mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-04 16:38:55 +00:00
795 lines
20 KiB
C++
795 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/textconsole.h"
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#include "hopkins/sound.h"
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#include "hopkins/globals.h"
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#include "hopkins/hopkins.h"
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namespace Hopkins {
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SoundManager::SoundManager() {
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SPECIAL_SOUND = 0;
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SOUNDVOL = 0;
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VOICEVOL = 0;
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MUSICVOL = 0;
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OLD_SOUNDVOL = 0;
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OLD_MUSICVOL = 0;
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OLD_VOICEVOL = 0;
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SOUNDOFF = true;
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MUSICOFF = true;
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VOICEOFF = true;
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TEXTOFF = false;
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SOUND_FLAG = false;
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VBL_MERDE = false;
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SOUND_NUM = 0;
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old_music = 0;
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MOD_FLAG = false;
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CARD_SB = true;
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for (int i = 0; i < VOICE_COUNT; ++i)
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Common::fill((byte *)&Voice[i], (byte *)&Voice[i] + sizeof(VoiceItem), 0);
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for (int i = 0; i < SWAV_COUNT; ++i)
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Common::fill((byte *)&Swav[i], (byte *)&Swav[i] + sizeof(SwavItem), 0);
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for (int i = 0; i < MWAV_COUNT; ++i)
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Common::fill((byte *)&Mwav[i], (byte *)&Mwav[i] + sizeof(MwavItem), 0);
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for (int i = 0; i < SOUND_COUNT; ++i)
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Common::fill((byte *)&SOUND[i], (byte *)&SOUND[i] + sizeof(SoundItem), 0);
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Common::fill((byte *)&Music, (byte *)&Music + sizeof(MusicItem), 0);
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}
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void SoundManager::setParent(HopkinsEngine *vm) {
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_vm = vm;
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SPECIAL_SOUND = 0;
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}
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void SoundManager::WSOUND_INIT() {
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warning("TODO: WSOUND_INIT");
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}
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void SoundManager::VERIF_SOUND() {
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if (CARD_SB && !SOUNDOFF && SOUND_FLAG) {
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if (!VOICE_STAT(1)) {
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STOP_VOICE(1);
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DEL_NWAV(SOUND_NUM);
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}
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}
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}
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void SoundManager::LOAD_ANM_SOUND() {
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if (SPECIAL_SOUND == 200)
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VOICE_MIX(682, 1);
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if (SPECIAL_SOUND == 199)
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LOAD_WAV("SOUND22.WAV", 1);
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if (SPECIAL_SOUND == 198)
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LOAD_WAV("SOUND3.WAV", 1);
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if (SPECIAL_SOUND == 16)
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LOAD_WAV("SOUND16.WAV", 1);
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if (SPECIAL_SOUND == 14)
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LOAD_WAV("SOUND14.WAV", 1);
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if (SPECIAL_SOUND == 208)
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LOAD_WAV("SOUND77.WAV", 1);
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if (SPECIAL_SOUND == 210)
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LOAD_WAV("SOUND78.WAV", 1);
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if (SPECIAL_SOUND == 211)
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LOAD_WAV("SOUND78.WAV", 1);
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if (SPECIAL_SOUND == 5)
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LOAD_WAV("CRIE.WAV", 1);
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if (SPECIAL_SOUND == 2) {
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CHARGE_SAMPLE(5, "mitra1.wav");
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CHARGE_SAMPLE(1, "tir2.wav");
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CHARGE_SAMPLE(2, "sound6.wav");
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CHARGE_SAMPLE(3, "sound5.WAV");
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CHARGE_SAMPLE(4, "sound4.WAV");
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}
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if (SPECIAL_SOUND == 229) {
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LOAD_WAV("SOUND80.WAV", 1);
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LOAD_WAV("SOUND82.WAV", 2);
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}
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}
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void SoundManager::PLAY_ANM_SOUND(int soundNumber) {
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if (!_vm->_globals.CENSURE && SPECIAL_SOUND == 2) {
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if (soundNumber == 20)
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PLAY_SAMPLE2(5);
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if (soundNumber == 57)
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PLAY_SAMPLE2(1);
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if (soundNumber == 63)
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PLAY_SAMPLE2(1);
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if (soundNumber == 69)
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PLAY_SAMPLE2(1);
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if (soundNumber == 75)
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PLAY_SAMPLE2(2);
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if (soundNumber == 109)
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PLAY_SAMPLE2(3);
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if (soundNumber == 122)
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PLAY_SAMPLE2(4);
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}
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if (SPECIAL_SOUND == 1 && soundNumber == 17)
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PLAY_SOUND("SOUND42.WAV");
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if (SPECIAL_SOUND == 199 && soundNumber == 72)
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PLAY_WAV(1);
