.. |
bankman.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
bankman.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
command.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
command.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
credits.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
credits.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
cutaway.cpp
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updated some bugs/issues comments and removed wrong 'FIXME' markers.
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2006-02-28 22:20:13 +00:00 |
cutaway.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debug.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debug.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
defs.h
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Support for Russian FOTAQ
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2006-03-22 00:24:10 +00:00 |
display.cpp
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Renamed various container isEmpty() methods to empty() to match STL conventions
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2006-03-28 09:42:54 +00:00 |
display.h
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Support for Russian FOTAQ
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2006-03-22 00:24:10 +00:00 |
graphics.cpp
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updated some bugs/issues comments and removed wrong 'FIXME' markers.
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2006-02-28 22:20:13 +00:00 |
graphics.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
grid.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
grid.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
input.cpp
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Since our debug() adds an exclamation mark at the message end, remove
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2006-04-04 22:04:51 +00:00 |
input.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
journal.cpp
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With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
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2006-04-02 14:16:31 +00:00 |
journal.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
logic.cpp
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updated some bugs/issues comments and removed wrong 'FIXME' markers.
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2006-02-28 22:20:13 +00:00 |
logic.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
module.mk
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Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
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2006-02-12 00:16:31 +00:00 |
music.cpp
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Since our debug() adds an exclamation mark at the message end, remove
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2006-04-04 22:04:51 +00:00 |
music.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
musicdata.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
queen.cpp
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- Renamed GameSettings to PlainGameDescriptor
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2006-03-09 02:52:51 +00:00 |
queen.h
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The GameDetector is no longer a required parameter for Engine constructors
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2006-02-12 01:42:34 +00:00 |
resource.cpp
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Support for Russian FOTAQ
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2006-03-22 00:24:10 +00:00 |
resource.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
restables.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
sound.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
sound.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
state.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
state.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
structs.h
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
talk.cpp
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Since our debug() adds an exclamation mark at the message end, remove
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2006-04-04 22:04:51 +00:00 |
talk.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
walk.cpp
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updated some bugs/issues comments and removed wrong 'FIXME' markers.
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2006-02-28 22:20:13 +00:00 |
walk.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
xref.txt
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |