mirror of
https://github.com/libretro/scummvm.git
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204 lines
5.0 KiB
C++
204 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifdef ENABLE_HE
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#include "common/scummsys.h"
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#include "scumm/he/animation_he.h"
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#include "scumm/he/intern_he.h"
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#include "video/smk_decoder.h"
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#ifdef USE_BINK
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#include "video/bink_decoder.h"
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#endif
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namespace Audio {
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class Mixer;
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}
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namespace Scumm {
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MoviePlayer::MoviePlayer(ScummEngine_v90he *vm, Audio::Mixer *mixer) : _vm(vm) {
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#ifdef USE_BINK
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if (_vm->_game.heversion >= 100 && (_vm->_game.features & GF_16BIT_COLOR))
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_video = new Video::BinkDecoder();
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else
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#endif
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_video = new Video::SmackerDecoder();
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_flags = 0;
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_wizResNum = 0;
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}
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MoviePlayer::~MoviePlayer() {
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delete _video;
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}
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int MoviePlayer::getImageNum() {
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if (!_video->isVideoLoaded())
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return 0;
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return _wizResNum;
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}
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int MoviePlayer::load(const Common::Path &filename, int flags, int image) {
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if (_video->isVideoLoaded())
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_video->close();
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if (!_video->loadFile(filename)) {
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warning("Failed to load video file %s", filename.toString().c_str());
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return -1;
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}
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// Ensure that Bink will use our PixelFormat
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_video->setOutputPixelFormat(g_system->getScreenFormat());
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_video->start();
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debug(1, "Playing video %s", filename.toString().c_str());
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int bitsPerPixel = (_vm->_game.features & GF_16BIT_COLOR) ? 16 : 8;
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if (flags & vfImageSurface)
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_vm->_wiz->dwCreateRawWiz(image, _video->getWidth(), _video->getHeight(), kCWFDefault, bitsPerPixel, 0, 0);
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_flags = flags;
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_wizResNum = image;
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return 0;
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}
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void MoviePlayer::copyFrameToBuffer(byte *dst, int dstType, uint x, uint y, uint pitch) {
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uint h = _video->getHeight();
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uint w = _video->getWidth();
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const Graphics::Surface *surface = _video->decodeNextFrame();
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if (!surface)
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return;
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const byte *src = (const byte *)surface->getPixels();
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if (_video->hasDirtyPalette())
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_vm->setPaletteFromPtr(_video->getPalette(), 256);
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if (_vm->_game.features & GF_16BIT_COLOR) {
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if (surface->format.bytesPerPixel == 1) {
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dst += y * pitch + x * 2;
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do {
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for (uint i = 0; i < w; i++) {
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uint16 color = READ_LE_UINT16(_vm->_hePalettes + _vm->_hePaletteSlot + 768 + src[i] * 2);
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switch (dstType) {
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case kDstScreen:
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WRITE_UINT16(dst + i * 2, color);
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break;
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case kDstResource:
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WRITE_LE_UINT16(dst + i * 2, color);
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break;
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default:
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error("copyFrameToBuffer: Unknown dstType %d", dstType);
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}
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}
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dst += pitch;
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src += w;
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} while (--h);
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} else {
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dst += y * pitch + x * 2;
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do {
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for (uint i = 0; i < w; i++) {
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uint16 color = *((const uint16 *)src + i);
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switch (dstType) {
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case kDstScreen:
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WRITE_UINT16(dst + i * 2, color);
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break;
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case kDstResource:
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WRITE_LE_UINT16(dst + i * 2, color);
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break;
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default:
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error("copyFrameToBuffer: Unknown dstType %d", dstType);
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}
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}
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dst += pitch;
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src += surface->pitch;
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} while (--h);
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}
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} else {
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dst += y * pitch + x;
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do {
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memcpy(dst, src, w);
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dst += pitch;
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src += w;
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} while (--h);
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}
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}
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void MoviePlayer::handleNextFrame() {
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if (!_video->isVideoLoaded())
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return;
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VirtScreen *pvs = &_vm->_virtscr[kMainVirtScreen];
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if (_flags & vfImageSurface) {
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uint8 *dstPtr = _vm->getResourceAddress(rtImage, _wizResNum);
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assert(dstPtr);
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uint8 *dst = _vm->findWrappedBlock(MKTAG('W','I','Z','D'), dstPtr, 0, 0);
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assert(dst);
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copyFrameToBuffer(dst, kDstResource, 0, 0, _vm->_screenWidth * _vm->_bytesPerPixel);
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} else if (_flags & vfBackground) {
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copyFrameToBuffer(pvs->getBackPixels(0, 0), kDstScreen, 0, 0, pvs->pitch);
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Common::Rect imageRect(_video->getWidth(), _video->getHeight());
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_vm->backgroundToForegroundBlit(imageRect);
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} else {
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copyFrameToBuffer(pvs->getPixels(0, 0), kDstScreen, 0, 0, pvs->pitch);
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Common::Rect imageRect(_video->getWidth(), _video->getHeight());
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_vm->markRectAsDirty(kMainVirtScreen, imageRect);
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}
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if (_video->endOfVideo())
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_video->close();
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}
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void MoviePlayer::close() {
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_video->close();
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}
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int MoviePlayer::getWidth() const {
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return _video->getWidth();
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}
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int MoviePlayer::getHeight() const {
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return _video->getHeight();
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}
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int MoviePlayer::getFrameCount() const {
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return _video->getFrameCount();
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}
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int MoviePlayer::getCurFrame() const {
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return _video->endOfVideo() ? -1 : _video->getCurFrame() + 1;
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}
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} // End of namespace Scumm
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#endif // ENABLE_HE
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