scummvm/engines
2009-03-22 18:27:39 +00:00
..
agi Fix compilation 2009-03-19 23:31:20 +00:00
agos Add missing code difference in getUserFlag(). 2009-03-20 11:34:40 +00:00
cine Fix for warnings on trunk-lenny-x86_64-build (Yay \o/ Buildbot!). 2009-03-16 21:30:15 +00:00
cruise Bug fixes for handling 5-bit layered sprites correctly - this fixes the black boxes appearing in the first room during the fade-in 2009-03-22 09:37:49 +00:00
drascula Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
gob Added an entry for the DOS version of Little Red Riding Hood 2009-03-21 18:17:24 +00:00
groovie Groovie: Add non-uniform scaling to the ROQ player 2009-03-15 04:34:00 +00:00
igor Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
kyra LOL: - added drawing code for certain gfx (blood and slime spots on the floor, teleporters, ice walls) 2009-03-21 20:24:36 +00:00
lure Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
m4 silenced some warnings 2009-03-20 13:30:10 +00:00
made Reduced the CPU load of screen effects, by reducing the number of palette changes. The visual differences are negligible, but CPU load went down by around 10%. 2009-03-14 19:47:23 +00:00
parallaction Added simple IFF type verification to the parser. 2009-03-22 15:30:42 +00:00
queen Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
saga Rewrote Common::List iterator code to ensure const correctness is preserved. 2009-03-09 22:26:02 +00:00
sci SCI: Renamed Vertex::entries::cle_next -> Vertex::_next, analog for cle_prev. Replace code for reversing a circular list by a new method CircularVertexList::reverse() 2009-03-22 18:27:39 +00:00
scumm Check for a suffix of "-iq" when saving the iq points. Should fix bug #2701064. 2009-03-21 19:38:33 +00:00
sky Hopefully fix mingw64 compilation (borrowed from engines/scumm/saveload.h) 2009-03-20 00:03:16 +00:00
sword1 Silenced some warnings about potentially uninitialized variables 2009-03-19 20:38:29 +00:00
sword2 sword2: added detection for Broken Sword 2 PSX, and a check to say wether pc or psx version is run 2009-03-15 11:36:16 +00:00
tinsel Converted some leftover tinselV1 code, so that the engine builds when DEBUG is set 2009-03-21 19:57:54 +00:00
touche Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
tucker Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
advancedDetector.cpp Fix for bug #2671611: T7G: Checksums for unknown english 7th Guest cd version 2009-03-09 23:08:44 +00:00
advancedDetector.h
dialogs.cpp Added keyboard mapping for global menu. 2009-02-28 21:05:21 +00:00
dialogs.h
engine.cpp Check for "track01" as well as "track1". (I hope I didn't break compilation by 2009-03-01 15:15:51 +00:00
engine.h Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
engines.mk Change Personal Nightmare support to optional, until setjmp/longjmp code is converted. 2009-03-09 02:25:29 +00:00
game.cpp
game.h
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk