mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
8d5b4b75d4
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
696 lines
18 KiB
C++
696 lines
18 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
// Player for Kyrandia 3 VQA movies, based on the information found at
|
|
// http://multimedia.cx/VQA_INFO.TXT
|
|
//
|
|
// The benchl.vqa movie (or whatever it is) is not supported. It does not have
|
|
// a FINF chunk.
|
|
//
|
|
// The jung2.vqa movie does work, but only thanks to a grotesque hack.
|
|
|
|
|
|
#include "kyra/vqa.h"
|
|
#include "kyra/resource.h"
|
|
|
|
#include "common/system.h"
|
|
|
|
#include "audio/audiostream.h"
|
|
#include "audio/mixer.h"
|
|
#include "audio/decoders/raw.h"
|
|
|
|
namespace Kyra {
|
|
|
|
VQAMovie::VQAMovie(KyraEngine_v1 *vm, OSystem *system) {
|
|
_system = system;
|
|
_vm = vm;
|
|
_screen = _vm->screen();
|
|
_opened = false;
|
|
_x = _y = _drawPage = -1;
|
|
_frame = 0;
|
|
_vectorPointers = 0;
|
|
_numPartialCodeBooks = 0;
|
|
_partialCodeBookSize = 0;
|
|
_compressedCodeBook = 0;
|
|
_partialCodeBook = 0;
|
|
_codeBook = 0;
|
|
_frameInfo = 0;
|
|
memset(_buffers, 0, sizeof(_buffers));
|
|
}
|
|
|
|
VQAMovie::~VQAMovie() {
|
|
close();
|
|
}
|
|
|
|
void VQAMovie::initBuffers() {
|
|
for (int i = 0; i < ARRAYSIZE(_buffers); i++) {
|
|
_buffers[i].data = 0;
|
|
_buffers[i].size = 0;
|
|
}
|
|
}
|
|
|
|
void *VQAMovie::allocBuffer(int num, uint32 size) {
|
|
assert(num >= 0 && num < ARRAYSIZE(_buffers));
|
|
assert(size > 0);
|
|
|
|
if (size > _buffers[num].size) {
|
|
/*
|
|
* We could use realloc() here, but we don't actually need the
|
|
* old contents of the buffer.
|
|
*/
|
|
delete[] _buffers[num].data;
|
|
_buffers[num].data = new uint8[size];
|
|
_buffers[num].size = size;
|
|
}
|
|
|
|
assert(_buffers[num].data);
|
|
|
|
return _buffers[num].data;
|
|
}
|
|
|
|
void VQAMovie::freeBuffers() {
|
|
for (int i = 0; i < ARRAYSIZE(_buffers); i++) {
|
|
delete[] _buffers[i].data;
|
|
_buffers[i].data = NULL;
|
|
_buffers[i].size = 0;
|
|
}
|
|
}
|
|
|
|
uint32 VQAMovie::readTag() {
|
|
// Some tags have to be on an even offset, so they are padded with a
|
|
// zero byte. Skip that.
|
|
|
|
uint32 tag = _file->readUint32BE();
|
|
|
|
if (_file->eos())
|
|
return 0;
|
|
|
|
if (!(tag & 0xFF000000)) {
|
|
tag = (tag << 8) | _file->readByte();
|
|
}
|
|
|
|
return tag;
|
|
}
|
|
|
|
void VQAMovie::decodeSND1(byte *inbuf, uint32 insize, byte *outbuf, uint32 outsize) {
|
|
const int8 WSTable2Bit[] = { -2, -1, 0, 1 };
|
|
const int8 WSTable4Bit[] = {
|
|
-9, -8, -6, -5, -4, -3, -2, -1,
|
|
0, 1, 2, 3, 4, 5, 6, 8
|
|
};
|
|
|
|
byte code;
|
|
int8 count;
|
|
uint16 input;
|
|
|
|
int16 curSample = 0x80;
|
|
|
|
while (outsize > 0) {
|
|
input = *inbuf++ << 2;
|
|
code = (input >> 8) & 0xFF;
|
|
count = (input & 0xFF) >> 2;
|
|
|
|
switch (code) {
|
|
case 2:
|
|
if (count & 0x20) {
|
|
/* NOTE: count is signed! */
|
|
count <<= 3;
|
|
curSample += (count >> 3);
|
|
*outbuf++ = curSample;
|
|
outsize--;
|
|
} else {
|
|
for (; count >= 0; count--) {
|
|
*outbuf++ = *inbuf++;
|
|
outsize--;