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if (SPECIAL_SOUND == 198 && soundNumber == 15)
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PLAY_WAV(1);
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if (SPECIAL_SOUND == 16 && soundNumber == 25)
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PLAY_WAV(1);
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if (SPECIAL_SOUND == 14 && soundNumber == 625)
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PLAY_WAV(1);
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if (SPECIAL_SOUND == 208 && soundNumber == 40)
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PLAY_WAV(1);
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if (SPECIAL_SOUND == 210 && soundNumber == 2)
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PLAY_WAV(1);
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if (SPECIAL_SOUND == 211 && soundNumber == 22)
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PLAY_WAV(1);
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if (SPECIAL_SOUND == 5 && soundNumber == 19)
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PLAY_WAV(1);
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if (SPECIAL_SOUND == 17) {
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if (soundNumber == 6)
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PLAY_SAMPLE2(1);
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if (soundNumber == 14)
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PLAY_SAMPLE2(2);
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if (soundNumber == 67)
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PLAY_SAMPLE2(3);
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}
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if (SPECIAL_SOUND == 229) {
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if (soundNumber == 15)
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PLAY_WAV(1);
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if (soundNumber == 91)
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PLAY_WAV(2);
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}
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}
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void SoundManager::WSOUND(int soundNumber) {
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if (CARD_SB && (old_music != soundNumber || !MOD_FLAG)) {
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if (MOD_FLAG == 1)
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WSOUND_OFF();
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if (soundNumber == 1)
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PLAY_MOD("appar");
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if (soundNumber == 2)
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PLAY_MOD("ville");
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if (soundNumber == 3)
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PLAY_MOD("Rock");
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if (soundNumber == 4)
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PLAY_MOD("polic");
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if (soundNumber == 5)
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PLAY_MOD("deep");
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if (soundNumber == 6)
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PLAY_MOD("purga");
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if (soundNumber == 12)
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PLAY_MOD("purg2");
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if (soundNumber == 7)
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PLAY_MOD("rivie");
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if (soundNumber == 8)
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PLAY_MOD("SUSPE");
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if (soundNumber == 9)
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PLAY_MOD("labo");
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if (soundNumber == 10)
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PLAY_MOD("cadav");
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if (soundNumber == 11)
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PLAY_MOD("caban");
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if (soundNumber == 13)
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PLAY_MOD("foret");
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if (soundNumber == 14)
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PLAY_MOD("ile");
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if (soundNumber == 15)
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PLAY_MOD("ile2");
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if (soundNumber == 16)
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PLAY_MOD("hopki");
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if (soundNumber == 17)
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PLAY_MOD("peur");
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if (soundNumber == 18)
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PLAY_MOD("peur");
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if (soundNumber == 19)
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PLAY_MOD("BASE");
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if (soundNumber == 20)
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PLAY_MOD("cada2");
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if (soundNumber == 21)
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PLAY_MOD("usine");
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if (soundNumber == 22)
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PLAY_MOD("chien");
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if (soundNumber == 23)
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PLAY_MOD("coeur");
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if (soundNumber == 24)
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PLAY_MOD("stand");
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if (soundNumber == 25)
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PLAY_MOD("ocean");
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if (soundNumber == 26)
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PLAY_MOD("base3");
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if (soundNumber == 27)
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PLAY_MOD("gloop");
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if (soundNumber == 28)
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PLAY_MOD("cant");
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if (soundNumber == 29)
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PLAY_MOD("feel");
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if (soundNumber == 30)
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PLAY_MOD("lost");
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if (soundNumber == 31)
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PLAY_MOD("tobac");
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old_music = soundNumber;
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}
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}
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void SoundManager::WSOUND_OFF() {
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if (CARD_SB) {
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STOP_VOICE(0);
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STOP_VOICE(1);
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STOP_VOICE(2);
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if (_vm->_soundManager.SOUND_FLAG)
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DEL_NWAV(SOUND_NUM);
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for (int i = 1; i <= 48; ++i)
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DEL_SAMPLE_SDL(i);
