scummvm/engines/scumm/players/player_v2.h

90 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_PLAYERS_PLAYER_V2_H
#define SCUMM_PLAYERS_PLAYER_V2_H
#include "scumm/players/player_v2base.h"
#include "audio/audiostream.h"
#include "audio/mixer.h"
namespace Scumm {
/**
* Scumm V2 PC-Speaker MIDI driver.
* This simulates the pc speaker sound, which is driven by the 8253 (square
* wave generator) and a low-band filter.
*/
class Player_V2 : public Audio::AudioStream, public Player_V2Base {
public:
Player_V2(ScummEngine *scumm, Audio::Mixer *mixer, bool pcjr);
~Player_V2() override;
// MusicEngine API
void setMusicVolume(int vol) override;
void startSound(int sound) override;
void stopSound(int sound) override;
void stopAllSounds() override;
// virtual int getMusicTimer();
int getSoundStatus(int sound) const override;
// AudioStream API
int readBuffer(int16 *buffer, const int numSamples) override;
bool isStereo() const override { return true; }
bool endOfData() const override { return false; }
int getRate() const override { return _sampleRate; }
protected:
enum {
FIXP_SHIFT = 16
};
unsigned int _update_step;
unsigned int _decay;
int _level;
unsigned int _RNG;
unsigned int _volumetable[16];
int _timer_count[4];
int _timer_output;
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
const uint32 _sampleRate;
Common::Mutex _mutex;
uint32 _next_tick;
uint32 _tick_len;
protected:
virtual void generateSpkSamples(int16 *data, uint len);
virtual void generatePCjrSamples(int16 *data, uint len);
void lowPassFilter(int16 *data, uint len);
void squareGenerator(int channel, int freq, int vol,
int noiseFeedback, int16 *sample, uint len);
};
} // End of namespace Scumm
#endif