scummvm/tools/imc2wav.cpp
2008-06-15 13:00:53 +00:00

88 lines
2.7 KiB
C++

/* Residual - Virtual machine to run LucasArts' 3D adventure games
*
* Residual is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
* $URL$
* $Id$
*
*/
#include <cstdio>
#include <cstring>
int get_be_uint32(char *pos) {
unsigned char *ucpos = reinterpret_cast<unsigned char *>(pos);
return (ucpos[0] << 24) | (ucpos[1] << 16) | (ucpos[2] << 8) | ucpos[3];
}
void write_le_uint32(unsigned val) {
putc(val, stdout);
putc(val >> 8, stdout);
putc(val >> 16, stdout);
putc(val >> 24, stdout);
}
void write_le_uint16(unsigned short val) {
putc(val, stdout);
putc(val >> 8, stdout);
}
int main() {
char block[1024];
fread(block, 8, 1, stdin); // skip iMUS header
fread(block, 8, 1, stdin); // read MAP header
int mapSize = get_be_uint32(block + 4);
int numBits = 16, rate = 22050, channels = 2;
for (int mapPos = 0; mapPos < mapSize; ) {
fread(block, 8, 1, stdin);
int blockSize = get_be_uint32(block + 4);
if (memcmp(block, "FRMT", 4) == 0) {
fread(block, blockSize, 1, stdin);
numBits = get_be_uint32(block + 8);
rate = get_be_uint32(block + 12);
channels = get_be_uint32(block + 16);
}
else
fread(block, blockSize, 1, stdin);
mapPos += (blockSize + 8);
}
fread(block, 8, 1, stdin);
int dataSize = get_be_uint32(block + 4);
fputs("RIFF", stdout);
write_le_uint32(dataSize + 36);
fputs("WAVEfmt ", stdout);
write_le_uint32(16);
write_le_uint16(1);
write_le_uint16(channels);
write_le_uint32(rate);
write_le_uint32(channels * rate * (numBits / 8));
write_le_uint16(channels * (numBits / 8));
write_le_uint16(numBits);
fputs("data", stdout);
write_le_uint32(dataSize);
while (dataSize > 1024) {
fread(block, 1024, 1, stdin);
fwrite(block, 1024, 1, stdout);
dataSize -= 1024;
}
fread(block, dataSize, 1, stdin);
fwrite(block, dataSize, 1, stdout);
return 0;
}