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if (MOD_FLAG) {
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STOP_MUSIC();
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DEL_MUSIC();
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MOD_FLAG = false;
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}
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}
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}
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void SoundManager::PLAY_MOD(const Common::String &file) {
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if (CARD_SB && !MUSICOFF) {
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_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPMUSIC, file);
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if (MOD_FLAG) {
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STOP_MUSIC();
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DEL_MUSIC();
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MOD_FLAG = false;
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}
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LOAD_MUSIC(_vm->_globals.NFICHIER);
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PLAY_MUSIC();
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MOD_FLAG = true;
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}
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}
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void SoundManager::LOAD_MUSIC(const Common::String &file) {
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if (Music._active)
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DEL_MUSIC();
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Common::File f;
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Common::String filename = Common::String::format("%s.TWA", file.c_str());
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if (!f.open(filename))
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error("Error opening file %s", filename.c_str());
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char s[8];
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int destIndex = 0;
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int mwavIndex;
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bool breakFlag = false;
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do {
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f.read(&s[0], 3);
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if (s[0] == 'x') {
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// End of list reached
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Music._mwavIndexes[destIndex] = -1;
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breakFlag = true;
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} else {
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// Convert two digits to a number
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s[2] = '\0';
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mwavIndex = atol(&s[0]);
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filename = Common::String::format("%s_%s.WAV", file.c_str(), &s[0]);
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LOAD_MSAMPLE(mwavIndex, filename);
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assert(destIndex < MUSIC_WAVE_COUNT);
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Music._mwavIndexes[destIndex++] = mwavIndex;
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}
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} while (!breakFlag);
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f.close();
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Music._active = true;
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Music._isPlaying = false;
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Music._currentIndex = -1;
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}
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void SoundManager::PLAY_MUSIC() {
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if (Music._active)
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Music._isPlaying = true;
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}
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void SoundManager::STOP_MUSIC() {
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if (Music._active)
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Music._isPlaying = false;
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}
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void SoundManager::DEL_MUSIC() {
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if (Music._active) {
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for (int i = 0; i < 50; ++i) {
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DEL_MSAMPLE(i);
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}
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}
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Music._active = false;
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Music._isPlaying = false;
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Music._string = " ";
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Music._currentIndex = -1;
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}
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void SoundManager::checkSounds() {
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checkMusic();
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checkVoices();
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}
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void SoundManager::checkMusic() {
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if (Music._active && Music._isPlaying) {
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int mwavIndex = Music._mwavIndexes[Music._currentIndex];
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if (mwavIndex == -1)
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return;
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if (Music._currentIndex >= 0 && Music._currentIndex < MWAV_COUNT) {
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if (mwavIndex != -1 && !Mwav[mwavIndex]._audioStream->endOfStream())
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// Currently playing wav has not finished, so exit
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return;
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_vm->_mixer->stopHandle(Mwav[mwavIndex]._soundHandle);
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}
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// Time to move to the next index
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if (++Music._currentIndex >= MWAV_COUNT)
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return;
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mwavIndex = Music._mwavIndexes[Music._currentIndex];
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if (mwavIndex == -1) {
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Music._currentIndex = 0;
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mwavIndex = Music._mwavIndexes[Music._currentIndex];
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}
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int volume = MUSICVOL * 255 / 16;
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Mwav[mwavIndex]._audioStream->rewind();
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_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &Mwav[mwavIndex]._soundHandle,
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Mwav[mwavIndex]._audioStream, -1, volume, 0, DisposeAfterUse::NO);
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}
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}
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void SoundManager::checkVoices() {
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// Check the status of each voice.
