scummvm/engines/scumm
2020-10-11 23:14:39 +02:00
..
he SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
imuse GUI: U32: Fix compilation errors across entire project 2020-08-30 14:43:41 +02:00
imuse_digi SCUMM: Initialize memory on allocation 2020-04-30 14:53:12 +02:00
insane SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
players SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
smush SCUMM: Implemented codec20 for SMUSH. Fixes #10899 2020-09-11 15:23:03 +02:00
actor_he.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
actor.cpp SCUMM: Fix MM NES palette and colors 2020-05-03 01:11:13 +02:00
actor.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
akos.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
akos.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
boxes.h
camera.cpp
cdda.cpp SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
cdda.h
charset-fontdata.cpp
charset.cpp SCUMM: Reuse common sjis.cpp code for chunk calculation 2020-08-31 23:46:50 +02:00
charset.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
configure.engine
costume.cpp SCUMM: Render dark rooms and flashlight accurately in MM NES 2020-05-04 00:05:47 -04:00
costume.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
cursor.cpp
debugger.cpp SCUMM: Fix GCC Duplicated Condition Warning 2019-10-04 07:58:10 +01:00
debugger.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
detection_internal.h ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
detection_steam.h ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
detection_tables.h SCUMM: DETECTION: Remove sneaky main engine headers. 2020-10-03 14:56:36 +02:00
detection.cpp PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
detection.h SCUMM: Move common detection/engine enums into detection.h 2020-10-03 14:56:36 +02:00
dialogs.cpp SCUMM: DIALOGS: Return U32 for queryResString. 2020-08-30 14:43:41 +02:00
dialogs.h SCUMM: DIALOGS: Return U32 for queryResString. 2020-08-30 14:43:41 +02:00
file_nes.cpp
file_nes.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
file.cpp SCUMM: DETECTION: Remove sneaky main engine headers. 2020-10-03 14:56:36 +02:00
file.h ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
gfx_towns.cpp
gfx.cpp SCUMM: Use OSystem::fillScreen when clearing the screen in MM NES 2020-06-21 16:46:13 +02:00
gfx.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
gfxARM.s
help.cpp GUI: U32: Improve u32 in all engine subsystems 2020-08-30 14:43:41 +02:00
help.h GUI: U32: SCUMM: Make variables in help to use U32 2020-08-30 14:43:41 +02:00
input.cpp SCUMM: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
metaengine.cpp ENGINES: ALL: Finish renaming ME & AME classes 2020-10-03 14:56:36 +02:00
metaengine.h ENGINES: ALL: Finish renaming ME & AME classes 2020-10-03 14:56:36 +02:00
midiparser_ro.cpp SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
module.mk ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
music.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
nut_renderer.cpp
nut_renderer.h
object.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
object.h
obsolete.h SCUMM: Refactoring, remove detection.o dependency from modules. 2020-10-03 14:56:36 +02:00
palette.cpp SCUMM: Add Apple IIgs custom color palette 2020-05-05 00:37:32 +02:00
POTFILES SCUMM: add Amiga iMuse sound driver 2019-07-14 20:56:27 +02:00
proc3ARM.s
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
resource.cpp GUI: U32: Reduce number of files changed and fixes 2020-08-30 14:43:41 +02:00
resource.h
room.cpp
saveload.cpp ALL: Remove PS2 port 2020-08-01 15:15:49 +02:00
script_v0.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
script_v2.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
script_v3.cpp
script_v4.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
script_v5.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
script_v6.cpp
script_v8.cpp
script.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
script.h
scumm_v0.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
scumm_v2.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
scumm_v3.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
scumm_v4.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
scumm_v5.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
scumm_v6.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
scumm_v7.h SCUMM: Use baseclass runDialog & always pause _splayer 2020-05-10 23:39:31 +02:00
scumm_v8.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
scumm-md5.h SCUMM: Show warning on unsupported Pajama2 Russian localization 2020-08-25 22:07:04 +02:00
scumm.cpp ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
scumm.h SCUMM: Move common detection/engine enums into detection.h 2020-10-03 14:56:36 +02:00
sound.cpp SCUMM: Fix Missing Default Switch Cases 2019-12-23 11:56:16 +00:00
sound.h SCUMM: Add override keywords 2020-02-09 12:43:16 +01:00
string.cpp GUI: U32: Reduce number of files changed and fixes 2020-08-30 14:43:41 +02:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp SCUMM HE: Fix Compilation When HE is Disabled 2019-10-24 01:28:07 +01:00
verbs.cpp SCUMM: remove commented out code 2020-01-01 00:31:21 +01:00
verbs.h