mirror of
https://github.com/libretro/scummvm.git
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69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCUMM_MACGUI_MACGUI_LOOM_H
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#define SCUMM_MACGUI_MACGUI_LOOM_H
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#include "common/events.h"
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#include "common/rect.h"
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#include "common/str.h"
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namespace Scumm {
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class MacGuiImpl;
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class MacLoomGui : public MacGuiImpl {
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public:
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MacLoomGui(ScummEngine *vm, const Common::Path &resourceFile);
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~MacLoomGui();
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const Common::String name() const { return "Loom"; }
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bool handleEvent(Common::Event event);
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const Graphics::Font *getFontByScummId(int32 id);
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void setupCursor(int &width, int &height, int &hotspotX, int &hotspotY, int &animate);
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void resetAfterLoad();
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void update(int delta);
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void runDraftsInventory();
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protected:
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bool getFontParams(FontId fontId, int &id, int &size, int &slant) const;
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bool handleMenu(int id, Common::String &name);
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void runAboutDialog();
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bool runOpenDialog(int &saveSlotToHandle);
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bool runSaveDialog(int &saveSlotToHandle, Common::String &name);
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bool runOptionsDialog();
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private:
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Graphics::Surface *_practiceBox = nullptr;
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Common::Point _practiceBoxPos;
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int _practiceBoxNotes;
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};
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} // End of namespace Scumm
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#endif
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