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07df6cc254
The resource patcher can be used to patch non-script resources like views, maps, sounds, etc. It is more primitive than the script patcher in that it does not use signatures for safe and automatic patch relocation, but it does at least allow existing resources to be grown if needed. Refs Trac#9788. Refs Trac#9690.
695 lines
21 KiB
C++
695 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SCI_RESOURCE_H
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#define SCI_RESOURCE_H
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#include "common/str.h"
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#include "common/list.h"
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#include "common/hashmap.h"
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#include "sci/graphics/helpers.h" // for ViewType
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#include "sci/decompressor.h"
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#include "sci/sci.h"
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#include "sci/util.h"
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namespace Common {
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class File;
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class FSList;
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class FSNode;
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class WriteStream;
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class SeekableReadStream;
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}
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namespace Sci {
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enum {
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#ifdef ENABLE_SCI32
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// Hack to treat RESMAP.PAT/RESSCI.PAT as the highest volume
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kResPatVolumeNumber = 100,
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#endif
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kResourceHeaderSize = 2, ///< patch type + header size
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/** The maximum allowed size for a compressed or decompressed resource */
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SCI_MAX_RESOURCE_SIZE = 0x0400000
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};
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/** Resource status types */
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enum ResourceStatus {
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kResStatusNoMalloc = 0,
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kResStatusAllocated,
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kResStatusEnqueued, /**< In the LRU queue */
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kResStatusLocked /**< Allocated and in use */
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};
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/** Resource error codes. Should be in sync with s_errorDescriptions */
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enum ResourceErrorCodes {
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SCI_ERROR_NONE = 0,
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SCI_ERROR_IO_ERROR = 1,
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SCI_ERROR_EMPTY_RESOURCE = 2,
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SCI_ERROR_RESMAP_INVALID_ENTRY = 3, /**< Invalid resource.map entry */
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SCI_ERROR_RESMAP_NOT_FOUND = 4,
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SCI_ERROR_NO_RESOURCE_FILES_FOUND = 5, /**< No resource at all was found */
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SCI_ERROR_UNKNOWN_COMPRESSION = 6,
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SCI_ERROR_DECOMPRESSION_ERROR = 7, /**< sanity checks failed during decompression */
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SCI_ERROR_RESOURCE_TOO_BIG = 8 /**< Resource size exceeds SCI_MAX_RESOURCE_SIZE */
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};
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enum {
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MAX_OPENED_VOLUMES = 5 ///< Max number of simultaneously opened volumes
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};
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enum ResourceType {
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kResourceTypeView = 0,
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kResourceTypePic,
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kResourceTypeScript,
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kResourceTypeText,
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kResourceTypeSound,
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kResourceTypeMemory,
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kResourceTypeVocab,
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kResourceTypeFont,
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kResourceTypeCursor,
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kResourceTypePatch,
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kResourceTypeBitmap,
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kResourceTypePalette,
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kResourceTypeCdAudio = 12,
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#ifdef ENABLE_SCI32
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kResourceTypeWave = 12,
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#endif
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kResourceTypeAudio,
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kResourceTypeSync,
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kResourceTypeMessage,
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kResourceTypeMap,
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kResourceTypeHeap,
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kResourceTypeAudio36,
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kResourceTypeSync36,
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kResourceTypeTranslation, // Currently unsupported
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// SCI2.1+ Resources
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kResourceTypeRobot,
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kResourceTypeVMD,
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kResourceTypeChunk,
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kResourceTypeAnimation,
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// SCI3 Resources
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kResourceTypeEtc,
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kResourceTypeDuck,
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kResourceTypeClut,
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kResourceTypeTGA,
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kResourceTypeZZZ,
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// Mac-only resources
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kResourceTypeMacIconBarPictN, // IBIN resources (icon bar, not selected)
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kResourceTypeMacIconBarPictS, // IBIS resources (icon bar, selected)
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kResourceTypeMacPict, // PICT resources (inventory)
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kResourceTypeRave, // KQ6 hires RAVE (special sync) resources
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kResourceTypeInvalid
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};
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const char *getResourceTypeName(ResourceType restype);
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const char *getResourceTypeExtension(ResourceType restype);
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enum ResVersion {
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kResVersionUnknown,
