scummvm/engines/hopkins/sound.cpp

795 lines
20 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/textconsole.h"
#include "hopkins/sound.h"
#include "hopkins/globals.h"
#include "hopkins/hopkins.h"
namespace Hopkins {
SoundManager::SoundManager() {
SPECIAL_SOUND = 0;
SOUNDVOL = 0;
VOICEVOL = 0;
MUSICVOL = 0;
OLD_SOUNDVOL = 0;
OLD_MUSICVOL = 0;
OLD_VOICEVOL = 0;
SOUNDOFF = true;
MUSICOFF = true;
VOICEOFF = true;
TEXTOFF = false;
SOUND_FLAG = false;
VBL_MERDE = false;
SOUND_NUM = 0;
old_music = 0;
MOD_FLAG = false;
CARD_SB = true;
for (int i = 0; i < VOICE_COUNT; ++i)
Common::fill((byte *)&Voice[i], (byte *)&Voice[i] + sizeof(VoiceItem), 0);
for (int i = 0; i < SWAV_COUNT; ++i)
Common::fill((byte *)&Swav[i], (byte *)&Swav[i] + sizeof(SwavItem), 0);
for (int i = 0; i < MWAV_COUNT; ++i)
Common::fill((byte *)&Mwav[i], (byte *)&Mwav[i] + sizeof(MwavItem), 0);
for (int i = 0; i < SOUND_COUNT; ++i)
Common::fill((byte *)&SOUND[i], (byte *)&SOUND[i] + sizeof(SoundItem), 0);
Common::fill((byte *)&Music, (byte *)&Music + sizeof(MusicItem), 0);
}
void SoundManager::setParent(HopkinsEngine *vm) {
_vm = vm;
SPECIAL_SOUND = 0;
}
void SoundManager::WSOUND_INIT() {
warning("TODO: WSOUND_INIT");
}
void SoundManager::VERIF_SOUND() {
if (CARD_SB && !SOUNDOFF && SOUND_FLAG) {
if (!VOICE_STAT(1)) {
STOP_VOICE(1);
DEL_NWAV(SOUND_NUM);
}
}
}
void SoundManager::LOAD_ANM_SOUND() {
if (SPECIAL_SOUND == 200)
VOICE_MIX(682, 1);
if (SPECIAL_SOUND == 199)
LOAD_WAV("SOUND22.WAV", 1);
if (SPECIAL_SOUND == 198)
LOAD_WAV("SOUND3.WAV", 1);
if (SPECIAL_SOUND == 16)
LOAD_WAV("SOUND16.WAV", 1);
if (SPECIAL_SOUND == 14)
LOAD_WAV("SOUND14.WAV", 1);
if (SPECIAL_SOUND == 208)
LOAD_WAV("SOUND77.WAV", 1);
if (SPECIAL_SOUND == 210)
LOAD_WAV("SOUND78.WAV", 1);
if (SPECIAL_SOUND == 211)
LOAD_WAV("SOUND78.WAV", 1);
if (SPECIAL_SOUND == 5)
LOAD_WAV("CRIE.WAV", 1);
if (SPECIAL_SOUND == 2) {
CHARGE_SAMPLE(5, "mitra1.wav");
CHARGE_SAMPLE(1, "tir2.wav");
CHARGE_SAMPLE(2, "sound6.wav");
CHARGE_SAMPLE(3, "sound5.WAV");
CHARGE_SAMPLE(4, "sound4.WAV");
}
if (SPECIAL_SOUND == 229) {
LOAD_WAV("SOUND80.WAV", 1);
LOAD_WAV("SOUND82.WAV", 2);
}
}
void SoundManager::PLAY_ANM_SOUND(int soundNumber) {
if (!_vm->_globals.CENSURE && SPECIAL_SOUND == 2) {
if (soundNumber == 20)
PLAY_SAMPLE2(5);
if (soundNumber == 57)
PLAY_SAMPLE2(1);
if (soundNumber == 63)
PLAY_SAMPLE2(1);
if (soundNumber == 69)
PLAY_SAMPLE2(1);
if (soundNumber == 75)
PLAY_SAMPLE2(2);
if (soundNumber == 109)
PLAY_SAMPLE2(3);
if (soundNumber == 122)
PLAY_SAMPLE2(4);
}
if (SPECIAL_SOUND == 1 && soundNumber == 17)
PLAY_SOUND("SOUND42.WAV");
if (SPECIAL_SOUND == 199 && soundNumber == 72)
PLAY_WAV(1);
if (SPECIAL_SOUND == 198 && soundNumber == 15)
PLAY_WAV(1);
if (SPECIAL_SOUND == 16 && soundNumber == 25)
PLAY_WAV(1);
if (SPECIAL_SOUND == 14 && soundNumber == 625)
PLAY_WAV(1);
if (SPECIAL_SOUND == 208 && soundNumber == 40)
PLAY_WAV(1);