|
|
}
|
|
curSample = *(outbuf - 1);
|
|
}
|
|
break;
|
|
case 1:
|
|
for (; count >= 0; count--) {
|
|
code = *inbuf++;
|
|
|
|
curSample += WSTable4Bit[code & 0x0F];
|
|
curSample = CLIP<int16>(curSample, 0, 255);
|
|
*outbuf++ = curSample;
|
|
|
|
curSample += WSTable4Bit[code >> 4];
|
|
curSample = CLIP<int16>(curSample, 0, 255);
|
|
*outbuf++ = curSample;
|
|
|
|
outsize -= 2;
|
|
}
|
|
break;
|
|
case 0:
|
|
for (; count >= 0; count--) {
|
|
code = *inbuf++;
|
|
|
|
curSample += WSTable2Bit[code & 0x03];
|
|
curSample = CLIP<int16>(curSample, 0, 255);
|
|
*outbuf++ = curSample;
|
|
|
|
curSample += WSTable2Bit[(code >> 2) & 0x03];
|
|
curSample = CLIP<int16>(curSample, 0, 255);
|
|
*outbuf++ = curSample;
|
|
|
|
curSample += WSTable2Bit[(code >> 4) & 0x03];
|
|
curSample = CLIP<int16>(curSample, 0, 255);
|
|
*outbuf++ = curSample;
|
|
|
|
curSample += WSTable2Bit[(code >> 6) & 0x03];
|
|
curSample = CLIP<int16>(curSample, 0, 255);
|
|
*outbuf++ = curSample;
|
|
|
|
outsize -= 4;
|
|
}
|
|
break;
|
|
default:
|
|
for (; count >= 0; count--) {
|
|
*outbuf++ = curSample;
|
|
outsize--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool VQAMovie::open(const char *filename) {
|
|
close();
|
|
|
|
_file = _vm->resource()->createReadStream(filename);
|
|
if (!_file)
|
|
return false;
|
|
|
|
if (_file->readUint32BE() != MKTAG('F','O','R','M')) {
|
|
warning("VQAMovie::open: Cannot find `FORM' tag");
|
|
return false;
|
|
}
|
|
|
|
// For now, we ignore the size of the FORM chunk.
|
|
_file->readUint32BE();
|
|
|
|
if (_file->readUint32BE() != MKTAG('W','V','Q','A')) {
|
|
warning("WQAMovie::open: Cannot find `WVQA' tag");
|
|
return false;
|
|
}
|
|
|
|
bool foundHeader = false;
|
|
bool foundFrameInfo = false;
|
|
|
|
// The information we need is stored in two chunks: VQHD and FINF. We
|
|
// need both of them before we can begin decoding the movie.
|
|
|
|
while (!foundHeader || !foundFrameInfo) {
|
|
uint32 tag = readTag();
|
|
uint32 size = _file->readUint32BE();
|
|
|
|
switch (tag) {
|
|
case MKTAG('V','Q','H','D'): // VQA header
|
|
_header.version = _file->readUint16LE();
|
|
_header.flags = _file->readUint16LE();
|
|
_header.numFrames = _file->readUint16LE();
|
|
_header.width = _file->readUint16LE();
|
|
_header.height = _file->readUint16LE();
|
|
_header.blockW = _file->readByte();
|
|
_header.blockH = _file->readByte();
|
|
_header.frameRate = _file->readByte();
|
|
_header.cbParts = _file->readByte();
|
|
_header.colors = _file->readUint16LE();
|
|
_header.maxBlocks = _file->readUint16LE();
|
|
_header.unk1 = _file->readUint32LE();
|
|
_header.unk2 = _file->readUint16LE();
|
|
_header.freq = _file->readUint16LE();
|
|
_header.channels = _file->readByte();
|
|
_header.bits = _file->readByte();
|
|
_header.unk3 = _file->readUint32LE();
|
|
_header.unk4 = _file->readUint16LE();
|
|
_header.maxCBFZSize = _file->readUint32LE();
|
|
_header.unk5 = _file->readUint32LE();
|
|
|
|
// Kyrandia 3 uses version 1 VQA files, and is the only
|
|
// known game to do so. This version of the format has
|
|
// some implicit default values.
