scummvm/engines/cine/part.cpp
Gregory Montoir 8f38cb6ff3 added mouse cursors
svn-id: r21321
2006-03-15 22:34:46 +00:00

213 lines
4.2 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* cinE Engine is (C) 2004-2005 by CinE Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "cine/cine.h"
#include "cine/unpack.h"
#include "cine/various.h"
namespace Cine {
uint16 numElementInPart;
AnimData animDataTable[NUM_MAX_PARTDATA];
PartBuffer *partBuffer;
void loadPart(const char *partName) {
uint16 i;
for (i = 0; i < 255; i++) {
partBuffer[i].partName[0] = 0;
partBuffer[i].offset = 0;
partBuffer[i].packedSize = 0;
partBuffer[i].unpackedSize = 0;
}
numElementInPart = 0;
partFileHandle.close();
checkDataDisk(-1);
partFileHandle.open(partName);
ASSERT(partFileHandle.isOpen());
setMouseCursor(-1);
numElementInPart = partFileHandle.readUint16BE();
partFileHandle.readUint16BE(); // entry size
strcpy(currentPartName, partName);
for (i = 0; i < numElementInPart; i++) {
partFileHandle.read(partBuffer[i].partName, 14);
partBuffer[i].offset = partFileHandle.readUint32BE();
partBuffer[i].packedSize = partFileHandle.readUint32BE();
partBuffer[i].unpackedSize = partFileHandle.readUint32BE();
partFileHandle.readUint32BE(); // unused
}
if (gameType == Cine::GID_FW)
loadPal(partName);
}
void freePartEntry(uint8 idx) {
if (animDataTable[idx].ptr1) {
//free(animDataTable[idx].ptr1);
animDataTable[idx].ptr1 = NULL;
animDataTable[idx].ptr2 = NULL;
// TODO: finish
if (frameVar0 > 0)
frameVar0--;
}
}
void freePartRange(uint8 startIdx, uint8 numIdx) {
uint8 i;
for (i = 0; i < numIdx; i++) {
freePartEntry(i + startIdx);
}
}
void closePart(void) {
}
static const char *bundleNames[] = {
"EGOUBASE",
"LABYBASE",
"PROCEGOU",
"PROCLABY",
"PROCS00",
"PROCS01",
"PROCS02",
"PROCS03",
"PROCS04",
"PROCS06",
"PROCS07",
"PROCS08",
"PROCS10",
"PROCS12",
"PROCS13",
"PROCS15",
"PROCS16",
"RSC00",
"RSC01",
"RSC02",
"RSC03",
"RSC04",
"RSC05",
"RSC06",
"RSC07",
"RSC08",
"RSC09",
"RSC10",
"RSC11",
"RSC12",
"RSC13",
"RSC14",
"RSC15",
"RSC16",
"RSC17",
// english version
"SONS1",
"SONS2",
"SONS3",
"SONS4",
"SONS5",
"SONS6",
"SONS7",
"SONS8",
"SONS9",
/*
"SONS31", // french version
"SONS32",
"SONS33",
"SONS34"
*/
};
int16 findFileInBundle(const char *fileName) {
uint16 i;
if (gameType == Cine::GID_OS) {
uint16 j;
for (i = 0; i < numElementInPart; i++) {
if (!strcmp(fileName, partBuffer[i].partName)) {
return i;
}
}
for (j = 0; j < 39; j++) {
loadPart(bundleNames[j]);
for (i = 0; i < numElementInPart; i++) {
if (!strcmp(fileName, partBuffer[i].partName)) {
return i;
}
}
}
} else {
for (i = 0; i < numElementInPart; i++) {
if (!strcmp(fileName, partBuffer[i].partName)) {
return i;
}
}
}
return -1;
}
void readFromPart(int16 idx, uint8 *dataPtr) {
setMouseCursor(1);
partFileHandle.seek(partBuffer[idx].offset, SEEK_SET);
partFileHandle.read(dataPtr, partBuffer[idx].packedSize);
}
uint8 *readBundleFile(int16 foundFileIdx) {
uint8 *dataPtr;
dataPtr = (uint8 *) malloc(partBuffer[foundFileIdx].unpackedSize);
memset(dataPtr, 0, partBuffer[foundFileIdx].unpackedSize);
if (partBuffer[foundFileIdx].unpackedSize != partBuffer[foundFileIdx].packedSize) {
uint8 *unpackBuffer;
unpackBuffer = (uint8 *)malloc(partBuffer[foundFileIdx].packedSize);
readFromPart(foundFileIdx, unpackBuffer);
delphineUnpack(dataPtr, unpackBuffer, partBuffer[foundFileIdx].packedSize);
free(unpackBuffer);
} else {
readFromPart(foundFileIdx, dataPtr);
}
return dataPtr;
}
} // End of namespace Cine