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bool hasActiveVoice = false;
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for (int i = 0; i < VOICE_COUNT; ++i) {
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VOICE_STAT(i);
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hasActiveVoice |= Voice[i]._status != 0;
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}
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if (!hasActiveVoice && SOUND_FLAG) {
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SOUND_FLAG = false;
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SOUND_NUM = 0;
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}
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}
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void SoundManager::LOAD_MSAMPLE(int mwavIndex, const Common::String &file) {
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if (!Mwav[mwavIndex]._active) {
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Common::File f;
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if (!f.open(file))
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error("Could not open %s for reading", file.c_str());
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Mwav[mwavIndex]._audioStream = Audio::makeWAVStream(f.readStream(f.size()), DisposeAfterUse::YES);
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Mwav[mwavIndex]._active = true;
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f.close();
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}
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}
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void SoundManager::DEL_MSAMPLE(int mwavIndex) {
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if (Mwav[mwavIndex]._active) {
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Mwav[mwavIndex]._active = false;
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_vm->_mixer->stopHandle(Mwav[mwavIndex]._soundHandle);
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delete Mwav[mwavIndex]._audioStream;
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Mwav[mwavIndex]._audioStream = NULL;
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}
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}
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bool SoundManager::VOICE_MIX(int voiceId, int voiceMode) {
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int fileNumber;
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int oldMusicVol;
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bool breakFlag;
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Common::String prefix;
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Common::String filename;
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Common::File f;
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size_t catPos, catLen;
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fileNumber = voiceId;
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if (!CARD_SB || VOICEOFF == 1)
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return false;
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if ((unsigned int)(voiceMode - 1) <= 1
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&& (voiceId == 4
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|| voiceId == 16
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|| voiceId == 121
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|| voiceId == 142
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|| voiceId == 182
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|| voiceId == 191
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|| voiceId == 212
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|| voiceId == 225
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|| voiceId == 239
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|| voiceId == 245
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|| voiceId == 297
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|| voiceId == 308
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|| voiceId == 333
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|| voiceId == 348
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|| voiceId == 352
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|| voiceId == 358
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|| voiceId == 364
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|| voiceId == 371
