffset = _room->getOptionOffset(option);
|
|
if (optionScriptOffset != 0) {
|
|
optionEvent = _script->scanMobEvents(_optionsMob, optionScriptOffset);
|
|
}
|
|
if (optionEvent == -1) {
|
|
if (!option) {
|
|
walkTo();
|
|
return;
|
|
} else {
|
|
optionEvent = _script->getOptionStandardOffset(option);
|
|
}
|
|
}
|
|
} else if (_selectedMode) {
|
|
//give_item
|
|
if (_room->_itemGive) {
|
|
optionEvent = _script->scanMobEventsWithItem(_optionsMob, _room->_itemGive, _selectedItem);
|
|
}
|
|
if (optionEvent == -1) {
|
|
//standard_giveitem
|
|
optionEvent = _script->_scriptInfo.stdGiveItem;
|
|
}
|
|
} else {
|
|
if (_room->_itemUse) {
|
|
optionEvent = _script->scanMobEventsWithItem(_optionsMob, _room->_itemUse, _selectedItem);
|
|
_flags->setFlagValue(Flags::SELITEM, _selectedItem);
|
|
}
|
|
if (optionEvent == -1) {
|
|
//standard_useitem
|
|
optionEvent = _script->_scriptInfo.stdUseItem;
|
|
}
|
|
}
|
|
_interpreter->storeNewPC(optionEvent);
|
|
_flags->setFlagValue(Flags::CURRMOB, _selectedMob);
|
|
_selectedMob = -1;
|
|
_optionsMob = -1;
|
|
} else {
|
|
if (!_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
if (!_flags->getFlagValue(Flags::NOCLSTEXT)) {
|
|
for (int slot = 0; slot < kMaxTexts; slot++) {
|
|
if (slot != 9) {
|
|
Text& text = _textSlots[slot];
|
|
if (!text._str) {
|
|
continue;
|
|
}
|
|
text._str = nullptr;
|
|
text._time = 0;
|
|
}
|
|
}
|
|
_mainHero->_talkTime = 0;
|
|
_secondHero->_talkTime = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::rightMouseButton() {
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
_flags->setFlagValue(Flags::MBFLAG, 2);
|
|
}
|
|
if (_mouseFlag && _mouseFlag != 3) {
|
|
_mainHero->freeOldMove();
|
|
_secondHero->freeOldMove();
|
|
_interpreter->storeNewPC(0);
|
|
if (_currentPointerNumber < 2) {
|
|
enableOptions(true);
|
|
} else {
|
|
_currentPointerNumber = 1;
|
|
changeCursor(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::createDialogBox(int dialogBoxNr) {
|
|
_dialogLines = 0;
|
|
int amountOfDialogOptions = 0;
|
|
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
|
|
|
|
byte c;
|
|
int sentenceNumber;
|
|
_dialogText = _dialogBoxAddr[dialogBoxNr];
|
|
byte *dialogText = _dialogText;
|
|
|
|
while ((sentenceNumber = *dialogText) != 0xFF) {
|
|
dialogText++;
|
|
if (!(dialogDataValue & (1 << sentenceNumber))) {
|
|
_dialogLines += calcTextLines((const char *)dialogText);
|
|
amountOfDialogOptions++;
|
|
}
|
|
do {
|
|
c = *dialogText;
|
|
dialogText++;
|
|
} while (c);
|
|
}
|
|
|
|
_dialogHeight = _font->getFontHeight() * _dialogLines + _dialogLineSpace * (amountOfDialogOptions + 1);
|
|
_dialogImage = new Graphics::Surface();
|
|
_dialogImage->create(_dialogWidth, _dialogHeight, Graphics::PixelFormat::createFormatCLUT8());
|
|
Common::Rect dBoxRect(0, 0, _dialogWidth, _dialogHeight);
|
|
_dialogImage->fillRect(dBoxRect, _graph->kShadowColor);
|
|
}
|
|
|
|
void PrinceEngine::dialogRun() {
|
|
|
|
_dialogFlag = true;
|
|
|
|
while (!shouldQuit()) {
|
|
|
|
_interpreter->stepBg();
|
|
drawScreen();
