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94 lines
3.6 KiB
Plaintext
94 lines
3.6 KiB
Plaintext
Instructions
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--------
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In this game you take over the role of Horst Hummel, the
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ship's cook of the "Supernova". You can determine his actions
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by clicking on commands with the mouse.
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Press F1 during the game for help. You can run SETUP.BAT to
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change the sound settings.
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If you have problems with the game (especially with the
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sound) read the PROBLEME.TXT file.
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1. Commands selection
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------------------
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A command is composed of 1 verb and 1 or 2 objects.
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You can select a verb by clicking on the desired verb in the
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command bar (e.g. Look, Take). It will then appear in the
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line above the command bar. This is the record line (it
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contains the current command that you are building).
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You can select an object in two different ways:
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-You click on an object in the graphics window. Important
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items in the graphics window appear in the record line when
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you move the mouse over them.
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-You click on an item in your inventory. Your inventory is
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located at the bottom of the screen. There you will see all
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the items you carry with you. You can take as many items as
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you want during the game. If you have more than 8 items,
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arrows will appear to the right of the inventory. With these
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arrows you can scroll the list.
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If you have selected a verb and an object, the command is
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usually executed.
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Examples: Open Hatch
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Look Chessboard
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Take Chessboard
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Look Keycard
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You can try these examples directly in the room in which
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you start the game.
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The verb "Use" sometimes requires 2 objects. The verb "Give"
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always requires 2 objects.
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Example: You are in the room in which you start the game.
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Select the verb "Use" and as object the keycard
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from your inventory. The sentence line says:
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"Use keycard with". Now click on the slot of the
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middle cabinet to open the cabinet.
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Additional information about the commands:
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-After a command has been executed, the game always
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switches to the verb "Go to".
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-Some actions can be simplified by pressing the right mouse
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button:
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-Opening and closing hatches/doors etc.
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-Pushing buttons.
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-Talking with people.
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-Looking at objects.
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Example: You want to open a closed hatch.
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Move the mouse over the hatch and press the right
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mouse button. The hatch opens. If you press the
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right mouse button again, the hatch closes.
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For objects where it is not quite obvious that you can open,
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close, push or talk to them, pressing the right mouse button
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automatically executes the command "Look".
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2. Moving around
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-------------
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You can move around in two ways.
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-Click a box in the small area at the bottom right of the
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screen while selecting the Go To command. The boxes
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symbolize the exits of the room you are in.
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-You can also click on an exit directly in the graphics
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window (e.g. an open hatch).
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Important: The graphics window does not always show all the
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exits that a room really has. Some exits can only
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be used in the exit view at the bottom right.
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3. Load/save
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-----------
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You can save or load a game at any time. To do this, press
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"F5". A menu appears.
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If you want to save a game, select one of the 10 slots with
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the mouse or the arrow keys. Then type in a name
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under which you want to save the game and click on "Save".
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To load a savegame, simply click on the desired savegame and
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then on "Load".
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4. Talking to other creatures
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----------------------------
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Later in the game you will meet other creatures. When talking
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to them you have different questions/answers. Select one of
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these options with the mouse.
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