scummvm/engines/saga2/mouseimg.h
2021-12-26 18:48:43 +01:00

73 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* Based on the original sources
* Faery Tale II -- The Halls of the Dead
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
*/
#ifndef SAGA2_MOUSEIMG_H
#define SAGA2_MOUSEIMG_H
namespace Saga2 {
enum {
kMouseCloseBx1Image = 0,
kMouseCloseBx2Image,
kMouseUsePtrImage,
kMouseXPointerImage,
kMouseArrowImage,
kMouseGrabPtrImage,
kMouseAttakPtrImage,
kMouseCenterActorIndicatorImage,
kMousePgUpImage,
kMousePgDownImage,
kMousePgLeftImage,
kMousePgRightImage,
kMouseAutoWalkImage,
kMouseGaugeImage,
kMouseMax
};
extern gStaticImage *mouseCursors[kMouseMax];
// Set a new image for the mouse pointer
void setMouseImage(int id, int16 x, int16 y);
// Set a new image for the mouse pointer
void setMouseImage(gPixelMap &img, int16 x, int16 y);
// Set new text for the mouse pointer
void setMouseText(char *text);
// Set the gauge value for the mouse pointer (automatically turns
// gauge on if necessary ).
void setMouseGauge(int numerator, int denominator);
// Turn off the gauge on the mouse pointer
void clearMouseGauge();
void initCursors();
void freeCursors();
} // end of namespace Saga2
#endif