scummvm/engines/made/sound.cpp
2008-04-25 11:02:37 +00:00

138 lines
3.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "common/util.h"
#include "made/sound.h"
namespace Made {
void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount) {
int16 prevSample = 0, workSample = 0;
byte soundBuffer[1025];
byte deltaSoundBuffer[1024];
int16 soundBuffer2[16];
byte deltaType, type;
uint16 workChunkSize, byteCount, bitCount;
byte bitMask, bitShift;
uint16 ofs = 0;
uint16 i = 0, l = 0;
byte val;
const int modeValues[3][4] = {
{ 2, 8, 0x01, 1},
{ 4, 4, 0x03, 2},
{16, 2, 0x0F, 4}
};
while (chunkCount--) {
deltaType = (*source) >> 6;
workChunkSize = chunkSize;
if (deltaType == 1)
workChunkSize /= 2;
else if (deltaType == 2)
workChunkSize /= 4;
type = (*source++) & 0x0F;
workSample = prevSample;
switch (type) {
case 0:
memset(soundBuffer, 0x80, workChunkSize);
workSample = 0;
break;
case 1:
break;
case 2:
case 3:
case 4:
byteCount = modeValues[type - 2][0];
bitCount = modeValues[type - 2][1];
bitMask = modeValues[type - 2][2];
bitShift = modeValues[type - 2][3];
ofs = 0;
for (i = 0; i < byteCount; i++)
soundBuffer2[i] = (*source++) * 2 - 128;
while (ofs < workChunkSize) {
val = *source++;
for (i = 0; i < bitCount; i++) {
workSample = CLIP<int16>(workSample + soundBuffer2[val & bitMask], -127, 127);
val >>= bitShift;
soundBuffer[ofs++] = workSample + 128;
}
}
break;
case 5:
for (i = 0; i < workChunkSize; i++)
soundBuffer[i] = *source++;
workSample = soundBuffer[workChunkSize - 1] - 128;
break;
default:
return;
}
if (deltaType > 0) {
if (deltaType == 1) {
for (i = 0; i < chunkSize - 1; i += 2) {
l = i / 2;
deltaSoundBuffer[i] = soundBuffer[l];
deltaSoundBuffer[i + 1] = (soundBuffer[l] + soundBuffer[l + 1]) / 2;
}
} else if (deltaType == 2) {
for (i = 0; i < chunkSize - 1; i += 4) {
l = i / 4;
deltaSoundBuffer[i] = soundBuffer[l];
deltaSoundBuffer[i + 2] = (soundBuffer[l] + soundBuffer[l + 1]) / 2;
deltaSoundBuffer[i + 1] = (deltaSoundBuffer[i + 2] + soundBuffer[l]) / 2;
deltaSoundBuffer[i + 3] = (deltaSoundBuffer[i + 2] + soundBuffer[l + 1]) / 2;
}
}
for (i = 0; i < chunkSize; i++)
soundBuffer[i] = deltaSoundBuffer[i];
}
prevSample = workSample;
memcpy(dest, soundBuffer, chunkSize);
dest += chunkSize;
}
}
} // End of namespace Made