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kResVersionSci0Sci1Early,
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kResVersionSci1Middle,
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kResVersionKQ5FMT,
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kResVersionSci1Late,
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kResVersionSci11,
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kResVersionSci11Mac,
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kResVersionSci2,
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kResVersionSci3
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};
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class ResourceManager;
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class ResourceSource;
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class ResourcePatcher;
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class ResourceId {
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static inline ResourceType fixupType(ResourceType type) {
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if (type >= kResourceTypeInvalid)
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return kResourceTypeInvalid;
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return type;
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}
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ResourceType _type;
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uint16 _number;
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uint32 _tuple; // Only used for audio36 and sync36
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static Common::String intToBase36(uint32 number, int minChar) {
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// Convert from an integer to a base36 string
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Common::String string;
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while (minChar--) {
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int character = number % 36;
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string = ((character < 10) ? (character + '0') : (character + 'A' - 10)) + string;
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number /= 36;
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}
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return string;
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}
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friend void syncWithSerializer(Common::Serializer &s, ResourceId &obj);
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public:
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ResourceId() : _type(kResourceTypeInvalid), _number(0), _tuple(0) { }
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ResourceId(ResourceType type_, uint16 number_, uint32 tuple_ = 0)
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: _type(fixupType(type_)), _number(number_), _tuple(tuple_) {
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}
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ResourceId(ResourceType type_, uint16 number_, byte noun, byte verb, byte cond, byte seq)
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: _type(fixupType(type_)), _number(number_) {
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_tuple = (noun << 24) | (verb << 16) | (cond << 8) | seq;
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}
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Common::String toString() const {
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Common::String retStr = Common::String::format("%s.%d", getResourceTypeName(_type), _number);
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if (_tuple != 0) {
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retStr += Common::String::format("(%d, %d, %d, %d)", _tuple >> 24, (_tuple >> 16) & 0xff, (_tuple >> 8) & 0xff, _tuple & 0xff);
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}
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return retStr;
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}
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// Convert from a resource ID to a base36 patch name
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Common::String toPatchNameBase36() const {
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Common::String output;
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if (getSciVersion() >= SCI_VERSION_2) {
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output += (getType() == kResourceTypeAudio36) ? 'A' : 'S'; // Identifier
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} else {
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output += (getType() == kResourceTypeAudio36) ? '@' : '#'; // Identifier
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}
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output += intToBase36(getNumber(), 3); // Map
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output += intToBase36(getTuple() >> 24, 2); // Noun
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output += intToBase36((getTuple() >> 16) & 0xff, 2); // Verb
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output += '.'; // Separator
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output += intToBase36((getTuple() >> 8) & 0xff, 2); // Cond
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output += intToBase36(getTuple() & 0xff, 1); // Seq
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assert(output.size() == 12); // We should always get 12 characters in the end
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return output;
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}
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inline ResourceType getType() const { return _type; }
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inline uint16 getNumber() const { return _number; }
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inline uint32 getTuple() const { return _tuple; }
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inline uint hash() const {
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return ((uint)((_type << 16) | _number)) ^ _tuple;
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}
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bool operator==(const ResourceId &other) const {
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return (_type == other._type) && (_number == other._number) && (_tuple == other._tuple);
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}
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bool operator!=(const ResourceId &other) const {
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return !operator==(other);
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}
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bool operator<(const ResourceId &other) const {
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return (_type < other._type) || ((_type == other._type) && (_number < other._number))
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|| ((_type == other._type) && (_number == other._number) && (_tuple < other._tuple));
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}
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};
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struct ResourceIdHash : public Common::UnaryFunction<ResourceId, uint> {
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uint operator()(ResourceId val) const { return val.hash(); }
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};
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/** Class for storing resources in memory */
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class Resource : public SciSpan<const byte> {
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friend class ResourceManager;
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friend class ResourcePatcher;
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// FIXME: These 'friend' declarations are meant to be a temporary hack to
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// ease transition to the ResourceSource class system.
