mirror of
https://github.com/libretro/scummvm.git
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161 lines
3.5 KiB
C++
161 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PEGASUS_TYPES_H
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#define PEGASUS_TYPES_H
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#include "common/scummsys.h"
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namespace Pegasus {
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// TODO: Probably all of these don't really need to be typedef'd...
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typedef int32 DisplayElementID;
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typedef int32 DisplayOrder;
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typedef int16 HotSpotID;
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typedef uint32 HotSpotFlags;
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typedef byte ButtonState;
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typedef uint32 InputBits;
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typedef int32 NotificationID;
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typedef uint32 NotificationFlags;
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// Mac types.
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typedef int16 ResIDType;
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typedef int16 CoordType;
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enum SlideDirection {
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kSlideLeftMask = 1,
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kSlideRightMask = kSlideLeftMask << 1,
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kSlideUpMask = kSlideRightMask << 1 << 1,
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kSlideDownMask = kSlideUpMask << 1,
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kSlideHorizMask = kSlideLeftMask | kSlideRightMask,
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kSlideVertMask = kSlideUpMask | kSlideDownMask,
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kSlideUpLeftMask = kSlideLeftMask | kSlideUpMask,
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kSlideUpRightMask = kSlideRightMask | kSlideUpMask,
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kSlideDownLeftMask = kSlideLeftMask | kSlideDownMask,
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kSlideDownRightMask = kSlideRightMask | kSlideDownMask
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};
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// ScummVM QuickTime/QuickDraw replacement types
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typedef uint TimeValue;
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typedef uint TimeScale;
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typedef int16 GameID;
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typedef GameID ItemID;
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typedef GameID ActorID;
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typedef GameID RoomID;
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typedef GameID NeighborhoodID;
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typedef byte AlternateID;
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typedef int8 HotSpotActivationID;
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typedef int16 WeightType;
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typedef byte DirectionConstant;
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typedef byte TurnDirection;
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// Meant to be room in low 16 bits and direction in high 16 bits.
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typedef uint32 RoomViewID;
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#define MakeRoomView(room, direction) (((RoomViewID) (room)) | (((RoomViewID) (direction)) << 16))
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typedef uint32 ExtraID;
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typedef int16 GameMode;
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typedef int16 WeightType;
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typedef int16 ItemState;
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typedef int8 DeathReason;
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typedef int32 GameMenuCommand;
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typedef int32 GameScoreType;
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typedef long CanMoveForwardReason;
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typedef long CanTurnReason;
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typedef long CanOpenDoorReason;
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enum InventoryResult {
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kInventoryOK,
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kTooMuchWeight,
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kItemNotInInventory
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};
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typedef int32 InteractionID;
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typedef int32 AIConditionID;
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enum EnergyStage {
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kStageNoStage,
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kStageCasual, // more than 50% energy
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kStageWorried, // more than 25% energy
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kStageNervous, // more than 5% energy
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kStagePanicStricken // less than 5% energy
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};
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enum NoradSubPrepState {
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kSubNotPrepped,
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kSubPrepped,
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kSubDamaged
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};
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enum LowerClientSignature {
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kNoClientSignature,
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kInventorySignature,
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kBiochipSignature,
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kAISignature
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};
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enum LowerAreaSignature {
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kLeftAreaSignature,
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kMiddleAreaSignature,
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kRightAreaSignature
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};
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enum AirQuality {
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kAirQualityGood,
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kAirQualityDirty,
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kAirQualityVacuum
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};
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enum DragType {
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kDragNoDrag,
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kDragInventoryPickup,
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kDragBiochipPickup,
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kDragInventoryUse
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};
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} // End of namespace Pegasus
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#endif
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