|
|
|
|
if (_header.version == 1) {
|
|
if (_header.freq == 0)
|
|
_header.freq = 22050;
|
|
if (_header.channels == 0)
|
|
_header.channels = 1;
|
|
if (_header.bits == 0)
|
|
_header.bits = 8;
|
|
}
|
|
|
|
_x = (Screen::SCREEN_W - _header.width) / 2;
|
|
_y = (Screen::SCREEN_H - _header.height) / 2;
|
|
|
|
_frameInfo = new uint32[_header.numFrames];
|
|
_frame = new byte[_header.width * _header.height];
|
|
|
|
_codeBookSize = 0xF00 * _header.blockW * _header.blockH;
|
|
_codeBook = new byte[_codeBookSize];
|
|
_partialCodeBook = new byte[_codeBookSize];
|
|
memset(_codeBook, 0, _codeBookSize);
|
|
memset(_partialCodeBook, 0, _codeBookSize);
|
|
|
|
_numVectorPointers = (_header.width / _header.blockW) * (_header.height * _header.blockH);
|
|
_vectorPointers = new uint16[_numVectorPointers];
|
|
memset(_vectorPointers, 0, _numVectorPointers * sizeof(uint16));
|
|
|
|
_partialCodeBookSize = 0;
|
|
_numPartialCodeBooks = 0;
|
|
|
|
if (_header.flags & 1) {
|
|
// This VQA movie has sound. Kyrandia 3 uses
|
|
// 8-bit sound, and so far testing indicates
|
|
// that it's all mono.
|
|
//
|
|
// This is good, because it means we won't have
|
|
// to worry about the confusing parts of the
|
|
// VQA spec, where 8- and 16-bit data have
|
|
// different signedness and stereo sample
|
|
// layout varies between different games.
|
|
|
|
assert(_header.bits == 8);
|
|
assert(_header.channels == 1);
|
|
|
|
_stream = Audio::makeQueuingAudioStream(_header.freq, false);
|
|
} else {
|
|
_stream = NULL;
|
|
}
|
|
|
|
foundHeader = true;
|
|
break;
|
|
|
|
case MKTAG('F','I','N','F'): // Frame info
|
|
if (!foundHeader) {
|
|
warning("VQAMovie::open: Found `FINF' before `VQHD'");
|
|
return false;
|
|
}
|
|
|
|
if (size != 4 * (uint32)_header.numFrames) {
|
|
warning("VQAMovie::open: Expected size %d for `FINF' chunk, but got %u", 4 * _header.numFrames, size);
|
|
return false;
|
|
}
|
|
|
|
foundFrameInfo = true;
|
|
|
|
for (int i = 0; i < _header.numFrames; i++) {
|
|
_frameInfo[i] = 2 * _file->readUint32LE();
|
|
}
|
|
|
|
// HACK: This flag is set in jung2.vqa, and its
|
|
// purpose, if it has one, is unknown. It can't be a
|
|
// general purpose flag, because in large movies the
|
|
// frame offsets can be large enough to set this flag,
|
|
// though of course never for the first frame.
|
|
//
|
|
// At least in my copy of Kyrandia 3, _frameInfo[0] is
|
|
// 0x81000098, and the desired index is 0x4716. So the
|
|
// value should be 0x80004716, but I don't want to
|
|
// hard-code it. Instead, scan the file for the offset
|
|
// to the first VQFR chunk.
