scummvm/engines/avalanche
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
animation.cpp AVALANCHE: Fix Missing Default Switch Cases 2019-10-15 21:46:14 +01:00
animation.h
avalanche.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
avalanche.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
avalot.cpp AVALANCHE: Fix Missing Default Switch Cases 2019-10-15 21:46:14 +01:00
avalot.h
background.cpp AVALANCHE: Fix Missing Default Switch Cases 2019-10-15 21:46:14 +01:00
background.h
clock.cpp
clock.h
closing.cpp
closing.h
configure.engine
console.cpp
console.h AVALANCHE: Add override keywords 2020-02-09 12:43:14 +01:00
detection.cpp AVALANCHE: Added override keywords 2020-02-05 14:40:11 +01:00
dialogs.cpp AVALANCHE: Fix Missing Default Switch Cases 2019-10-15 21:46:14 +01:00
dialogs.h
dropdown.cpp AVALANCHE: Fix Missing Default Switch Cases 2019-10-15 21:46:14 +01:00
dropdown.h
enums.h
ghostroom.cpp
ghostroom.h
graphics.cpp AVALANCHE: Use degree conversion common math funcs 2018-07-03 23:08:48 +01:00
graphics.h
help.cpp
help.h
highscore.cpp
highscore.h
mainmenu.cpp
mainmenu.h
module.mk
nim.cpp
nim.h
parser.cpp AVALANCHE: Fix Missing Default Switch Cases 2019-10-15 21:46:14 +01:00
parser.h
POTFILES
sequence.cpp AVALANCHE: Fix Missing Default Switch Cases 2019-10-15 21:46:14 +01:00
sequence.h
shootemup.cpp
shootemup.h
sound.cpp
sound.h
timer.cpp AVALANCHE: Fix Missing Default Switch Cases 2019-10-15 21:46:14 +01:00
timer.h