scummvm/engines/scumm/macgui/macgui_loom.h
2023-12-24 13:19:25 +01:00

69 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_MACGUI_MACGUI_LOOM_H
#define SCUMM_MACGUI_MACGUI_LOOM_H
#include "common/events.h"
#include "common/rect.h"
#include "common/str.h"
namespace Scumm {
class MacGuiImpl;
class MacLoomGui : public MacGuiImpl {
public:
MacLoomGui(ScummEngine *vm, const Common::Path &resourceFile);
~MacLoomGui();
const Common::String name() const { return "Loom"; }
bool handleEvent(Common::Event event);
const Graphics::Font *getFontByScummId(int32 id);
void setupCursor(int &width, int &height, int &hotspotX, int &hotspotY, int &animate);
void resetAfterLoad();
void update(int delta);
void runDraftsInventory();
protected:
bool getFontParams(FontId fontId, int &id, int &size, int &slant) const;
bool handleMenu(int id, Common::String &name);
void runAboutDialog();
bool runOpenDialog(int &saveSlotToHandle);
bool runSaveDialog(int &saveSlotToHandle, Common::String &name);
bool runOptionsDialog();
private:
Graphics::Surface *_practiceBox = nullptr;
Common::Point _practiceBoxPos;
int _practiceBoxNotes;
};
} // End of namespace Scumm
#endif