|
|
|
|
if (_frameInfo[0] & 0x01000000) {
|
|
uint32 oldPos = _file->pos();
|
|
|
|
while (1) {
|
|
uint32 scanTag = readTag();
|
|
uint32 scanSize = _file->readUint32BE();
|
|
|
|
if (_file->eos())
|
|
break;
|
|
|
|
if (scanTag == MKTAG('V','Q','F','R')) {
|
|
_frameInfo[0] = (_file->pos() - 8) | 0x80000000;
|
|
break;
|
|
}
|
|
|
|
_file->seek(scanSize, SEEK_CUR);
|
|
}
|
|
|
|
_file->seek(oldPos);
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
warning("VQAMovie::open: Unknown tag `%c%c%c%c'", char((tag >> 24) & 0xFF), char((tag >> 16) & 0xFF), char((tag >> 8) & 0xFF), char(tag & 0xFF));
|
|
_file->seek(size, SEEK_CUR);
|
|
}
|
|
}
|
|
|
|
initBuffers();
|
|
|
|
_opened = true;
|
|
return true;
|
|
}
|
|
|
|
void VQAMovie::close() {
|
|
if (_opened) {
|
|
delete[] _frameInfo;
|
|
delete[] _frame;
|
|
delete[] _codeBook;
|
|
delete[] _partialCodeBook;
|
|
delete[] _vectorPointers;
|
|
|
|
if (_vm->_mixer->isSoundHandleActive(_sound))
|
|
_vm->_mixer->stopHandle(_sound);
|
|
|
|
_frameInfo = NULL;
|
|
_frame = NULL;
|
|
_codeBookSize = 0;
|
|
_codeBook = NULL;
|
|
_partialCodeBook = NULL;
|
|
_vectorPointers = NULL;
|
|
_stream = NULL;
|
|
|
|
delete _file;
|
|
_file = 0;
|
|
|
|
freeBuffers();
|
|
|
|
_opened = false;
|
|
}
|
|
}
|
|
|
|
void VQAMovie::displayFrame(uint frameNum) {
|
|
if (frameNum >= _header.numFrames || !_opened)
|
|
return;
|
|
|
|
bool foundSound = !_stream;
|
|
bool foundFrame = false;
|
|
uint i;
|
|
|
|
_file->seek(_frameInfo[frameNum] & 0x7FFFFFFF);
|
|
|
|
while (!foundSound || !foundFrame) {
|
|
uint32 tag = readTag();
|
|
uint32 size = _file->readUint32BE();
|
|
|
|
if (_file->eos()) {
|
|
// This happens at the last frame. Apparently it has
|
|
// no sound?
|
|
break;
|
|
}
|
|
|
|
byte *inbuf, *outbuf;
|
|
uint32 insize, outsize;
|
|
int32 end;
|
|
|
|
switch (tag) {
|
|
case MKTAG('S','N','D','0'): // Uncompressed sound
|
|
foundSound = true;
|
|
inbuf = (byte *)malloc(size);
|
|
_file->read(inbuf, size);
|
|
assert(_stream);
|
|
_stream->queueBuffer(inbuf, size, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
|
|
break;
|
|
|
|
case MKTAG('S','N','D','1'): // Compressed sound, almost like AUD
|
|
foundSound = true;
|
|
outsize = _file->readUint16LE();
|
|
insize = _file->readUint16LE();
|
|
|
|
inbuf = (byte *)malloc(insize);
|
|
_file->read(inbuf, insize);
|
|
|
|
if (insize == outsize) {
|
|
assert(_stream);
|
|
_stream->queueBuffer(inbuf, insize, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
|
|
} else {
|
|
outbuf = (byte *)malloc(outsize);
|
|
decodeSND1(inbuf, insize, outbuf, outsize);
|
|
assert(_stream);
|
|
_stream->queueBuffer(outbuf, outsize, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
|
|
free(inbuf);
|
|
}
|
|
break;
|
|
|
|
case MKTAG('S','N','D','2'): // Compressed sound
|
|
foundSound = true;
|
|
warning("VQAMovie::displayFrame: `SND2' is not implemented");
|
|
_file->seek(size, SEEK_CUR);
|
|
break;
|
|
|
|
case MKTAG('V','Q','F','R'):
|
|
foundFrame = true;
|
|
end = _file->pos() + size - 8;
|
|
|
|
while (_file->pos() < end) {
|
|
tag = readTag();
|
|
size = _file->readUint32BE();
|
|
|
|
switch (tag) {
|
|
case MKTAG('C','B','F','0'): // Full codebook
|
|
_file->read(_codeBook, size);
|
|
break;
|
|
|
|
case MKTAG('C','B','F','Z'): // Full codebook
|
|
inbuf = (byte *)allocBuffer(0, size);
|
|
_file->read(inbuf, size);
|
|
Screen::decodeFrame4(inbuf, _codeBook, _codeBookSize);
|
|
break;
|
|
|
|
case MKTAG('C','B','P','0'): // Partial codebook
