scummvm/kyra
2006-02-11 08:46:33 +00:00
..
animator.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
animator.h Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
debugger.cpp 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
debugger.h 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
gui.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
items.cpp 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
kyra.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
kyra.h Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
module.mk Renaming sequences.cpp to sequences_v1.cpp, as it's 100% Kyra1 specific. 2006-02-11 08:46:33 +00:00
resource.cpp Added support for compressed speech in the engine (I only tried ogg and flac I guess mp3 should work too...) 2006-02-10 16:39:56 +00:00
resource.h Added support for compressed speech in the engine (I only tried ogg and flac I guess mp3 should work too...) 2006-02-10 16:39:56 +00:00
saveload.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
scene.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
screen.cpp Fixes the bug when displaying the falling leafe scene in room 12 and text bugs which overwride the interface. (also in the scene with the ruby tree) 2006-02-11 00:17:20 +00:00
screen.h 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
script_v1.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
script.cpp 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
script.h 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
seqplayer.cpp Oops. Left this out of last commit, made the intro play too fast. 2006-02-10 15:01:58 +00:00
seqplayer.h 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
sequences_v1.cpp Renaming sequences.cpp to sequences_v1.cpp, as it's 100% Kyra1 specific. 2006-02-11 08:46:33 +00:00
sound.cpp Added support for compressed speech in the engine (I only tried ogg and flac I guess mp3 should work too...) 2006-02-10 16:39:56 +00:00
sound.h Added support for compressed speech in the engine (I only tried ogg and flac I guess mp3 should work too...) 2006-02-10 16:39:56 +00:00
sprites.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
sprites.h Fixes the bug when displaying the falling leafe scene in room 12 and text bugs which overwride the interface. (also in the scene with the ruby tree) 2006-02-11 00:17:20 +00:00
staticres.cpp 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
text.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
text.h 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
timer.cpp Kyra cleanup path step 2 2006-02-11 08:31:13 +00:00
wsamovie.cpp 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00
wsamovie.h 1. Replaced the $Header$ tags in the Kyra files 2006-02-09 12:19:53 +00:00