|
|
|
|
int dialogX = (640 - _dialogWidth) / 2;
|
|
int dialogY = 460 - _dialogHeight;
|
|
_graph->drawAsShadowSurface(_graph->_frontScreen, dialogX, dialogY, _dialogImage, _graph->_shadowTable50);
|
|
|
|
int dialogSkipLeft = 14;
|
|
int dialogSkipUp = 10;
|
|
|
|
int dialogTextX = dialogX + dialogSkipLeft;
|
|
int dialogTextY = dialogY + dialogSkipUp;
|
|
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
|
|
byte c;
|
|
int sentenceNumber;
|
|
byte *dialogText = _dialogText;
|
|
byte *dialogCurrentText = nullptr;
|
|
int dialogSelected = -1;
|
|
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
|
|
|
|
while ((sentenceNumber = *dialogText) != 0xFF) {
|
|
dialogText++;
|
|
int actualColor = _dialogColor1;
|
|
|
|
if (!(dialogDataValue & (1 << sentenceNumber))) {
|
|
if (getLanguage() == Common::DE_DEU) {
|
|
correctStringDEU((char *)dialogText);
|
|
}
|
|
Common::Array<Common::String> lines;
|
|
_font->wordWrapText((const char *)dialogText, _graph->_frontScreen->w, lines);
|
|
|
|
Common::Rect dialogOption(dialogTextX, dialogTextY - dialogSkipUp / 2, dialogX + _dialogWidth - dialogSkipLeft, dialogTextY + lines.size() * _font->getFontHeight() + dialogSkipUp / 2 - 1);
|
|
if (dialogOption.contains(mousePos)) {
|
|
actualColor = _dialogColor2;
|
|
dialogSelected = sentenceNumber;
|
|
dialogCurrentText = dialogText;
|
|
}
|
|
|
|
for (uint j = 0; j < lines.size(); j++) {
|
|
_font->drawString(_graph->_frontScreen, lines[j], dialogTextX, dialogTextY, _graph->_frontScreen->w, actualColor);
|
|
dialogTextY += _font->getFontHeight();
|
|
}
|
|
dialogTextY += _dialogLineSpace;
|
|
}
|
|
do {
|
|
c = *dialogText;
|
|
dialogText++;
|
|
} while (c);
|
|
}
|
|
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
while (eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
keyHandler(event);
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
if (dialogSelected != -1) {
|
|
dialogLeftMouseButton(dialogCurrentText, dialogSelected);
|
|
_dialogFlag = false;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
|
|
if (!_dialogFlag) {
|
|
break;
|
|
}
|
|
|
|
|
|
_graph->update(_graph->_frontScreen);
|
|
pausePrinceEngine();
|
|
}
|
|
_dialogImage->free();
|
|
delete _dialogImage;
|
|
_dialogImage = nullptr;
|
|
_dialogFlag = false;
|
|
}
|
|
|
|
void PrinceEngine::dialogLeftMouseButton(byte *string, int dialogSelected) {
|
|
_interpreter->setString(string);
|
|
talkHero(0);
|
|
|
|
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
|
|
dialogDataValue |= (1u << dialogSelected);
|
|
WRITE_LE_UINT32(_dialogData, dialogDataValue);
|
|
|
|
_flags->setFlagValue(Flags::BOXSEL, dialogSelected + 1);
|
|
setVoice(0, 28, dialogSelected + 1);
|
|
|
|
_flags->setFlagValue(Flags::VOICE_H_LINE, _dialogOptLines[dialogSelected * 4]);
|
|
_flags->setFlagValue(Flags::VOICE_A_LINE, _dialogOptLines[dialogSelected * 4 + 1]);
|
|
_flags->setFlagValue(Flags::VOICE_B_LINE, _dialogOptLines[dialogSelected * 4 + 2]);
|
|
|
|
_interpreter->setString(_dialogOptAddr[dialogSelected]);
|
|
}
|
|
|
|