|
|
_compressedCodeBook = false;
|
|
_file->read(_partialCodeBook + _partialCodeBookSize, size);
|
|
_partialCodeBookSize += size;
|
|
_numPartialCodeBooks++;
|
|
break;
|
|
|
|
case MKTAG('C','B','P','Z'): // Partial codebook
|
|
_compressedCodeBook = true;
|
|
_file->read(_partialCodeBook + _partialCodeBookSize, size);
|
|
_partialCodeBookSize += size;
|
|
_numPartialCodeBooks++;
|
|
break;
|
|
|
|
case MKTAG('C','P','L','0'): // Palette
|
|
assert(size <= 3 * 256);
|
|
_file->read(_screen->getPalette(0).getData(), size);
|
|
break;
|
|
|
|
case MKTAG('C','P','L','Z'): // Palette
|
|
inbuf = (byte *)allocBuffer(0, size);
|
|
_file->read(inbuf, size);
|
|
Screen::decodeFrame4(inbuf, _screen->getPalette(0).getData(), 768);
|
|
break;
|
|
|
|
case MKTAG('V','P','T','0'): // Frame data
|
|
assert(size / 2 <= _numVectorPointers);
|
|
|
|
for (i = 0; i < size / 2; i++)
|
|
_vectorPointers[i] = _file->readUint16LE();
|
|
break;
|
|
|
|
case MKTAG('V','P','T','Z'): // Frame data
|
|
inbuf = (byte *)allocBuffer(0, size);
|
|
outbuf = (byte *)allocBuffer(1, 2 * _numVectorPointers);
|
|
|
|
_file->read(inbuf, size);
|
|
size = Screen::decodeFrame4(inbuf, outbuf, 2 * _numVectorPointers);
|
|
|
|
assert(size / 2 <= _numVectorPointers);
|
|
|
|
for (i = 0; i < size / 2; i++)
|
|
_vectorPointers[i] = READ_LE_UINT16(outbuf + 2 * i);
|
|
break;
|
|
|
|
default:
|
|
warning("VQAMovie::displayFrame: Unknown `VQFR' sub-tag `%c%c%c%c'", char((tag >> 24) & 0xFF), char((tag >> 16) & 0xFF), char((tag >> 8) & 0xFF), char(tag & 0xFF));
|
|
_file->seek(size, SEEK_CUR);
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
warning("VQAMovie::displayFrame: Unknown tag `%c%c%c%c'", char((tag >> 24) & 0xFF), char((tag >> 16) & 0xFF), char((tag >> 8) & 0xFF), char(tag & 0xFF));
|
|
_file->seek(size, SEEK_CUR);
|
|
}
|
|
}
|
|
|
|
// The frame has been decoded
|
|
|
|
if (_frameInfo[frameNum] & 0x80000000)
|
|
_screen->setScreenPalette(_screen->getPalette(0));
|
|
|
|
int blockPitch = _header.width / _header.blockW;
|
|
|
|
for (int by = 0; by < _header.height / _header.blockH; by++) {
|
|
for (int bx = 0; bx < blockPitch; bx++) {
|
|
byte *dst = _frame + by * _header.width * _header.blockH + bx * _header.blockW;
|
|
int val = _vectorPointers[by * blockPitch + bx];
|
|
|
|
if ((val & 0xFF00) == 0xFF00) {
|
|
// Solid color
|
|
for (i = 0; i < _header.blockH; i++) {
|
|
memset(dst, 255 - (val & 0xFF), _header.blockW);
|
|
dst += _header.width;
|
|
}
|
|
} else {
|
|
// Copy data from _vectorPointers. I'm not sure
|
|
// why we don't use the three least significant
|
|
// bits of 'val'.
|
|
byte *src = &_codeBook[(val >> 3) * _header.blockW * _header.blockH];
|
|
|
|
for (i = 0; i < _header.blockH; i++) {
|
|
memcpy(dst, src, _header.blockW);
|
|
src += _header.blockW;
|
|
dst += _header.width;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_numPartialCodeBooks == _header.cbParts) {
|
|
if (_compressedCodeBook) {
|
|
Screen::decodeFrame4(_partialCodeBook, _codeBook, _codeBookSize);
|
|
} else {
|
|
memcpy(_codeBook, _partialCodeBook, _partialCodeBookSize);
|
|
}
|
|
_numPartialCodeBooks = 0;
|
|
_partialCodeBookSize = 0;
|
|
}
|
|
|
|
_screen->copyBlockToPage(_drawPage, _x, _y, _header.width, _header.height, _frame);
|
|
}
|
|
|
|
void VQAMovie::play() {
|
|
uint32 startTick;
|
|
|
|
if (!_opened)
|
|
return;
|
|
|
|
startTick = _system->getMillis();
|
|
|
|
// First, handle any sound chunk that appears before the first frame.
