scummvm/engines/kyra/sequences_hof.h

75 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef KYRA_SEQUENCES_HOF_H
#define KYRA_SEQUENCES_HOF_H
#include "kyra/kyra_v2.h"
namespace Kyra {
struct HoFSequence {
const char *wsaFile;
const char *cpsFile;
uint16 flags;
uint8 fadeInTransitionType;
uint8 fadeOutTransitionType;
int16 stringIndex1;
int16 stringIndex2;
uint16 startFrame;
uint16 numFrames;
uint16 duration;
uint16 xPos;
uint16 yPos;
uint16 timeout;
};
struct HoFNestedSequence {
const char *wsaFile;
const FrameControl *wsaControl;
uint16 flags;
uint16 startframe;
uint16 endFrame;
uint16 frameDelay;
uint16 x;
uint16 y;
uint16 fadeInTransitionType;
uint16 fadeOutTransitionType;
};
struct HoFSeqData {
const HoFSequence *seq;
int numSeq;
const HoFNestedSequence *nestedSeq;
int numNestedSeq;
};
struct HoFSeqItemAnimData {
int16 itemIndex;
uint16 y;
const uint16 *frames;
};
} // End of namespace Kyra
#endif