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friend class ResourceSource;
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friend class PatchResourceSource;
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friend class WaveResourceSource;
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friend class AudioVolumeResourceSource;
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friend class MacResourceForkResourceSource;
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#ifdef ENABLE_SCI32
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friend class ChunkResourceSource;
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#endif
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protected:
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/**
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* Holds the extra header data from view, pic, and palette patches so that
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* these patches can be rewritten to disk as valid patch files by the
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* `diskdump` debugger command.
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*/
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byte *_header;
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uint32 _headerSize;
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public:
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Resource(ResourceManager *resMan, ResourceId id);
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~Resource();
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void unalloc();
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inline ResourceType getType() const { return _id.getType(); }
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inline uint16 getNumber() const { return _id.getNumber(); }
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bool isLocked() const { return _status == kResStatusLocked; }
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/**
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* Write the resource to the specified stream.
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* This method is used only by the "dump" debugger command.
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*/
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void writeToStream(Common::WriteStream *stream) const;
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#ifdef ENABLE_SCI32
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Common::SeekableReadStream *makeStream() const;
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#endif
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const Common::String &getResourceLocation() const;
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// FIXME: This audio specific method is a hack. After all, why should a
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// Resource have audio specific methods? But for now we keep this, as it
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// eases transition.
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uint32 getAudioCompressionType() const;
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uint16 getNumLockers() const { return _lockers; }
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protected:
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ResourceId _id; // TODO: _id could almost be made const, only readResourceInfo() modifies it...
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int32 _fileOffset; /**< Offset in file */
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ResourceStatus _status;
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uint16 _lockers; /**< Number of places where this resource was locked */
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ResourceSource *_source;
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ResourceManager *_resMan;
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bool loadPatch(Common::SeekableReadStream *file);
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bool loadFromPatchFile();
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bool loadFromWaveFile(Common::SeekableReadStream *file);
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bool loadFromAudioVolumeSCI1(Common::SeekableReadStream *file);
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bool loadFromAudioVolumeSCI11(Common::SeekableReadStream *file);
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int decompress(ResVersion volVersion, Common::SeekableReadStream *file);
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int readResourceInfo(ResVersion volVersion, Common::SeekableReadStream *file, uint32 &szPacked, ResourceCompression &compression);
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};
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typedef Common::HashMap<ResourceId, Resource *, ResourceIdHash> ResourceMap;
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class IntMapResourceSource;
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class ResourceManager {
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// FIXME: These 'friend' declarations are meant to be a temporary hack to
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// ease transition to the ResourceSource class system.
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friend class ResourceSource;
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friend class DirectoryResourceSource;
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friend class PatchResourceSource;
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friend class ExtMapResourceSource;
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friend class IntMapResourceSource;
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friend class AudioVolumeResourceSource;
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friend class ExtAudioMapResourceSource;
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friend class WaveResourceSource;
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friend class MacResourceForkResourceSource;
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friend class ResourcePatcher;
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#ifdef ENABLE_SCI32
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friend class ChunkResourceSource;
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#endif
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public:
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/**
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* Creates a new SCI resource manager.
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*/
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ResourceManager(const bool detectionMode = false);
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~ResourceManager();
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/**
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* Initializes the resource manager.
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*/
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void init();
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/**
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* Adds all of the resource files for a game
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*/
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int addAppropriateSources();
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/**
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* Similar to the function above, only called from the fallback detector
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*/
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int addAppropriateSourcesForDetection(const Common::FSList &fslist); // TODO: Switch from FSList to Common::Archive?
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/**
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* Looks up a resource's data.
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* @param id The resource type to look for
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* @param lock non-zero iff the resource should be locked
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* @return The resource, or NULL if it doesn't exist
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* @note Locked resources are guaranteed not to have their contents freed until
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* they are unlocked explicitly (by unlockResource).
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*/
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Resource *findResource(ResourceId id, bool lock);
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/**
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* Unlocks a previously locked resource.
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* @param res The resource to free
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*/
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void unlockResource(Resource *res);
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/**
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* Tests whether a resource exists.