if (SPECIAL_SOUND == 210 && soundNumber == 2)
PLAY_WAV(1);
if (SPECIAL_SOUND == 211 && soundNumber == 22)
PLAY_WAV(1);
if (SPECIAL_SOUND == 5 && soundNumber == 19)
PLAY_WAV(1);
if (SPECIAL_SOUND == 17) {
if (soundNumber == 6)
PLAY_SAMPLE2(1);
if (soundNumber == 14)
PLAY_SAMPLE2(2);
if (soundNumber == 67)
PLAY_SAMPLE2(3);
}
if (SPECIAL_SOUND == 229) {
if (soundNumber == 15)
PLAY_WAV(1);
if (soundNumber == 91)
PLAY_WAV(2);
}
}
void SoundManager::WSOUND(int soundNumber) {
if (CARD_SB && (old_music != soundNumber || !MOD_FLAG)) {
if (MOD_FLAG == 1)
WSOUND_OFF();
if (soundNumber == 1)
PLAY_MOD("appar");
if (soundNumber == 2)
PLAY_MOD("ville");
if (soundNumber == 3)
PLAY_MOD("Rock");
if (soundNumber == 4)
PLAY_MOD("polic");
if (soundNumber == 5)
PLAY_MOD("deep");
if (soundNumber == 6)
PLAY_MOD("purga");
if (soundNumber == 12)
PLAY_MOD("purg2");
if (soundNumber == 7)
PLAY_MOD("rivie");
if (soundNumber == 8)
PLAY_MOD("SUSPE");
if (soundNumber == 9)
PLAY_MOD("labo");
if (soundNumber == 10)
PLAY_MOD("cadav");
if (soundNumber == 11)
PLAY_MOD("caban");
if (soundNumber == 13)
PLAY_MOD("foret");
if (soundNumber == 14)
PLAY_MOD("ile");
if (soundNumber == 15)
PLAY_MOD("ile2");
if (soundNumber == 16)
PLAY_MOD("hopki");
if (soundNumber == 17)
PLAY_MOD("peur");
if (soundNumber == 18)
PLAY_MOD("peur");
if (soundNumber == 19)
PLAY_MOD("BASE");
if (soundNumber == 20)
PLAY_MOD("cada2");
if (soundNumber == 21)
PLAY_MOD("usine");
if (soundNumber == 22)
PLAY_MOD("chien");
if (soundNumber == 23)
PLAY_MOD("coeur");
if (soundNumber == 24)
PLAY_MOD("stand");
if (soundNumber == 25)
PLAY_MOD("ocean");
if (soundNumber == 26)
PLAY_MOD("base3");
if (soundNumber == 27)
PLAY_MOD("gloop");
if (soundNumber == 28)
PLAY_MOD("cant");
if (soundNumber == 29)
PLAY_MOD("feel");
if (soundNumber == 30)
PLAY_MOD("lost");
if (soundNumber == 31)
PLAY_MOD("tobac");
old_music = soundNumber;
}
}
void SoundManager::WSOUND_OFF() {
if (CARD_SB) {
STOP_VOICE(0);
STOP_VOICE(1);
STOP_VOICE(2);
if (_vm->_soundManager.SOUND_FLAG)
DEL_NWAV(SOUND_NUM);
for (int i = 1; i <= 48; ++i)
DEL_SAMPLE_SDL(i);
if (MOD_FLAG) {
STOP_MUSIC();
DEL_MUSIC();
MOD_FLAG = false;
}
}
}
void SoundManager::PLAY_MOD(const Common::String &file) {
if (CARD_SB && !MUSICOFF) {
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPMUSIC, file);
if (MOD_FLAG) {
STOP_MUSIC();
DEL_MUSIC();
MOD_FLAG = false;
}
LOAD_MUSIC(_vm->_globals.NFICHIER);
PLAY_MUSIC();
MOD_FLAG = true;
}
}
void SoundManager::LOAD_MUSIC(const Common::String &file) {
if (Music._active)
DEL_MUSIC();
Common::File f;
Common::String filename = Common::String::format("%s.TWA", file.c_str());
if (!f.open(filename))
error("Error opening file %s", filename.c_str());
char s[8];
int destIndex = 0;
int mwavIndex;
bool breakFlag = false;
do {
f.read(&s[0], 3);
if (s[0] == 'x') {
// End of list reached
Music._mwavIndexes[destIndex] = -1;
breakFlag = true;
} else {
// Convert two digits to a number
