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83 lines
2.6 KiB
R
83 lines
2.6 KiB
R
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Based on the original sources
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* Faery Tale II -- The Halls of the Dead
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* (c) 1993-1996 The Wyrmkeep Entertainment Co.
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*/
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#ifndef SAGA2_METHODS_R
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#define SAGA2_METHODS_R
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namespace Saga2 {
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// TODO FIXME. All of these have to be extracted from the disassembly
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enum {
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Method_KnowledgePackage_evalResponse = 0,
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Method_KnowledgePackage_executeResponse = 1,
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Method_Actor_onTalkTo = 136,
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Method_Actor_onReceive = 137,
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Method_Actor_onDie = 138,
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Method_Actor_onDelobotomize = 139,
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Method_Actor_onLobotomize = 140,
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Method_Actor_onEndAssignment = 141,
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Method_Actor_onSpecialAttack = 142,
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Method_Actor_onAttacked = 143,
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Method_TileActivityInstance_onUse = 14,
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Method_TileActivityInstance_onTrigger = 15,
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Method_TileActivityInstance_onRelease = 16,
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Method_TileActivityInstance_onAcceptLockToggle = 17,
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Method_TileActivityInstance_onCanTrigger = 18,
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Method_GameObject_onUse = 21,
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Method_GameObject_onUseOn = 22,
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Method_GameObject_onUseOnTAI = 23,
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Method_GameObject_onTake = 24,
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Method_GameObject_onDrop = 25,
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Method_GameObject_onDropOn = 26,
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Method_GameObject_onOpen = 28,
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Method_GameObject_onClose = 29,
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Method_GameObject_onStrike = 30,
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Method_GameObject_onDamage = 31,
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Method_GameObject_onEat,
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Method_GameObject_onInsert,
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Method_GameObject_onRemove,
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Method_GameObject_onAcceptLockToggle,
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Method_GameObject_onAcceptMix,
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Method_GameObject_onAcceptDrop = 35,
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Method_GameObject_onAcceptDamage = 36,
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Method_GameObject_onAcceptStrike = 37,
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Method_GameObject_onAcceptInsertion = 40,
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Method_GameObject_onTrigger = 41,
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Method_GameObject_onTimerTick = 42,
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Method_GameObject_onSenseObject = 43,
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Method_GameObject_onSenseEvent = 44,
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Method_GameObject_onActivate = 45,
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Method_GameObject_onDeactivate = 46,
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Method_GameObject_onDeletion = 47
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};
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} // end of namespace Saga2
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#endif
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