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he
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
imuse
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GUI: U32: Fix compilation errors across entire project
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2020-08-30 14:43:41 +02:00 |
imuse_digi
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SCUMM: Initialize memory on allocation
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2020-04-30 14:53:12 +02:00 |
insane
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
players
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
smush
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SCUMM: Implemented codec20 for SMUSH. Fixes #10899
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2020-09-11 15:23:03 +02:00 |
actor_he.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
actor.cpp
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SCUMM: Fix MM NES palette and colors
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2020-05-03 01:11:13 +02:00 |
actor.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
akos.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
akos.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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boxes.h
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camera.cpp
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cdda.cpp
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
cdda.h
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charset-fontdata.cpp
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charset.cpp
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SCUMM: Reuse common sjis.cpp code for chunk calculation
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2020-08-31 23:46:50 +02:00 |
charset.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
configure.engine
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costume.cpp
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SCUMM: Render dark rooms and flashlight accurately in MM NES
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2020-05-04 00:05:47 -04:00 |
costume.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
cursor.cpp
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debugger.cpp
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SCUMM: Fix GCC Duplicated Condition Warning
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2019-10-04 07:58:10 +01:00 |
debugger.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
detection_internal.h
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
detection_steam.h
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
detection_tables.h
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SCUMM: DETECTION: Remove sneaky main engine headers.
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2020-10-03 14:56:36 +02:00 |
detection.cpp
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PLUGINS: MetaEngineStatic -> MetaEngineDetection
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2020-10-11 23:14:39 +02:00 |
detection.h
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SCUMM: Move common detection/engine enums into detection.h
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2020-10-03 14:56:36 +02:00 |
dialogs.cpp
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SCUMM: DIALOGS: Return U32 for queryResString.
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2020-08-30 14:43:41 +02:00 |
dialogs.h
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SCUMM: DIALOGS: Return U32 for queryResString.
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2020-08-30 14:43:41 +02:00 |
file_nes.cpp
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file_nes.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
file.cpp
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SCUMM: DETECTION: Remove sneaky main engine headers.
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2020-10-03 14:56:36 +02:00 |
file.h
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
gfx_towns.cpp
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gfx.cpp
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SCUMM: Use OSystem::fillScreen when clearing the screen in MM NES
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2020-06-21 16:46:13 +02:00 |
gfx.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
gfxARM.s
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help.cpp
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GUI: U32: Improve u32 in all engine subsystems
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2020-08-30 14:43:41 +02:00 |
help.h
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GUI: U32: SCUMM: Make variables in help to use U32
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2020-08-30 14:43:41 +02:00 |
input.cpp
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SCUMM: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
metaengine.cpp
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ENGINES: ALL: Finish renaming ME & AME classes
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2020-10-03 14:56:36 +02:00 |
metaengine.h
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ENGINES: ALL: Finish renaming ME & AME classes
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2020-10-03 14:56:36 +02:00 |
midiparser_ro.cpp
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
module.mk
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
music.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
nut_renderer.cpp
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nut_renderer.h
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object.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
object.h
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obsolete.h
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SCUMM: Refactoring, remove detection.o dependency from modules.
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2020-10-03 14:56:36 +02:00 |
palette.cpp
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SCUMM: Add Apple IIgs custom color palette
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2020-05-05 00:37:32 +02:00 |
POTFILES
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SCUMM: add Amiga iMuse sound driver
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2019-07-14 20:56:27 +02:00 |
proc3ARM.s
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resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
resource.cpp
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GUI: U32: Reduce number of files changed and fixes
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2020-08-30 14:43:41 +02:00 |
resource.h
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room.cpp
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saveload.cpp
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ALL: Remove PS2 port
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2020-08-01 15:15:49 +02:00 |
script_v0.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
script_v2.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
script_v3.cpp
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script_v4.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
script_v5.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
script_v6.cpp
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script_v8.cpp
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script.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
script.h
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scumm_v0.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
scumm_v2.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
scumm_v3.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
scumm_v4.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
scumm_v5.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
scumm_v6.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
scumm_v7.h
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SCUMM: Use baseclass runDialog & always pause _splayer
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2020-05-10 23:39:31 +02:00 |
scumm_v8.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
scumm-md5.h
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SCUMM: Show warning on unsupported Pajama2 Russian localization
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2020-08-25 22:07:04 +02:00 |
scumm.cpp
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
scumm.h
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SCUMM: Move common detection/engine enums into detection.h
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2020-10-03 14:56:36 +02:00 |
sound.cpp
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SCUMM: Fix Missing Default Switch Cases
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2019-12-23 11:56:16 +00:00 |
sound.h
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SCUMM: Add override keywords
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2020-02-09 12:43:16 +01:00 |
string.cpp
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GUI: U32: Reduce number of files changed and fixes
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2020-08-30 14:43:41 +02:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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SCUMM HE: Fix Compilation When HE is Disabled
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2019-10-24 01:28:07 +01:00 |
verbs.cpp
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SCUMM: remove commented out code
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2020-01-01 00:31:21 +01:00 |
verbs.h
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