scummvm/engines/glk/speech.h
2021-12-26 18:48:43 +01:00

85 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GLK_SPEECH_H
#define GLK_SPEECH_H
#include "common/events.h"
#include "glk/glk_types.h"
#include "common/ustr.h"
#if defined(USE_TTS)
#include "common/text-to-speech.h"
#endif
namespace Glk {
class Speech;
class SpeechManager {
public:
static SpeechManager* getSpeechManagerInstance();
void releaseSpeechManagerInstance();
void speak(const Common::U32String &, Speech *);
void stopSpeech(Speech *);
static void syncSoundSettings();
private:
SpeechManager();
~SpeechManager();
static SpeechManager *_instance;
int _refCount;
#if defined(USE_TTS)
Common::TextToSpeechManager *_ttsMan;
Speech *_lastSpeechSource;
#endif
};
class Speech {
private:
SpeechManager *_speechManager;
Common::U32String _speechBuffer;
protected:
Speech();
~Speech();
void gli_initialize_tts(void);
void gli_tts_flush(void);
void gli_tts_purge(void);
void gli_tts_speak(const uint32 *buf, size_t len);
void gli_tts_speak(const char *buf, size_t len);
void gli_free_tts(void);
};
} // End of namespace Glk
#endif