s[2] = '\0';
mwavIndex = atol(&s[0]);
filename = Common::String::format("%s_%s.WAV", file.c_str(), &s[0]);
LOAD_MSAMPLE(mwavIndex, filename);
assert(destIndex < MUSIC_WAVE_COUNT);
Music._mwavIndexes[destIndex++] = mwavIndex;
}
} while (!breakFlag);
f.close();
Music._active = true;
Music._isPlaying = false;
Music._currentIndex = -1;
}
void SoundManager::PLAY_MUSIC() {
if (Music._active)
Music._isPlaying = true;
}
void SoundManager::STOP_MUSIC() {
if (Music._active)
Music._isPlaying = false;
}
void SoundManager::DEL_MUSIC() {
if (Music._active) {
for (int i = 0; i < 50; ++i) {
DEL_MSAMPLE(i);
}
}
Music._active = false;
Music._isPlaying = false;
Music._string = " ";
Music._currentIndex = -1;
}
void SoundManager::checkSounds() {
checkMusic();
checkVoices();
}
void SoundManager::checkMusic() {
if (Music._active && Music._isPlaying) {
int mwavIndex = Music._mwavIndexes[Music._currentIndex];
if (mwavIndex == -1)
return;
if (Music._currentIndex >= 0 && Music._currentIndex < MWAV_COUNT) {
if (mwavIndex != -1 && !Mwav[mwavIndex]._audioStream->endOfStream())
// Currently playing wav has not finished, so exit
return;
_vm->_mixer->stopHandle(Mwav[mwavIndex]._soundHandle);
}
// Time to move to the next index
if (++Music._currentIndex >= MWAV_COUNT)
return;
mwavIndex = Music._mwavIndexes[Music._currentIndex];
if (mwavIndex == -1) {
Music._currentIndex = 0;
mwavIndex = Music._mwavIndexes[Music._currentIndex];
}
int volume = MUSICVOL * 255 / 16;
Mwav[mwavIndex]._audioStream->rewind();
_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &Mwav[mwavIndex]._soundHandle,
Mwav[mwavIndex]._audioStream, -1, volume, 0, DisposeAfterUse::NO);
}
}
void SoundManager::checkVoices() {
// Check the status of each voice.
bool hasActiveVoice = false;
for (int i = 0; i < VOICE_COUNT; ++i) {
VOICE_STAT(i);
hasActiveVoice |= Voice[i]._status != 0;
}
if (!hasActiveVoice && SOUND_FLAG) {
SOUND_FLAG = false;
SOUND_NUM = 0;
}
}
void SoundManager::LOAD_MSAMPLE(int mwavIndex, const Common::String &file) {
if (!Mwav[mwavIndex]._active) {
Common::File f;
if (!f.open(file))
error("Could not open %s for reading", file.c_str());
Mwav[mwavIndex]._audioStream = Audio::makeWAVStream(f.readStream(f.size()), DisposeAfterUse::YES);
Mwav[mwavIndex]._active = true;
f.close();
}
}
void SoundManager::DEL_MSAMPLE(int mwavIndex) {
if (Mwav[mwavIndex]._active) {
Mwav[mwavIndex]._active = false;
_vm->_mixer->stopHandle(Mwav[mwavIndex]._soundHandle);
delete Mwav[mwavIndex]._audioStream;
Mwav[mwavIndex]._audioStream = NULL;
}
}
bool SoundManager::VOICE_MIX(int voiceId, int voiceMode) {
int fileNumber;
int oldMusicVol;
bool breakFlag;
Common::String prefix;
Common::String filename;
Common::File f;
size_t catPos, catLen;
fileNumber = voiceId;
if (!CARD_SB || VOICEOFF == 1)
return false;
if ((unsigned int)(voiceMode - 1) <= 1
&& (voiceId == 4
|| voiceId == 16
|| voiceId == 121
|| voiceId == 142
|| voiceId == 182
