scummvm/engines/scumm/he/animation_he.cpp
2024-04-26 23:21:29 +02:00

204 lines
5.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifdef ENABLE_HE
#include "common/scummsys.h"
#include "scumm/he/animation_he.h"
#include "scumm/he/intern_he.h"
#include "video/smk_decoder.h"
#ifdef USE_BINK
#include "video/bink_decoder.h"
#endif
namespace Audio {
class Mixer;
}
namespace Scumm {
MoviePlayer::MoviePlayer(ScummEngine_v90he *vm, Audio::Mixer *mixer) : _vm(vm) {
#ifdef USE_BINK
if (_vm->_game.heversion >= 100 && (_vm->_game.features & GF_16BIT_COLOR))
_video = new Video::BinkDecoder();
else
#endif
_video = new Video::SmackerDecoder();
_flags = 0;
_wizResNum = 0;
}
MoviePlayer::~MoviePlayer() {
delete _video;
}
int MoviePlayer::getImageNum() {
if (!_video->isVideoLoaded())
return 0;
return _wizResNum;
}
int MoviePlayer::load(const Common::Path &filename, int flags, int image) {
if (_video->isVideoLoaded())
_video->close();
if (!_video->loadFile(filename)) {
warning("Failed to load video file %s", filename.toString().c_str());
return -1;
}
// Ensure that Bink will use our PixelFormat
_video->setOutputPixelFormat(g_system->getScreenFormat());
_video->start();
debug(1, "Playing video %s", filename.toString().c_str());
int bitsPerPixel = (_vm->_game.features & GF_16BIT_COLOR) ? 16 : 8;
if (flags & vfImageSurface)
_vm->_wiz->dwCreateRawWiz(image, _video->getWidth(), _video->getHeight(), kCWFDefault, bitsPerPixel, 0, 0);
_flags = flags;
_wizResNum = image;
return 0;
}
void MoviePlayer::copyFrameToBuffer(byte *dst, int dstType, uint x, uint y, uint pitch) {
uint h = _video->getHeight();
uint w = _video->getWidth();
const Graphics::Surface *surface = _video->decodeNextFrame();
if (!surface)
return;
const byte *src = (const byte *)surface->getPixels();
if (_video->hasDirtyPalette())
_vm->setPaletteFromPtr(_video->getPalette(), 256);
if (_vm->_game.features & GF_16BIT_COLOR) {
if (surface->format.bytesPerPixel == 1) {
dst += y * pitch + x * 2;
do {
for (uint i = 0; i < w; i++) {
uint16 color = READ_LE_UINT16(_vm->_hePalettes + _vm->_hePaletteSlot + 768 + src[i] * 2);
switch (dstType) {
case kDstScreen:
WRITE_UINT16(dst + i * 2, color);
break;
case kDstResource:
WRITE_LE_UINT16(dst + i * 2, color);
break;
default:
error("copyFrameToBuffer: Unknown dstType %d", dstType);
}
}
dst += pitch;
src += w;
} while (--h);
} else {
dst += y * pitch + x * 2;
do {
for (uint i = 0; i < w; i++) {
uint16 color = *((const uint16 *)src + i);
switch (dstType) {
case kDstScreen:
WRITE_UINT16(dst + i * 2, color);
break;
case kDstResource:
WRITE_LE_UINT16(dst + i * 2, color);
break;
default:
error("copyFrameToBuffer: Unknown dstType %d", dstType);
}
}
dst += pitch;
src += surface->pitch;
} while (--h);
}
} else {
dst += y * pitch + x;
do {
memcpy(dst, src, w);
dst += pitch;
src += w;
} while (--h);
}
}
void MoviePlayer::handleNextFrame() {
if (!_video->isVideoLoaded())
return;
VirtScreen *pvs = &_vm->_virtscr[kMainVirtScreen];
if (_flags & vfImageSurface) {
uint8 *dstPtr = _vm->getResourceAddress(rtImage, _wizResNum);
assert(dstPtr);
uint8 *dst = _vm->findWrappedBlock(MKTAG('W','I','Z','D'), dstPtr, 0, 0);
assert(dst);
copyFrameToBuffer(dst, kDstResource, 0, 0, _vm->_screenWidth * _vm->_bytesPerPixel);
} else if (_flags & vfBackground) {
copyFrameToBuffer(pvs->getBackPixels(0, 0), kDstScreen, 0, 0, pvs->pitch);
Common::Rect imageRect(_video->getWidth(), _video->getHeight());
_vm->backgroundToForegroundBlit(imageRect);
} else {
copyFrameToBuffer(pvs->getPixels(0, 0), kDstScreen, 0, 0, pvs->pitch);
Common::Rect imageRect(_video->getWidth(), _video->getHeight());
_vm->markRectAsDirty(kMainVirtScreen, imageRect);
}
if (_video->endOfVideo())
_video->close();
}
void MoviePlayer::close() {
_video->close();
}
int MoviePlayer::getWidth() const {
return _video->getWidth();
}
int MoviePlayer::getHeight() const {
return _video->getHeight();
}
int MoviePlayer::getFrameCount() const {
return _video->getFrameCount();
}
int MoviePlayer::getCurFrame() const {
return _video->endOfVideo() ? -1 : _video->getCurFrame() + 1;
}
} // End of namespace Scumm
#endif // ENABLE_HE