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|| voiceId == 394
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|| voiceId == 414
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|| voiceId == 429
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|| voiceId == 442
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|| voiceId == 446
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|| voiceId == 461
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|| voiceId == 468
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|| voiceId == 476
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|| voiceId == 484
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|| voiceId == 491
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|| voiceId == 497
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|| voiceId == 501
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|| voiceId == 511
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|| voiceId == 520
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|| voiceId == 536
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|| voiceId == 554
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|| voiceId == 566
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|| voiceId == 573
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|| voiceId == 632
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|| voiceId == 645))
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fileNumber = 684;
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if ((unsigned int)(voiceMode - 1) <= 1) {
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prefix = "DF";
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}
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if (voiceMode == 3) {
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prefix = "IF";
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}
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if (voiceMode == 4) {
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prefix = "TF";
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}
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if (voiceMode == 5) {
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prefix = "OF";
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}
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filename = Common::String::format("%s%d.WAV", prefix.c_str(), fileNumber);
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if (!_vm->_fileManager.RECHERCHE_CAT(filename, 9)) {
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if (_vm->_globals.FR == 1)
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_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, "RES_VFR.RES");
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if (!_vm->_globals.FR)
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_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, "RES_VAN.RES");
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if (_vm->_globals.FR == 2)
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_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, "RES_VES.RES");
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catPos = _vm->_globals.CAT_POSI;
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catLen = _vm->_globals.CAT_TAILLE;
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} else {
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_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, filename);
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if (!f.exists(_vm->_globals.NFICHIER))
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return false;
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catPos = 0;
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catLen = 0;
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}
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SDL_LVOICE(catPos, catLen);
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oldMusicVol = MUSICVOL;
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if (!MUSICOFF && MUSICVOL > 2)
|
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MUSICVOL = (signed int)((long double)MUSICVOL - (long double)MUSICVOL / 100.0 * 45.0);
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|
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PLAY_VOICE_SDL();
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// Loop for playing voice
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breakFlag = 0;
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do {