void PrinceEngine::talkHero(int slot) {
|
|
// heroSlot = textSlot (slot 0 or 1)
|
|
Text &text = _textSlots[slot];
|
|
int lines = calcTextLines((const char *)_interpreter->getString());
|
|
int time = lines * 30;
|
|
|
|
if (slot == 0) {
|
|
text._color = 220; // TODO - test this
|
|
_mainHero->_state = Hero::kHeroStateTalk;
|
|
_mainHero->_talkTime = time;
|
|
text._x = _mainHero->_middleX;
|
|
text._y = _mainHero->_middleY - _mainHero->_scaledFrameYSize;
|
|
} else {
|
|
text._color = _flags->getFlagValue(Flags::KOLOR); // TODO - test this
|
|
_secondHero->_state = Hero::kHeroStateTalk;
|
|
_secondHero->_talkTime = time;
|
|
text._x = _secondHero->_middleX;
|
|
text._y = _secondHero->_middleY - _secondHero->_scaledFrameYSize;
|
|
}
|
|
text._time = time;
|
|
if (getLanguage() == Common::DE_DEU) {
|
|
correctStringDEU((char *)_interpreter->getString());
|
|
}
|
|
text._str = (const char *)_interpreter->getString();
|
|
_interpreter->increaseString();
|
|
}
|
|
|
|
void PrinceEngine::getCurve() {
|
|
_flags->setFlagValue(Flags::TORX1, _curveData[_curvPos]);
|
|
_flags->setFlagValue(Flags::TORY1, _curveData[_curvPos + 1]);
|
|
_curvPos += 2;
|
|
}
|
|
|
|
void PrinceEngine::makeCurve() {
|
|
_curvPos = 0;
|
|
int x1 = _flags->getFlagValue(Flags::TORX1);
|
|
int y1 = _flags->getFlagValue(Flags::TORY1);
|
|
int x2 = _flags->getFlagValue(Flags::TORX2);
|
|
int y2 = _flags->getFlagValue(Flags::TORY2);
|
|
|
|
for (int i = 0; i < kCurveLen; i++) {
|
|
int sum1 = x1 * curveValues[i][0];
|
|
sum1 += (x2 + (x1 - x2) / 2) * curveValues[i][1];
|
|
sum1 += x2 * curveValues[i][2];
|
|
sum1 += x2 * curveValues[i][3];
|
|
|
|
int sum2 = y1 * curveValues[i][0];
|
|
sum2 += (y2 - 20) * curveValues[i][1];
|
|
sum2 += (y2 - 10) * curveValues[i][2];
|
|
sum2 += y2 * curveValues[i][3];
|
|
|
|
_curveData[i * 2] = (sum1 >> 15);
|
|
_curveData[i * 2 + 1] = (sum2 >> 15);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::mouseWeirdo() {
|
|
if (_mouseFlag == 3) {
|
|
int weirdDir = _randomSource.getRandomNumber(3);
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
switch (weirdDir) {
|
|
case 0:
|
|
mousePos.x += kCelStep;
|
|
break;
|
|
case 1:
|
|
mousePos.x -= kCelStep;
|
|
break;
|
|
case 2:
|
|
mousePos.y += kCelStep;
|
|
break;
|
|
case 3:
|
|
mousePos.y -= kCelStep;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
mousePos.x = CLIP(mousePos.x, (int16) 315, (int16) 639);
|
|
_flags->setFlagValue(Flags::MXFLAG, mousePos.x);
|
|
mousePos.y = CLIP(mousePos.y, (int16) 0, (int16) 170);
|
|
_flags->setFlagValue(Flags::MYFLAG, mousePos.y);
|
|
_system->warpMouse(mousePos.x, mousePos.y);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::showPower() {
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
int power = _flags->getFlagValue(Flags::POWER);
|
|
|
|
byte *dst = (byte *)_graph->_frontScreen->getBasePtr(kPowerBarPosX, kPowerBarPosY);
|
|
for (int y = 0; y < kPowerBarHeight; y++) {
|
|
byte *dst2 = dst;
|
|
for (int x = 0; x < kPowerBarWidth; x++, dst2++) {
|
|
*dst2 = kPowerBarBackgroundColor;
|
|
}
|
|
dst += _graph->_frontScreen->pitch;
|
|
}
|
|
|
|
if (power) {
|
|
dst = (byte *)_graph->_frontScreen->getBasePtr(kPowerBarPosX, kPowerBarGreenPosY);
|
|
for (int y = 0; y < kPowerBarGreenHeight; y++) {
|
|
byte *dst2 = dst;
|
|
for (int x = 0; x < power + 1; x++, dst2++) {
|
|
if (x < 58) {
|
|
*dst2 = kPowerBarGreenColor1;
|
|
} else {
|
|
*dst2 = kPowerBarGreenColor2;
|
|
}
|
|
}
|
|
dst += _graph->_frontScreen->pitch;
|
|
}
|
|
}
|
|
|
|
_graph->change();
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::scrollCredits() {
|
|
byte *scrollAdress = _creditsData;
|
|
while (!shouldQuit()) {
|
|
for (int scrollPos = 0; scrollPos > -23; scrollPos--) {
|
|
const Graphics::Surface *roomSurface = _roomBmp->getSurface();
|
|
if (roomSurface) {
|
|
_graph->draw(_graph->_frontScreen, roomSurface);
|
|
}
|
|
char *s = (char *)scrollAdress;
|
|
int drawY = scrollPos;
|
|
for (int i = 0; i < 22; i++) {
|
|
Common::String line;
|
|
char *linePos = s;
|
|
while ((*linePos != 13)) {
|
|
line += *linePos;
|
|
linePos++;
|
|
}
|
|
if (!line.empty()) {
|
|
int drawX = (kNormalWidth - getTextWidth(line.c_str())) / 2;
|
|
_font->drawString(_graph->_frontScreen, line, drawX, drawY, _graph->_frontScreen->w, 217);
|
|
}
|
|
|
|
char letter1;
|
|
bool gotIt1 = false;
|
|
do {
|
|
letter1 = *s;
|
|
s++;
|
|
if (letter1 == 13) {
|
|
if (*s == 10) {
|
|
s++;
|
|
}
|
|
if (*s != 35) {
|
|
gotIt1 = true;
|
|
}
|
|
break;
|
|
}
|
|
} while (letter1 != 35);
|
|
|
|
if (gotIt1) {
|
|
drawY += 23;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
while (eventMan->pollEvent(event)) {
|
|
if (event.type == Common::EVENT_KEYDOWN) {
|
|
if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
|
|
blackPalette();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
_graph->change();
|
|
_graph->update(_graph->_frontScreen);
|
|
pausePrinceEngine(kFPS * 2);
|
|
}
|
|
char letter2;
|
|
byte *scan2 = scrollAdress;
|
|
bool gotIt2 = false;
|
|
do {
|
|
letter2 = *scan2;
|
|
scan2++;
|
|
if (letter2 == 13) {
|
|
if (*scan2 == 10) {
|
|
scan2++;
|
|
}
|
|
if (*scan2 != 35) {
|
|
gotIt2 = true;
|
|
}
|
|
break;
|
|
}
|
|
} while (letter2 != 35);
|
|
if (gotIt2) {
|
|
scrollAdress = scan2;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
blackPalette();
|
|
}
|
|
|
|
void PrinceEngine::mainLoop() {
|
|
changeCursor(0);
|
|
_currentTime = _system->getMillis();
|
|
|
|
while (!shouldQuit()) {
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
while (eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
keyHandler(event);
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
leftMouseButton();
|
|
break;
|
|
case Common::EVENT_RBUTTONDOWN:
|
|
rightMouseButton();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
|
|
// for "throw a rock" mini-game
|
|
mouseWeirdo();
|
|
|
|
_interpreter->stepBg();
|
|
_interpreter->stepFg();
|
|
|
|
drawScreen();
|
|
|
|
_graph->update(_graph->_frontScreen);
|
|
|
|
openInventoryCheck();
|
|
|
|
pausePrinceEngine();
|
|
}
|
|
}
|
|
|
|
} // End of namespace Prince
|