scummvm/engines/grim/update/packfile.h
2014-04-05 18:18:42 +02:00

61 lines
1.6 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PACKFILE_H
#define PACKFILE_H
namespace Common {
class SeekableReadStream;
}
namespace Grim {
class PackFile : public Common::SeekableReadStream {
public:
PackFile(Common::SeekableReadStream *data);
~PackFile();
bool err() const;
void clearErr();
uint32 read(void *dataPtr, uint32 dataSize);
bool eos() const;
int32 pos() const;
int32 size() const;
bool seek(int32 offset, int whence = SEEK_SET);
private:
Common::SeekableReadStream *_orgStream;
int32 _offset, _size;
uint16 *_codeTable;
const uint32 _kCodeTableSize;
void createCodeTable(uint32 key);
void decode(uint8 *data, uint32 size, uint32 start_point);
static const uint32 _knownOffsets[5];
};
} // end of namespace Grim
#endif