scummvm/engines/glk/scott/layout_text.h
2022-06-23 20:11:01 +02:00

46 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Based on ScottFree interpreter version 1.14 developed by Swansea
* University Computer Society without disassembly of any other game
* drivers, only of game databases as permitted by EEC law (for purposes
* of compatibility).
*
* Licensed under GPLv2
*
* https://github.com/angstsmurf/spatterlight/tree/master/terps/scott
*/
#ifndef GLK_SCOTT_LAYOUTTEXT_H
#define GLK_SCOTT_LAYOUTTEXT_H
namespace Glk {
namespace Scott {
/* Breaks a null-terminated string up by inserting newlines,*/
/* moving words down to the next line when reaching the end of the line */
char *lineBreakText(char *source, int columns, int *rows, int *length);
} // End of namespace Scott
} // End of namespace Glk
#endif