mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-23 19:16:21 +00:00
e10e412bba
These are useful in cases where the files can be used in the original interpreters (such as the exported characters from QFG), in order to avoid confusion in cases where the users are unaware that these saves are compressed and are trying to load them in the original interpreters.
55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef __SAVEFILEMGR_H__
|
|
#define __SAVEFILEMGR_H__
|
|
|
|
// #include "common/savefile.h"
|
|
#include "backends/saves/default/default-saves.h"
|
|
|
|
class Gs2dScreen;
|
|
class OSystem_PS2;
|
|
|
|
class Ps2SaveFileManager : public Common::SaveFileManager {
|
|
public:
|
|
Ps2SaveFileManager(OSystem_PS2 *system, Gs2dScreen *screen);
|
|
virtual ~Ps2SaveFileManager();
|
|
|
|
virtual Common::InSaveFile *openForLoading(const Common::String &filename);
|
|
virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true);
|
|
virtual Common::StringArray listSavefiles(const Common::String &pattern);
|
|
virtual bool removeSavefile(const Common::String &filename);
|
|
|
|
// void writeSaveNonblocking(char *name, void *buf, uint32 size);
|
|
// void saveThread(void);
|
|
// void quit(void);
|
|
|
|
private:
|
|
bool mcCheck(const char *dir);
|
|
void mcSplit(char *full, char *game, char *ext);
|
|
|
|
int _sema;
|
|
Gs2dScreen *_screen;
|
|
};
|
|
|
|
#endif // __SAVEFILE_MGR_H__
|