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features.cpp
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features.h
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gc.cpp
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gc.h
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kernel_tables.h
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SCI: Added skeleton code for kEditText (still not working)
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2011-10-28 22:20:33 +03:00 |
kernel.cpp
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SCI: Set the correct number of kernel functions for SCI3
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2011-10-18 02:36:59 +03:00 |
kernel.h
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SCI: Added skeleton code for kEditText (still not working)
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2011-10-28 22:20:33 +03:00 |
kevent.cpp
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kfile.cpp
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SCI: Removed the hack for the creation of LARRY3.DRV, used in LSL3
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2011-10-30 21:42:32 +02:00 |
kgraphics.cpp
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SCI: Remove unneeded casts (thanks to wjp for pointing that out)
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2011-10-28 22:54:02 +03:00 |
klists.cpp
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SCI: Fix copy/paste error
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2011-11-03 01:06:56 +00:00 |
kmath.cpp
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SCI: Fixed bug #3413020 - "SCI: Longbow: Robin is stuck in the final monk chase scene"
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2011-09-23 00:22:44 +03:00 |
kmenu.cpp
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kmisc.cpp
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SCI: Fixed timer bug #3127824 - "SCI: speed problem - Castle of Dr Brain"
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2011-09-24 01:32:13 +03:00 |
kmovement.cpp
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SCI: Removed the old kDoAvoider code
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2011-10-09 19:16:04 +03:00 |
kparse.cpp
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kpathing.cpp
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kscripts.cpp
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ksound.cpp
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SCI: add Japanese detection entry for KQ5 FM-Towns and fix audio language handling
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2011-11-01 20:29:53 +01:00 |
kstring.cpp
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SCI32: kString: Move variable declaration to prevent problems
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2011-10-30 13:56:37 +01:00 |
kvideo.cpp
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SCI: Duck videos are 16bpp, so we need to change the active pixel format
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2011-10-18 03:24:46 +03:00 |
message.cpp
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message.h
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object.cpp
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SCI: Changed a warning about wrong object variable count into a debugC
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2011-10-11 01:39:56 +03:00 |
object.h
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savegame.cpp
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SCI: Made the object map hashmap of the Script class private
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2011-11-05 10:07:03 +02:00 |
savegame.h
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script_patches.cpp
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SCI: Fixed QFG3 bug #3377429, by removing the problematic script patch
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2011-08-25 03:06:20 +03:00 |
script.cpp
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SCI: Made more fields of the Script class private. Some cleanup.
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2011-11-05 03:00:42 +02:00 |
script.h
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SCI: Updated Script::getObjectMap()
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2011-11-05 13:08:42 +02:00 |
scriptdebug.cpp
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SCI: Fixed compilation with VM_DEBUG_SEND defined
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2011-09-22 04:18:11 +03:00 |
seg_manager.cpp
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SCI: Updated Script::getObjectMap()
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2011-11-05 13:08:42 +02:00 |
seg_manager.h
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SCI: Made more fields of the Script class private. Some cleanup.
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2011-11-05 03:00:42 +02:00 |
segment.cpp
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SCI: Fixed a workaround
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2011-11-03 22:44:11 +02:00 |
segment.h
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selector.cpp
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SCI: Fixed text background color and text transparency for SCI32 games
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2011-10-28 22:20:31 +03:00 |
selector.h
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SCI: Fixed text background color and text transparency for SCI32 games
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2011-10-28 22:20:31 +03:00 |
state.cpp
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SCI: Made more fields of the Script class private. Some cleanup.
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2011-11-05 03:00:42 +02:00 |
state.h
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static_selectors.cpp
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SCI: Extended the detection of certain selectors to work in SCI2
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2011-10-13 14:03:58 +03:00 |
vm_types.cpp
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vm_types.h
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vm.cpp
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SCI: Made more fields of the Script class private. Some cleanup.
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2011-11-05 03:00:42 +02:00 |
vm.h
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workarounds.cpp
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SCI: Changed the kUnload workaround for the LB2 demo to apply to all scenes
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2011-10-19 23:52:52 +03:00 |
workarounds.h
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