|| voiceId == 191
|| voiceId == 212
|| voiceId == 225
|| voiceId == 239
|| voiceId == 245
|| voiceId == 297
|| voiceId == 308
|| voiceId == 333
|| voiceId == 348
|| voiceId == 352
|| voiceId == 358
|| voiceId == 364
|| voiceId == 371
|| voiceId == 394
|| voiceId == 414
|| voiceId == 429
|| voiceId == 442
|| voiceId == 446
|| voiceId == 461
|| voiceId == 468
|| voiceId == 476
|| voiceId == 484
|| voiceId == 491
|| voiceId == 497
|| voiceId == 501
|| voiceId == 511
|| voiceId == 520
|| voiceId == 536
|| voiceId == 554
|| voiceId == 566
|| voiceId == 573
|| voiceId == 632
|| voiceId == 645))
fileNumber = 684;
if ((unsigned int)(voiceMode - 1) <= 1) {
prefix = "DF";
}
if (voiceMode == 3) {
prefix = "IF";
}
if (voiceMode == 4) {
prefix = "TF";
}
if (voiceMode == 5) {
prefix = "OF";
}
filename = Common::String::format("%s%d.WAV", prefix.c_str(), fileNumber);
if (!_vm->_fileManager.RECHERCHE_CAT(filename, 9)) {
if (_vm->_globals.FR == 1)
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, "RES_VFR.RES");
if (!_vm->_globals.FR)
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, "RES_VAN.RES");
if (_vm->_globals.FR == 2)
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, "RES_VES.RES");
catPos = _vm->_globals.CAT_POSI;
catLen = _vm->_globals.CAT_TAILLE;
} else {
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, filename);
if (!f.exists(_vm->_globals.NFICHIER))
return false;
catPos = 0;
catLen = 0;
}
SDL_LVOICE(catPos, catLen);
oldMusicVol = MUSICVOL;
if (!MUSICOFF && MUSICVOL > 2)
MUSICVOL = (signed int)((long double)MUSICVOL - (long double)MUSICVOL / 100.0 * 45.0);
PLAY_VOICE_SDL();
// Loop for playing voice
breakFlag = 0;
do {
if (SPECIAL_SOUND != 4 && !VBL_MERDE)
_vm->_eventsManager.VBL();
if (_vm->_eventsManager.BMOUSE())
break;
_vm->_eventsManager.CONTROLE_MES();
if (_vm->_eventsManager.ESC_KEY)
break;
if (!VOICE_STAT(2))
breakFlag = true;
} while (!_vm->shouldQuit() && !breakFlag);
STOP_VOICE(2);
DEL_SAMPLE_SDL(20);
MUSICVOL = oldMusicVol;
_vm->_eventsManager.ESC_KEY = false;
VBL_MERDE = 0;
return true;
}
void SoundManager::DEL_SAMPLE(int soundIndex) {
if (CARD_SB) {
if (VOICE_STAT(1) == 1)
STOP_VOICE(1);
if (VOICE_STAT(2) == 2)
STOP_VOICE(2);
if (VOICE_STAT(3) == 3)
STOP_VOICE(3);
DEL_SAMPLE_SDL(soundIndex);
SOUND[soundIndex]._active = false;
}
}
void SoundManager::PLAY_SOUND(const Common::String &file) {
if (CARD_SB && !SOUNDOFF) {
if (SOUND_FLAG)
DEL_NWAV(SOUND_NUM);
LOAD_NWAV(file, 1);
PLAY_NWAV(1);
}
}
void SoundManager::PLAY_SOUND2(const Common::String &file) {
if (CARD_SB) {
if (!SOUNDOFF) {
LOAD_NWAV(file, 1);
PLAY_NWAV(1);
}
}
}
void SoundManager::MODSetSampleVolume() {
// No implementatoin needed
}
void SoundManager::MODSetVoiceVolume() {
// No implementatoin needed
}
void SoundManager::MODSetMusicVolume(int volume) {
// No implementatoin needed
}
void SoundManager::CHARGE_SAMPLE(int wavIndex, const Common::String &file) {