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*
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* This function may often be much faster than finding the resource
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* and should be preferred for simple tests.
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* The resource object returned is, indeed, the resource in question, but
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* it should be used with care, as it may be unallocated.
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* Use scir_find_resource() if you want to use the data contained in the resource.
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*
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* @param id Id of the resource to check
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* @return non-NULL if the resource exists, NULL otherwise
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*/
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Resource *testResource(ResourceId id);
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/**
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* Returns a list of all resources of the specified type.
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* @param type The resource type to look for
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* @param mapNumber For audio36 and sync36, limit search to this map
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* @return The resource list
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*/
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Common::List<ResourceId> listResources(ResourceType type, int mapNumber = -1);
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void setAudioLanguage(int language);
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int getAudioLanguage() const;
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void changeAudioDirectory(Common::String path);
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bool isGMTrackIncluded();
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bool isSci11Mac() const { return _volVersion == kResVersionSci11Mac; }
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ViewType getViewType() const { return _viewType; }
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const char *getMapVersionDesc() const { return versionDescription(_mapVersion); }
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const char *getVolVersionDesc() const { return versionDescription(_volVersion); }
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ResVersion getVolVersion() const { return _volVersion; }
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/**
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* Adds the appropriate GM patch from the Sierra MIDI utility as 4.pat, without
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* requiring the user to rename the file to 4.pat. Thus, the original Sierra
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* archive can be extracted in the extras directory, and the GM patches can be
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* applied per game, if applicable.
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*/
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void addNewGMPatch(SciGameId gameId);
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#ifdef ENABLE_SCI32
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/**
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* Parses all resources from a SCI2.1 chunk resource and adds them to the
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* resource manager.
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*/
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void addResourcesFromChunk(uint16 id);
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/**
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* Updates the currently active disc number.
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*/
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void findDisc(const int16 discNo);
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/**
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* Gets the currently active disc number.
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*/
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int16 getCurrentDiscNo() const { return _currentDiscNo; }
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private:
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/**
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* The currently active disc number.
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*/
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int16 _currentDiscNo;
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/**
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* If true, the game has multiple audio volumes that contain different
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* audio files for each disc.
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*/
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bool _multiDiscAudio;
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public:
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#endif
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// Detects, if standard font of current game includes extended characters (>0x80)
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bool detectFontExtended();
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// Detects, if SCI1.1 game uses palette merging
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bool detectPaletteMergingSci11();
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// Detects, if SCI0EARLY game also has SCI0EARLY sound resources
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bool detectEarlySound();
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/**
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* Finds the internal Sierra ID of the current game from script 0.
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*/
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Common::String findSierraGameId(const bool isBE);
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/**
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* Finds the location of the game object from script 0.
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* @param addSci11ScriptOffset Adjust the return value for SCI1.1 and newer
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* games. Needs to be false when the heap is accessed directly inside
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* findSierraGameId().
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*/
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reg_t findGameObject(const bool addSci11ScriptOffset, const bool isBE);
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/**
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* Converts a map resource type to our type
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* @param sciType The type from the map/patch
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* @return The ResourceType
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*/
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ResourceType convertResType(byte type);
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protected:
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bool _detectionMode;
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// Maximum number of bytes to allow being allocated for resources
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// Note: maxMemory will not be interpreted as a hard limit, only as a restriction
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// for resources which are not explicitly locked. However, a warning will be
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// issued whenever this limit is exceeded.
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int _maxMemoryLRU;
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ViewType _viewType; // Used to determine if the game has EGA or VGA graphics
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typedef Common::List<ResourceSource *> SourcesList;
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SourcesList _sources;
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int _memoryLocked; ///< Amount of resource bytes in locked memory
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int _memoryLRU; ///< Amount of resource bytes under LRU control
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Common::List<Resource *> _LRU; ///< Last Resource Used list
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ResourceMap _resMap;
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Common::List<Common::File *> _volumeFiles; ///< list of opened volume files
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ResourceSource *_audioMapSCI1; ///< Currently loaded audio map for SCI1
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ResVersion _volVersion; ///< resource.0xx version
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ResVersion _mapVersion; ///< resource.map version
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/**
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* Add a path to the resource manager's list of sources.