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if (SPECIAL_SOUND != 4 && !VBL_MERDE)
|
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_vm->_eventsManager.VBL();
|
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if (_vm->_eventsManager.BMOUSE())
|
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break;
|
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_vm->_eventsManager.CONTROLE_MES();
|
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if (_vm->_eventsManager.ESC_KEY)
|
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break;
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if (!VOICE_STAT(2))
|
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breakFlag = true;
|
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} while (!_vm->shouldQuit() && !breakFlag);
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|
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STOP_VOICE(2);
|
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DEL_SAMPLE_SDL(20);
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MUSICVOL = oldMusicVol;
|
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_vm->_eventsManager.ESC_KEY = false;
|
|
VBL_MERDE = 0;
|
|
return true;
|
|
}
|
|
|
|
void SoundManager::DEL_SAMPLE(int soundIndex) {
|
|
if (CARD_SB) {
|
|
if (VOICE_STAT(1) == 1)
|
|
STOP_VOICE(1);
|
|
if (VOICE_STAT(2) == 2)
|
|
STOP_VOICE(2);
|
|
if (VOICE_STAT(3) == 3)
|
|
STOP_VOICE(3);
|
|
DEL_SAMPLE_SDL(soundIndex);
|
|
SOUND[soundIndex]._active = false;
|
|
}
|
|
}
|
|
|
|
void SoundManager::PLAY_SOUND(const Common::String &file) {
|
|
if (CARD_SB && !SOUNDOFF) {
|
|
if (SOUND_FLAG)
|
|
DEL_NWAV(SOUND_NUM);
|
|
LOAD_NWAV(file, 1);
|
|
PLAY_NWAV(1);
|
|
}
|
|
}
|
|
|
|
void SoundManager::PLAY_SOUND2(const Common::String &file) {
|
|
if (CARD_SB) {
|
|
if (!SOUNDOFF) {
|
|
LOAD_NWAV(file, 1);
|
|
PLAY_NWAV(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SoundManager::MODSetSampleVolume() {
|
|
// No implementatoin needed
|
|
}
|
|
|
|
void SoundManager::MODSetVoiceVolume() {
|
|
// No implementatoin needed
|
|
}
|
|
|
|
void SoundManager::MODSetMusicVolume(int volume) {
|
|
// No implementatoin needed
|
|
}
|
|
|
|
void SoundManager::CHARGE_SAMPLE(int wavIndex, const Common::String &file) {
|
|
if (CARD_SB) {
|
|
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPSOUND, file);
|
|
LOAD_SAMPLE2_SDL(wavIndex, _vm->_globals.NFICHIER, 0);
|
|
SOUND[wavIndex]._active = true;
|
|
}
|
|
}
|
|
|
|
void SoundManager::PLAY_SAMPLE(int wavIndex, int voiceMode) {
|
|
if (CARD_SB && !SOUNDOFF && SOUND[wavIndex]._active) {
|
|
if (SOUND_FLAG)
|
|
DEL_NWAV(SOUND_NUM);
|
|
if (voiceMode == 5) {
|
|
if (VOICE_STAT(1) == 1)
|
|
STOP_VOICE(1);
|
|
PLAY_SAMPLE_SDL(1, wavIndex);
|
|
}
|
|
if (voiceMode == 6) {
|
|
if (VOICE_STAT(2) == 1)
|
|
STOP_VOICE(1);
|
|
PLAY_SAMPLE_SDL(2, wavIndex);
|
|
}
|
|
if (voiceMode == 7) {
|
|
if (VOICE_STAT(3) == 1)
|
|
STOP_VOICE(1);
|
|
PLAY_SAMPLE_SDL(3, wavIndex);
|
|
}
|
|
if (voiceMode == 8) {
|
|
if (VOICE_STAT(1) == 1)
|
|
STOP_VOICE(1);
|
|
PLAY_SAMPLE_SDL(1, wavIndex);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SoundManager::PLAY_SAMPLE2(int idx) {
|
|
if (CARD_SB && !SOUNDOFF && SOUND[idx]._active) {
|
|
if (SOUND_FLAG)
|
|
DEL_NWAV(SOUND_NUM);
|
|
if (VOICE_STAT(1) == 1)
|
|
STOP_VOICE(1);
|
|
PLAY_SAMPLE_SDL(1, idx);
|
|
}
|
|
}
|
|
|
|
void SoundManager::LOAD_WAV(const Common::String &file, int wavIndex) {
|
|
if (CARD_SB)
|
|
LOAD_NWAV(file, wavIndex);
|
|
}
|
|
|
|
void SoundManager::PLAY_WAV(int wavIndex) {
|
|
if (CARD_SB)
|
|
PLAY_NWAV(wavIndex);
|
|
}
|
|
|
|
int SoundManager::VOICE_STAT(int voiceIndex) {
|
|
if (Voice[voiceIndex]._status) {
|
|
int wavIndex = Voice[voiceIndex]._wavIndex;
|
|
if (Swav[wavIndex]._audioStream != NULL && Swav[wavIndex]._audioStream->endOfStream())
|
|
STOP_VOICE(voiceIndex);
|
|
}
|
|
|
|
return Voice[voiceIndex]._status;
|
|
}
|
|
|
|
void SoundManager::STOP_VOICE(int voiceIndex) {
|
|
int wavIndex;
|
|
|
|
if (Voice[voiceIndex]._status) {
|
|
Voice[voiceIndex]._status = 0;
|
|
wavIndex = Voice[voiceIndex]._wavIndex;
|
|
if (Swav[wavIndex]._active) {
|
|
if (Swav[wavIndex].freeSample)
|
|
DEL_SAMPLE_SDL(wavIndex);
|
|
}
|
|
}
|
|
Voice[voiceIndex].fieldC = 0;
|
|
Voice[voiceIndex]._status = 0;
|
|
Voice[voiceIndex].field14 = 0;
|
|
}
|
|
|
|
void SoundManager::SDL_LVOICE(size_t filePosition, size_t entryLength) {
|
|
if (!SDL_LoadVoice(_vm->_globals.NFICHIER, filePosition, entryLength, Swav[20]))
|