if (CARD_SB) {
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPSOUND, file);
LOAD_SAMPLE2_SDL(wavIndex, _vm->_globals.NFICHIER, 0);
SOUND[wavIndex]._active = true;
}
}
void SoundManager::PLAY_SAMPLE(int wavIndex, int voiceMode) {
if (CARD_SB && !SOUNDOFF && SOUND[wavIndex]._active) {
if (SOUND_FLAG)
DEL_NWAV(SOUND_NUM);
if (voiceMode == 5) {
if (VOICE_STAT(1) == 1)
STOP_VOICE(1);
PLAY_SAMPLE_SDL(1, wavIndex);
}
if (voiceMode == 6) {
if (VOICE_STAT(2) == 1)
STOP_VOICE(1);
PLAY_SAMPLE_SDL(2, wavIndex);
}
if (voiceMode == 7) {
if (VOICE_STAT(3) == 1)
STOP_VOICE(1);
PLAY_SAMPLE_SDL(3, wavIndex);
}
if (voiceMode == 8) {
if (VOICE_STAT(1) == 1)
STOP_VOICE(1);
PLAY_SAMPLE_SDL(1, wavIndex);
}
}
}
void SoundManager::PLAY_SAMPLE2(int idx) {
if (CARD_SB && !SOUNDOFF && SOUND[idx]._active) {
if (SOUND_FLAG)
DEL_NWAV(SOUND_NUM);
if (VOICE_STAT(1) == 1)
STOP_VOICE(1);
PLAY_SAMPLE_SDL(1, idx);
}
}
void SoundManager::LOAD_WAV(const Common::String &file, int wavIndex) {
if (CARD_SB)
LOAD_NWAV(file, wavIndex);
}
void SoundManager::PLAY_WAV(int wavIndex) {
if (CARD_SB)
PLAY_NWAV(wavIndex);
}
int SoundManager::VOICE_STAT(int voiceIndex) {
if (Voice[voiceIndex]._status) {
int wavIndex = Voice[voiceIndex]._wavIndex;
if (Swav[wavIndex]._audioStream != NULL && Swav[wavIndex]._audioStream->endOfStream())
STOP_VOICE(voiceIndex);
}
return Voice[voiceIndex]._status;
}
void SoundManager::STOP_VOICE(int voiceIndex) {
int wavIndex;
if (Voice[voiceIndex]._status) {
Voice[voiceIndex]._status = 0;
wavIndex = Voice[voiceIndex]._wavIndex;
if (Swav[wavIndex]._active) {
if (Swav[wavIndex].freeSample)
DEL_SAMPLE_SDL(wavIndex);
}
}
Voice[voiceIndex].fieldC = 0;
Voice[voiceIndex]._status = 0;
Voice[voiceIndex].field14 = 0;
}
void SoundManager::SDL_LVOICE(size_t filePosition, size_t entryLength) {
if (!SDL_LoadVoice(_vm->_globals.NFICHIER, filePosition, entryLength, Swav[20]))
error("Couldn't load the sample %s", _vm->_globals.NFICHIER.c_str());
Swav[20]._active = true;
}
void SoundManager::PLAY_VOICE_SDL() {
if (!Swav[20]._active)
error("Bad handle");
if (!Voice[2]._status) {
int wavIndex = Voice[2]._wavIndex;
if (Swav[wavIndex]._active && Swav[wavIndex].freeSample)
DEL_SAMPLE_SDL(wavIndex);
}
PLAY_SAMPLE_SDL(2, 20);
}
bool SoundManager::DEL_SAMPLE_SDL(int wavIndex) {
if (Swav[wavIndex]._active) {
_vm->_mixer->stopHandle(Swav[wavIndex]._soundHandle);
delete Swav[wavIndex]._audioStream;
Swav[wavIndex]._audioStream = NULL;
Swav[wavIndex]._active = false;
return true;
} else {
return false;
}
}
bool SoundManager::SDL_LoadVoice(const Common::String &filename, size_t fileOffset, size_t entryLength, SwavItem &item) {
Common::File f;
if (!f.open(filename))
error("Could not open %s for reading", filename.c_str());
f.seek(fileOffset);
item._audioStream = Audio::makeWAVStream(f.readStream((entryLength == 0) ? f.size() : entryLength),
DisposeAfterUse::YES);
f.close();
return true;
}
