mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-11 03:34:13 +00:00
123 lines
3.2 KiB
C++
123 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
|
|
#include "scumm/scumm_v3.h"
|
|
#include "scumm/file.h"
|
|
#include "scumm/resource.h"
|
|
#include "scumm/util.h"
|
|
|
|
namespace Scumm {
|
|
|
|
extern const char *nameOfResType(ResType type);
|
|
|
|
int ScummEngine_v3old::readResTypeList(ResType type) {
|
|
uint num;
|
|
ResId idx;
|
|
|
|
debug(9, "readResTypeList(%s)", nameOfResType(type));
|
|
|
|
num = _fileHandle->readByte();
|
|
|
|
if (num >= 0xFF) {
|
|
error("Too many %ss (%d) in directory", nameOfResType(type), num);
|
|
}
|
|
|
|
if (type == rtRoom) {
|
|
for (idx = 0; idx < num; idx++)
|
|
_res->_types[type][idx]._roomno = idx;
|
|
_fileHandle->seek(num, SEEK_CUR);
|
|
} else {
|
|
for (idx = 0; idx < num; idx++)
|
|
_res->_types[type][idx]._roomno = _fileHandle->readByte();
|
|
}
|
|
for (idx = 0; idx < num; idx++) {
|
|
_res->_types[type][idx]._roomoffs = _fileHandle->readUint16LE();
|
|
if (_res->_types[type][idx]._roomoffs == 0xFFFF)
|
|
_res->_types[type][idx]._roomoffs = (uint32)RES_INVALID_OFFSET;
|
|
}
|
|
|
|
return num;
|
|
}
|
|
|
|
void ScummEngine_v3old::readIndexFile() {
|
|
int magic = 0;
|
|
debug(9, "readIndexFile()");
|
|
|
|
closeRoom();
|
|
openRoom(0);
|
|
|
|
magic = _fileHandle->readUint16LE();
|
|
if (magic != 0x0100)
|
|
error("The magic id doesn't match (0x%X)", magic);
|
|
|
|
_numGlobalObjects = _fileHandle->readUint16LE();
|
|
_fileHandle->seek(_numGlobalObjects * 4, SEEK_CUR);
|
|
_numRooms = _fileHandle->readByte();
|
|
_fileHandle->seek(_numRooms * 3, SEEK_CUR);
|
|
_numCostumes = _fileHandle->readByte();
|
|
_fileHandle->seek(_numCostumes * 3, SEEK_CUR);
|
|
_numScripts = _fileHandle->readByte();
|
|
_fileHandle->seek(_numScripts * 3, SEEK_CUR);
|
|
_numSounds = _fileHandle->readByte();
|
|
|
|
_fileHandle->clearErr();
|
|
_fileHandle->seek(0, SEEK_SET);
|
|
|
|
readMAXS(0);
|
|
allocateArrays();
|
|
|
|
_fileHandle->readUint16LE(); /* version magic number */
|
|
readGlobalObjects();
|
|
readResTypeList(rtRoom);
|
|
readResTypeList(rtCostume);
|
|
readResTypeList(rtScript);
|
|
readResTypeList(rtSound);
|
|
|
|
closeRoom();
|
|
}
|
|
|
|
void ScummEngine_v3::readRoomsOffsets() {
|
|
}
|
|
|
|
void ScummEngine_v3::loadCharset(int no) {
|
|
uint32 size;
|
|
memset(_charsetData, 0, sizeof(_charsetData));
|
|
|
|
assertRange(0, no, 2, "charset");
|
|
closeRoom();
|
|
|
|
Common::File file;
|
|
char buf[20];
|
|
|
|
Common::sprintf_s(buf, "%02d.LFL", 99 - no);
|
|
file.open(buf);
|
|
|
|
if (file.isOpen() == false) {
|
|
error("loadCharset(%d): Missing file charset: %s", no, buf);
|
|
}
|
|
|
|
size = file.readUint16LE();
|
|
file.read(_res->createResource(rtCharset, no, size), size);
|
|
}
|
|
|
|
} // End of namespace Scumm
|