scummvm/engines/touche
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
configure.engine
console.cpp
console.h TOUCHE: Add override keywords 2020-02-09 12:43:16 +01:00
detection.cpp TOUCHE: Add override keywords 2020-02-09 12:43:16 +01:00
graphics.cpp
graphics.h
menu.cpp TOUCHE: Fix Missing Default Switch Cases 2019-11-09 05:42:33 +00:00
midi.cpp
midi.h TOUCHE: Add override keywords 2020-02-09 12:43:16 +01:00
module.mk
opcodes.cpp TOUCHE: Fix Missing Default Switch Cases 2019-11-09 05:42:33 +00:00
resource.cpp
saveload.cpp ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
staticres.cpp
touche.cpp TOUCHE: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
touche.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00