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* @return a pointer to the added source structure, or NULL if an error occurred.
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*/
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ResourceSource *addPatchDir(const Common::String &path);
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ResourceSource *findVolume(ResourceSource *map, int volume_nr);
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/**
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* Adds a source to the resource manager's list of sources.
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* @param source The new source to add
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* @return A pointer to the added source structure, or NULL if an error occurred.
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*/
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ResourceSource *addSource(ResourceSource *source);
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/**
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* Add an external (i.e., separate file) map resource to the resource
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* manager's list of sources.
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* @param filename The name of the volume to add
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* @param volume_nr The volume number the map starts at, 0 for <SCI2.1
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* @return A pointer to the added source structure, or NULL if an error occurred.
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*/
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ResourceSource *addExternalMap(const Common::String &filename, int volume_nr = 0);
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ResourceSource *addExternalMap(const Common::FSNode *mapFile, int volume_nr = 0);
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/**
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* Scans newly registered resource sources for resources, earliest addition first.
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* @param detected_version Pointer to the detected version number,
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* used during startup. May be NULL.
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* @return One of SCI_ERROR_*.
|
|
*/
|
|
void scanNewSources();
|
|
|
|
bool addAudioSources();
|
|
void addScriptChunkSources();
|
|
void freeResourceSources();
|
|
|
|
/**
|
|
* Returns a string describing a ResVersion.
|
|
* @param version The resource version
|
|
* @return The description of version
|
|
*/
|
|
const char *versionDescription(ResVersion version) const;
|
|
|
|
/**
|
|
* All calls to getVolumeFile must be followed with a corresponding
|
|
* call to disposeVolumeFileStream once the stream is finished being used.
|
|
* Do NOT call delete directly on returned streams, as they may be cached.
|
|
*/
|
|
Common::SeekableReadStream *getVolumeFile(ResourceSource *source);
|
|
void disposeVolumeFileStream(Common::SeekableReadStream *fileStream, ResourceSource *source);
|
|
void loadResource(Resource *res);
|
|
void freeOldResources();
|
|
bool validateResource(const ResourceId &resourceId, const Common::String &sourceMapLocation, const Common::String &sourceName, const uint32 offset, const uint32 size, const uint32 sourceSize) const;
|
|
Resource *addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size = 0, const Common::String &sourceMapLocation = Common::String("(no map location)"));
|
|
Resource *updateResource(ResourceId resId, ResourceSource *src, uint32 size, const Common::String &sourceMapLocation = Common::String("(no map location)"));
|
|
Resource *updateResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size, const Common::String &sourceMapLocation = Common::String("(no map location)"));
|
|
void removeAudioResource(ResourceId resId);
|
|
|
|
/**--- Resource map decoding functions ---*/
|
|
ResVersion detectMapVersion();
|
|
ResVersion detectVolVersion();
|
|
|
|
/**
|
|
* Reads the SCI0 resource.map file from a local directory.
|
|
* @param map The map
|
|
* @return 0 on success, an SCI_ERROR_* code otherwise
|
|
*/
|
|
int readResourceMapSCI0(ResourceSource *map);
|
|
|
|
/**
|
|
* Reads the SCI1 resource.map file from a local directory.
|
|
* @param map The map
|
|
* @return 0 on success, an SCI_ERROR_* code otherwise
|
|
*/
|
|
int readResourceMapSCI1(ResourceSource *map);
|
|
|
|
/**
|
|
* Reads SCI1.1 audio map resources.
|
|
* @param map The map
|
|
* @return 0 on success, an SCI_ERROR_* code otherwise
|
|
*/
|
|
int readAudioMapSCI11(IntMapResourceSource *map);
|
|
|
|
/**
|
|
* Reads SCI1 audio map files.
|
|
* @param map The map
|
|
* @param unload Unload the map instead of loading it
|
|
* @return 0 on success, an SCI_ERROR_* code otherwise
|
|
*/
|
|
int readAudioMapSCI1(ResourceSource *map, bool unload = false);
|
|
|
|
/**--- Patch management functions ---*/
|
|
|
|
/**
|
|
* Reads patch files from a local directory.