void SoundManager::LOAD_SAMPLE2_SDL(int wavIndex, const Common::String &filename, bool freeSample) {
if (Swav[wavIndex]._active)
DEL_SAMPLE_SDL(wavIndex);
SDL_LoadVoice(filename, 0, 0, Swav[wavIndex]);
Swav[wavIndex]._active = true;
Swav[wavIndex].freeSample = freeSample;
}
void SoundManager::LOAD_NWAV(const Common::String &file, int wavIndex) {
if (CARD_SB) {
_vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPSOUND, file);
LOAD_SAMPLE2_SDL(wavIndex, _vm->_globals.NFICHIER, 1);
}
}
void SoundManager::PLAY_NWAV(int wavIndex) {
if (CARD_SB && !SOUND_FLAG && !SOUNDOFF) {
SOUND_FLAG = true;
SOUND_NUM = wavIndex;
PLAY_SAMPLE_SDL(1, wavIndex);
}
}
void SoundManager::DEL_NWAV(int wavIndex) {
if (CARD_SB) {
if (DEL_SAMPLE_SDL(wavIndex)) {
if (VOICE_STAT(1) == 1)
STOP_VOICE(1);
SOUND_NUM = 0;
SOUND_FLAG = false;
}
}
}
void SoundManager::PLAY_SAMPLE_SDL(int voiceIndex, int wavIndex) {
if (!Swav[wavIndex]._active)
warning("Bad handle");
if (Voice[voiceIndex]._status == 1 && Swav[wavIndex]._active && Swav[wavIndex].freeSample)
DEL_SAMPLE_SDL(wavIndex);
Voice[voiceIndex].fieldC = 0;
Voice[voiceIndex]._status = 1;
Voice[voiceIndex].field14 = 4;
Voice[voiceIndex]._wavIndex = wavIndex;
int volume = (voiceIndex == 2) ? VOICEVOL * 255 / 16 : SOUNDVOL * 255 / 16;
// Start the voice playing
_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &Swav[wavIndex]._soundHandle,
Swav[wavIndex]._audioStream, -1, volume, 0, DisposeAfterUse::NO);
}
void SoundManager::syncSoundSettings() {
bool muteAll = false;
if (ConfMan.hasKey("mute"))
muteAll = ConfMan.getBool("mute");
// Update the mute settings
MUSICOFF = muteAll || (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute"));
SOUNDOFF = muteAll || (ConfMan.hasKey("sfx_mute") && ConfMan.getBool("sfx_mute"));
VOICEOFF = muteAll || (ConfMan.hasKey("speech_mute") && ConfMan.getBool("speech_mute"));
// Update the volume levels
MUSICVOL = MIN(255, ConfMan.getInt("music_volume")) * 16 / 255;
SOUNDVOL = MIN(255, ConfMan.getInt("sfx_volume")) * 16 / 255;
VOICEVOL = MIN(255, ConfMan.getInt("speech_volume")) * 16 / 255;
// Update any active sounds
for (int idx = 0; idx < SWAV_COUNT; ++idx) {
if (Swav[idx]._active) {
int volume = (idx == 20) ? (VOICEVOL * 255 / 16) : (SOUNDVOL * 255 / 16);
_vm->_mixer->setChannelVolume(Swav[idx]._soundHandle, volume);
}
}
for (int idx = 0; idx < MWAV_COUNT; ++idx) {
if (Mwav[idx]._active) {
_vm->_mixer->setChannelVolume(Mwav[idx]._soundHandle, MUSICVOL * 255 / 16);
}
}
}
void SoundManager::updateScummVMSoundSettings() {
ConfMan.setBool("mute", MUSICOFF && SOUNDOFF && VOICEOFF);
ConfMan.setBool("music_mute", MUSICOFF);
ConfMan.setBool("sfx_mute", SOUNDOFF);
ConfMan.setBool("speech_mute", VOICEOFF);
ConfMan.setInt("music_volume", MUSICVOL * 255 / 16);
ConfMan.setInt("sfx_volume", SOUNDVOL * 255 / 16);
ConfMan.setInt("speech_volume", VOICEVOL * 255 / 16);
ConfMan.flushToDisk();
}
} // End of namespace Hopkins