|
error("Couldn't load the sample %s", _vm->_globals.NFICHIER.c_str());
|
|
|
|
Swav[20]._active = true;
|
|
}
|
|
|
|
void SoundManager::PLAY_VOICE_SDL() {
|
|
if (!Swav[20]._active)
|
|
error("Bad handle");
|
|
|
|
if (!Voice[2]._status) {
|
|
int wavIndex = Voice[2]._wavIndex;
|
|
if (Swav[wavIndex]._active && Swav[wavIndex].freeSample)
|
|
DEL_SAMPLE_SDL(wavIndex);
|
|
}
|
|
|
|
PLAY_SAMPLE_SDL(2, 20);
|
|
}
|
|
|
|
bool SoundManager::DEL_SAMPLE_SDL(int wavIndex) {
|
|
if (Swav[wavIndex]._active) {
|
|
_vm->_mixer->stopHandle(Swav[wavIndex]._soundHandle);
|
|
delete Swav[wavIndex]._audioStream;
|
|
Swav[wavIndex]._audioStream = NULL;
|
|
Swav[wavIndex]._active = false;
|
|
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool SoundManager::SDL_LoadVoice(const Common::String &filename, size_t fileOffset, size_t entryLength, SwavItem &item) {
|
|
Common::File f;
|
|
if (!f.open(filename))
|
|
error("Could not open %s for reading", filename.c_str());
|
|
|
|
f.seek(fileOffset);
|
|
item._audioStream = Audio::makeWAVStream(f.readStream((entryLength == 0) ? f.size() : entryLength),
|
|
DisposeAfterUse::YES);
|
|
f.close();
|
|
|
|
return true;
|
|
}
|
|
|
|
void SoundManager::LOAD_SAMPLE2_SDL(int wavIndex, const Common::String &filename, bool freeSample) {
|
|
if (Swav[wavIndex]._active)
|
|
DEL_SAMPLE_SDL(wavIndex);
|
|
|
|
SDL_LoadVoice(filename, 0, 0, Swav[wavIndex]);
|
|
Swav[wavIndex]._active = true;
|
|
Swav[wavIndex].freeSample = freeSample;
|
|
}
|
|
|
|
void SoundManager::LOAD_NWAV(const Common::String &file, int wavIndex) {
|
|
if (CARD_SB) {
|
|
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPSOUND, file);
|
|
LOAD_SAMPLE2_SDL(wavIndex, _vm->_globals.NFICHIER, 1);
|
|
}
|
|
}
|
|
|
|
void SoundManager::PLAY_NWAV(int wavIndex) {
|
|
if (CARD_SB && !SOUND_FLAG && !SOUNDOFF) {
|
|
SOUND_FLAG = true;
|
|
SOUND_NUM = wavIndex;
|
|
PLAY_SAMPLE_SDL(1, wavIndex);
|
|
}
|
|
}
|
|
|
|
void SoundManager::DEL_NWAV(int wavIndex) {
|
|
if (CARD_SB) {
|
|
if (DEL_SAMPLE_SDL(wavIndex)) {
|
|
if (VOICE_STAT(1) == 1)
|
|
STOP_VOICE(1);
|
|
|
|
SOUND_NUM = 0;
|
|
SOUND_FLAG = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SoundManager::PLAY_SAMPLE_SDL(int voiceIndex, int wavIndex) {
|
|
if (!Swav[wavIndex]._active)
|
|
warning("Bad handle");
|
|
|
|
if (Voice[voiceIndex]._status == 1 && Swav[wavIndex]._active && Swav[wavIndex].freeSample)
|
|
DEL_SAMPLE_SDL(wavIndex);
|
|
|
|
Voice[voiceIndex].fieldC = 0;
|
|
Voice[voiceIndex]._status = 1;
|
|
Voice[voiceIndex].field14 = 4;
|
|
Voice[voiceIndex]._wavIndex = wavIndex;
|
|
|
|
int volume = (voiceIndex == 2) ? VOICEVOL * 255 / 16 : SOUNDVOL * 255 / 16;
|
|
|
|
// Start the voice playing
|
|
_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &Swav[wavIndex]._soundHandle,
|
|
Swav[wavIndex]._audioStream, -1, volume, 0, DisposeAfterUse::NO);
|
|
}
|
|
|
|
void SoundManager::syncSoundSettings() {
|
|
bool muteAll = false;
|
|
if (ConfMan.hasKey("mute"))
|
|
muteAll = ConfMan.getBool("mute");
|
|
|
|
// Update the mute settings
|
|
MUSICOFF = muteAll || (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute"));
|
|
SOUNDOFF = muteAll || (ConfMan.hasKey("sfx_mute") && ConfMan.getBool("sfx_mute"));
|
|
VOICEOFF = muteAll || (ConfMan.hasKey("speech_mute") && ConfMan.getBool("speech_mute"));
|
|
|
|
// Update the volume levels
|
|
MUSICVOL = MIN(255, ConfMan.getInt("music_volume")) * 16 / 255;
|
|
SOUNDVOL = MIN(255, ConfMan.getInt("sfx_volume")) * 16 / 255;
|
|
VOICEVOL = MIN(255, ConfMan.getInt("speech_volume")) * 16 / 255;
|
|
|
|
// Update any active sounds
|
|
for (int idx = 0; idx < SWAV_COUNT; ++idx) {
|
|
if (Swav[idx]._active) {
|
|
int volume = (idx == 20) ? (VOICEVOL * 255 / 16) : (SOUNDVOL * 255 / 16);
|
|
_vm->_mixer->setChannelVolume(Swav[idx]._soundHandle, volume);
|
|
}
|
|
}
|
|
for (int idx = 0; idx < MWAV_COUNT; ++idx) {
|
|
if (Mwav[idx]._active) {
|
|
_vm->_mixer->setChannelVolume(Mwav[idx]._soundHandle, MUSICVOL * 255 / 16);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SoundManager::updateScummVMSoundSettings() {
|
|
ConfMan.setBool("mute", MUSICOFF && SOUNDOFF && VOICEOFF);
|
|
ConfMan.setBool("music_mute", MUSICOFF);
|
|
ConfMan.setBool("sfx_mute", SOUNDOFF);
|
|
ConfMan.setBool("speech_mute", VOICEOFF);
|
|
|
|
ConfMan.setInt("music_volume", MUSICVOL * 255 / 16);
|
|
ConfMan.setInt("sfx_volume", SOUNDVOL * 255 / 16);
|
|
ConfMan.setInt("speech_volume", VOICEVOL * 255 / 16);
|
|
|
|
ConfMan.flushToDisk();
|
|
}
|
|
|
|
} // End of namespace Hopkins
|