|
|
// At least in some versions, it will contain half a second of audio,
|
|
// presumably to lessen the risk of audio underflow.
|
|
//
|
|
// In most movies, we will find a CMDS tag. The purpose of this is
|
|
// currently unknown.
|
|
//
|
|
// In cow1_0.vqa, cow1_1.vqa, jung0.vqa, and jung1.vqa we will find a
|
|
// VQFR tag. A frame before the first frame? Weird. It doesn't seem to
|
|
// be needed, though.
|
|
|
|
byte *inbuf, *outbuf;
|
|
uint32 insize, outsize;
|
|
|
|
if (_stream) {
|
|
while ((uint)_file->pos() < (_frameInfo[0] & 0x7FFFFFFF)) {
|
|
uint32 tag = readTag();
|
|
uint32 size = _file->readUint32BE();
|
|
|
|
if (_file->eos()) {
|
|
warning("VQAMovie::play: Unexpected EOF");
|
|
break;
|
|
}
|
|
|
|
switch (tag) {
|
|
case MKTAG('S','N','D','0'): // Uncompressed sound
|
|
inbuf = (byte *)malloc(size);
|
|
_file->read(inbuf, size);
|
|
_stream->queueBuffer(inbuf, size, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
|
|
break;
|
|
|
|
case MKTAG('S','N','D','1'): // Compressed sound
|
|
outsize = _file->readUint16LE();
|
|
insize = _file->readUint16LE();
|
|
|
|
inbuf = (byte *)malloc(insize);
|
|
_file->read(inbuf, insize);
|
|
|
|
if (insize == outsize) {
|
|
_stream->queueBuffer(inbuf, insize, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
|
|
} else {
|
|
outbuf = (byte *)malloc(outsize);
|
|
decodeSND1(inbuf, insize, outbuf, outsize);
|
|
_stream->queueBuffer(outbuf, outsize, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
|
|
free(inbuf);
|
|
}
|
|
break;
|
|
|
|
case MKTAG('S','N','D','2'): // Compressed sound
|
|
warning("VQAMovie::play: `SND2' is not implemented");
|
|
_file->seek(size, SEEK_CUR);
|
|
break;
|
|
|
|
case MKTAG('C','M','D','S'): // Unused tag, always empty in kyra3
|
|
_file->seek(size, SEEK_CUR);
|
|
break;
|
|
|
|
default:
|
|
warning("VQAMovie::play: Unknown tag `%c%c%c%c'", char((tag >> 24) & 0xFF), char((tag >> 16) & 0xFF), char((tag >> 8) & 0xFF), char(tag & 0xFF));
|
|
_file->seek(size, SEEK_CUR);
|
|
}
|
|
}
|
|
}
|
|
|
|
_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_sound, _stream);
|
|
Common::EventManager *eventMan = _vm->getEventManager();
|
|
|
|
for (uint i = 0; i < _header.numFrames; i++) {
|
|
displayFrame(i);
|
|
|
|
// TODO: Implement frame skipping?
|
|
|
|
while (1) {
|
|
uint32 elapsedTime;
|
|
|
|
if (_vm->_mixer->isSoundHandleActive(_sound))
|
|
elapsedTime = _vm->_mixer->getSoundElapsedTime(_sound);
|
|
else
|
|
elapsedTime = _system->getMillis() - startTick;
|
|
|
|
if (elapsedTime >= (i * 1000) / _header.frameRate)
|
|
break;
|
|
|
|
Common::Event event;
|
|
while (eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
if (event.kbd.keycode == Common::KEYCODE_ESCAPE)
|
|
return;
|
|
break;
|
|
|
|
case Common::EVENT_RTL:
|
|
case Common::EVENT_QUIT:
|
|
return;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
_system->delayMillis(10);
|
|
}
|
|
|
|
_screen->updateScreen();
|
|
}
|
|
|
|
// TODO: Wait for the sound to finish?
|
|
}
|
|
|
|
} // End of namespace Kyra
|