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https://github.com/libretro/scummvm.git
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54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "touche/console.h"
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#include "touche/touche.h"
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namespace Touche {
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ToucheConsole::ToucheConsole(ToucheEngine *vm) : GUI::Debugger(), _vm(vm) {
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DCmd_Register("startMusic", WRAP_METHOD(ToucheConsole, Cmd_StartMusic));
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DCmd_Register("stopMusic", WRAP_METHOD(ToucheConsole, Cmd_StopMusic));
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}
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ToucheConsole::~ToucheConsole() {
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}
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bool ToucheConsole::Cmd_StartMusic(int argc, const char **argv) {
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if (argc != 2) {
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DebugPrintf("Usage: startMusic <num>\n");
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return true;
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}
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int num = atoi(argv[1]);
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_vm->startMusic(num);
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return false;
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}
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bool ToucheConsole::Cmd_StopMusic(int argc, const char **argv) {
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_vm->stopMusic();
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return false;
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}
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} // End of namespace Touche
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