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ed8682dfba
Game object save methods were being patched out by default, while their restore methods weren't. This suppressed some game-specific behavior and created a mismatch that could corrupt saves. - PEPPER saves at start of game no longer crash - KQ5 FM Towns now works with ScummVM restore UI - LSL6 auto save timer no longer launches ScummVM save UI - QFG3 no longer requires special handling Fixes bug #15212 |
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.. | ||
engine | ||
graphics | ||
parser | ||
resource | ||
sound | ||
video | ||
configure.engine | ||
console.cpp | ||
console.h | ||
credits.pl | ||
debug.h | ||
detection_internal.h | ||
detection_options.h | ||
detection_tables.h | ||
detection.cpp | ||
detection.h | ||
dialogs.cpp | ||
dialogs.h | ||
event.cpp | ||
event.h | ||
metaengine.cpp | ||
module.mk | ||
POTFILES | ||
sci.cpp | ||
sci.h | ||
util.cpp | ||
util.h | ||
version.h |