|
|
*/
|
|
void readResourcePatches();
|
|
void readResourcePatchesBase36();
|
|
|
|
/**
|
|
* Determines whether or not a patch file matching the given resource ID
|
|
* should be ignored when processing patches.
|
|
*/
|
|
bool isBlacklistedPatch(const ResourceId &resId) const;
|
|
|
|
void processPatch(ResourceSource *source, ResourceType resourceType, uint16 resourceNr, uint32 tuple = 0);
|
|
|
|
/**
|
|
* Process wave files as patches for Audio resources.
|
|
*/
|
|
void readWaveAudioPatches();
|
|
void processWavePatch(ResourceId resourceId, const Common::String &name);
|
|
|
|
/**
|
|
* Applies to all versions before 0.000.395 (i.e. KQ4 old, XMAS 1988 and LSL2).
|
|
* Old SCI versions used two word header for script blocks (first word equal
|
|
* to 0x82, meaning of the second one unknown). New SCI versions used one
|
|
* word header.
|
|
* Also, old SCI versions assign 120 degrees to left & right, and 60 to up
|
|
* and down. Later versions use an even 90 degree distribution.
|
|
*/
|
|
bool hasOldScriptHeader();
|
|
|
|
void printLRU();
|
|
void addToLRU(Resource *res);
|
|
void removeFromLRU(Resource *res);
|
|
|
|
ResourceCompression getViewCompression();
|
|
ViewType detectViewType();
|
|
bool hasSci0Voc999();
|
|
bool hasSci1Voc900();
|
|
bool checkResourceDataForSignature(Resource *resource, const byte *signature);
|
|
bool checkResourceForSignatures(ResourceType resourceType, uint16 resourceNr, const byte *signature1, const byte *signature2);
|
|
void detectSciVersion();
|
|
|
|
private:
|
|
// For better or worse, because the patcher is added as a ResourceSource,
|
|
// its destruction is managed by freeResourceSources.
|
|
ResourcePatcher *_patcher;
|
|
bool _hasBadResources;
|
|
};
|
|
|
|
class SoundResource {
|
|
public:
|
|
struct Channel {
|
|
byte number;
|
|
byte flags;
|
|
byte poly;
|
|
uint16 prio;
|
|
SciSpan<const byte> data;
|
|
uint16 curPos;
|
|
long time;
|
|
byte prev;
|
|
|
|
Channel() :
|
|
number(0),
|
|
flags(0),
|
|
poly(0),
|
|
prio(0),
|
|
data(),
|
|
curPos(0) {
|
|
time = 0;
|
|
prev = 0;
|
|
}
|
|
};
|
|
|
|
struct Track {
|
|
byte type;
|
|
byte channelCount;
|
|
SciSpan<const byte> header;
|
|
Channel *channels;
|
|
int16 digitalChannelNr;
|
|
uint16 digitalSampleRate;
|
|
uint16 digitalSampleSize;
|
|
uint16 digitalSampleStart;
|
|
uint16 digitalSampleEnd;
|
|
};
|
|
public:
|
|
SoundResource(uint32 resNumber, ResourceManager *resMan, SciVersion soundVersion);
|
|
~SoundResource();
|
|
#if 0
|
|
Track *getTrackByNumber(uint16 number);
|
|
#endif
|
|
Track *getTrackByType(byte type);
|
|
Track *getDigitalTrack();
|
|
int getChannelFilterMask(int hardwareMask, bool wantsRhythm);
|
|
byte getInitialVoiceCount(byte channel);
|
|
byte getSoundPriority() const { return _soundPriority; }
|
|
|
|
private:
|
|
SciVersion _soundVersion;
|
|
int _trackCount;
|
|
Track *_tracks;
|
|
Resource *_innerResource;
|
|
ResourceManager *_resMan;
|
|
byte _soundPriority;
|
|
};
|
|
|
|
} // End of namespace Sci
|
|
|
|
#endif // SCI_RESOURCE_H
|